Mutation adjustment - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Mutation adjustment (/showthread.php?tid=5628) |
Mutation adjustment - Lolzytripd - 09-04-2018 Currently if you mutate a 4* axe, it remains a axe, ect, ect. My suggestion when mutating a weapon if it would become the same weapon type mutate as if +1 rarity if odd or -1 rarity if even. a 4* axe becomes a sword, a 6* tome becomes a polearm, ect. |