Campfire - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Campfire (/showthread.php?tid=4957) |
Campfire - Skullcatrons - 09-22-2017 I think this is enough said. no limits in campfire. all my day's work. Rip my 13k murai just to see how much of meme I can go. But yes. campfire should get base limit of 1, or can be extinguished. Re: Campfire - Snake - 09-22-2017 Is it even affecting the server's performance? I don't recall campfires lagging the game, prior to that bug that already got solved. (Or was us relating it to flash step? Forgot.) Re: Campfire - Skullcatrons - 09-23-2017 surprisingly no it doesn't even lag the server once. it's pretty much just like house decor, except that entire place is filled with alchemical cauldron. So this is pretty much just kek Re: Campfire - Snake - 09-23-2017 No lag = This is fine, imo. We can use this to simulate forest fires or whatever. Re: Campfire - Skullcatrons - 09-23-2017 only if you plans on wasting 15,000 murai to stimulates forest fire. Re: Campfire - Neus - 09-24-2017 Good work, don't think this is a bug though. |