Unphased Fang - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Unphased Fang (/showthread.php?tid=4588) |
Unphased Fang - Raigen.Convict - 05-27-2017 Phase Fang is not performing one of its listed effects. Performs a basic attack on an enemy within 1 Range that deals bonus damage equal to Phase Python's level/3. If it hits, it may inflict Poison LV X (X = Level/2, min. 3), and if you're in the tile the enemy is facing, you teleport back to the tile you began the round on. If you are on any other tile, if any other enemies are in the battle, you are teleported behind a random one. The underlined portion is not functioning. Though it was under the effects of fast offense, it might be because of that. EDIT:It's only with fast offense that this part does not function. Re: Unphased Fang - Nanovelich - 05-27-2017 Well, that's not really an error, is it? "Raigen.Convict" Wrote:the tile you began the round on. It wasn't on a tile when the round began. Re: Unphased Fang - Raigen.Convict - 05-27-2017 ...In light of that... I suppose that's true... Let's get it changed then to be that the tile you start on before movement? Re: Unphased Fang - Nanovelich - 05-27-2017 Guess that depends on whether it's intentional or not. If it is, I doubt we'll see that change while Fast Offense is still a subject of debate. |