I can't open my chest with all these bones in the way! - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: I can't open my chest with all these bones in the way! (/showthread.php?tid=4713) |
I can't open my chest with all these bones in the way! - Poptartu - 07-06-2017 Not sure if technically a bug, or just an oversight. But when you kill a mob ontop of a chest and it's remains drop if you're unable to collect the remains you can't collect the chest under them. It shouldn't be that hard to match the remain's click box to the icon, so you can get at chests trapped underneath. Re: I can't open my chest with all these bones in the way! - Neus - 07-06-2017 It's actually a bit annoying to try and gather remains when the clickable area matches the icon because there are a lot of small gaps. Re: I can't open my chest with all these bones in the way! - Nanovelich - 07-06-2017 Yeah, the click box being larger was clearly intentional with how things work by default. I think that's acceptable. The point remains though; this does cause problems with people unable/uninterested with remains. Can we get an 'open-chest' verb that does the same thing as double clicking a chest, the same way we have 'check-for-traps', 'disarm-traps', and 'unlock-chest'? That's enough to at least get around it when it does come up. Re: I can't open my chest with all these bones in the way! - Neus - 07-20-2017 I can add an open chest verb, yes. |