Noble Axe needs nobility. (Noble Axe additional effect) - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Noble Axe needs nobility. (Noble Axe additional effect) (/showthread.php?tid=4488) |
Noble Axe needs nobility. (Noble Axe additional effect) - Snake - 04-22-2017 Can Noble Axe have a (UL * 2)% chance to reduce Stalemate/Eviter's damage reduction to 0%, but only when attacking from the front (Effect chance is doubled if your party does not outnumber the enemy's)? You see, attacking anything from the front is already a giant gamble against Duelists/Soldiers (when you put Parries, Flottement and Cobra in account), so why not? Re: Noble Axe needs nobility. (Noble Axe additional effect) - Akame - 04-22-2017 I'm totally for it! Re: Noble Axe needs nobility. (Noble Axe additional effect) - Chaos - 04-23-2017 Either this, or have Noble Axe attacks completely ignore skills like Stalemate/Snake Dancer/Eviter at max UL. Re: Noble Axe needs nobility. (Noble Axe additional effect) - Stenzio - 04-23-2017 I'd say go for it. You could even just have it where the Noble Axe reduces the chance of Eviter or Stalemate proc'ing by UL% in general, if that'd be possible. Otherwise I am for either situation, given the Noble Axe already demands a very specific type of playstyle and it's scaling itself already makes it hard to use. Would love to see it around more. Re: Noble Axe needs nobility. (Noble Axe additional effect) - Slydria - 04-23-2017 This kind of thing sounds ideal for the Potential Skill when it comes around to setting them up for 10*s. Re: Noble Axe needs nobility. (Noble Axe additional effect) - Sawrock - 04-23-2017 I agree with Sly, this as a potential skill for the Noble Axe would be cool. |