Qrytycally bad. (Qrytys) - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Qrytycally bad. (Qrytys) (/showthread.php?tid=4932) |
Qrytycally bad. (Qrytys) - Kojiro Kamai - 09-13-2017 Sooo Qrytys is reeally bad right now. Not only does it quite fail on its niche, but also sucks in the overall case. Can we give this good ol' fist-dagger some changes to make it better? Actual scaling: 90% STR (Low even for normal fist standards, and uses only the STR stat which doesn't help with basic attack builds [Dagger main focus]) Can the scaling be changed to use some Guile? Maybe 50% STR / 50% GUI? Re: Qrytycally bad. (Qrytys) - Lolzytripd - 09-13-2017 50/50 scaling are worse than 90% due to diminishing returns A better fix is giving it daggers base crit damage instead of fists 105% and making it compatible with void assassin crit damage passives Re: Qrytycally bad. (Qrytys) - Autumn - 09-13-2017 Could always give it 120% critical damage base, similar to knuckledusters, as to not make knuckledusters outscale it in (almost) every possible way. |