Not Every Forest Lives - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Not Every Forest Lives (/showthread.php?tid=5726) |
Not Every Forest Lives - Sashi - 11-17-2018 I humbly suggest the inclusion of dead trees as a furniture option. It would be good for setting purposes (I.E. A burned down forest) and events, especially those involving doriads. Particularly I want to be able to use the trees that exist in the backyard of the Darkwood Manor. They look super cool and spooky. Re: Not Every Forest Lives - Dezark - 11-17-2018 +1 to this, it would give a great feel for certain things for specific scenarios. Re: Not Every Forest Lives - Lokus - 11-17-2018 Tree variety for aesthetic roleplay enhances immersion. Re: Not Every Forest Lives - Blissey - 11-18-2018 I can get behind this too. Re: Not Every Forest Lives - Neus - 11-24-2018 One of the issues is that the trees you see in-game aren't one piece of an icon, they're built up from multiple 32x32 tiles (mainly for the purpose of having different cut-down icons). They also hang over walls and such. |