Lantern bearers - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Lantern bearers (/showthread.php?tid=4952) |
Lantern bearers - Skullcatrons - 09-21-2017 Re: Lantern bearers - Snake - 09-21-2017 F. Jokes aside, wait until tomorrow or after-tomorrow so we all can gather our thoughts into one big balance-fu. Like Dev said, this is just experimental for now. Re: Lantern bearers - Skullcatrons - 09-21-2017 Whatever they're trying to do. I hope they return back to older system, or at least patches in the Lantern bearer's abilities. Especially since Developer stated that AOEs should still be able to autohits, and targeted spells can be dodged. But it seem like it renders almost entire Lantern bearer tree useless for combat scenarios, and almost anything else. Re: Lantern bearers - Skullcatrons - 09-24-2017 sorry for late replies. |