Forever Muddled - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Forever Muddled (/showthread.php?tid=5808) |
Forever Muddled - Kameron8 - 01-03-2019 The potential skill for Hikage and Tsukikage, Muddle, seems to ignore the effects of Limit Potential. As a result, the damage type of Hikage and Tsukikage will ALWAYS be piercing, once you've unlocked the potential for both of them. To replicate, do the following: 1. Equip a Hikage and Tsukikage. 2. Unlock the potential for both Hikage and Tsukikage. 3. Attack an enemy with Limit Potential disabled. This will correctly deal piercing damage. 4. Attack an enemy with Limit Potential enabled. This will incorrectly deal piercing damage. Re: Forever Muddled - Neus - 01-13-2019 I added a debug message for this next update, turn on player debug and let me know what info it spits out. Re: Forever Muddled - Kameron8 - 01-14-2019 Regardless of whether Limit Potential is toggled on or off, the Debug menu spams this message: Quote:Debug: Itempot Cache: /obj/skill/passive/potential/muddle Re: Forever Muddled - Neus - 01-14-2019 This basically required a rewrite to toggles but it should be fixed in the hotfix. |