Quick Draw's extra round and back stabs - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Quick Draw's extra round and back stabs (/showthread.php?tid=5626) |
Quick Draw's extra round and back stabs - firebird496 - 09-01-2018 If you back stab an enemy quick draw's extra rounds are null. I'm assuming because there is technically no turn order for you to be considered above them. Re: Quick Draw's extra round and back stabs - Joseph Jostar - 09-01-2018 it's actually based on whether they still have 6+ momentum, not turn order (so you could use it vs someone faster if they skipped for example, or as a tactician with On My Mark). since they don't get a turn this round they aren't granted any momentum, which is why that happens. it's almost certainly going to be classified as 'intentional' so you might want to draft up a balance fu topic if you're concerned about it Re: Quick Draw's extra round and back stabs - firebird496 - 09-02-2018 Odd it would be like that. Especially considering the gun makes you faster for turn order, but whatever. Not a bug I suppose. Thanks for clarification. Re: Quick Draw's extra round and back stabs - WaifuApple - 09-02-2018 I would class it a bug, myself, but there's a habit of bugs being called intentional to save on time working out a solution, or so it would seem. Still though, this could get fixed as a bug, and not classed as intentional, cause it doesn't always happen that way. |