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Black Knight skill suggestions - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Black Knight skill suggestions (/showthread.php?tid=5914) |
Black Knight skill suggestions - Autumn - 02-01-2019 Black Knight is currently in a spot that is considered okay, not completely outrageous or the slightest bit under-powered, its just there, I'd like to suggest a few cool skills to help give shields a sort of tree to branch out to, and help set it aside from demon hunter because tanks with shields are usually better off running demon hunter because matador stance just gives them damage for building defensively. This is all based off of one change to flatfoot that actually doesn't change it up too much, but compliments one of the skills suggested, that change is: -If flatfoot is applied to a target with flatfoot already applied, then they are knocked down instead. (this is basically non-consequential, and helps charge-bash users a lot, removing the RNG for spending way more momentum) Anyway here's my suggestions: Quote:Pin (Black Knight) - Shield only offensive skill Quote:Gambit (Black Knight) - Shield only offensive skill Quote:King's Guard (Black Knight) - Shield only equipable utility skill. Thats all, thank you for your consideration. Re: Black Knight skill suggestions - Lonestar - 02-01-2019 Shields have been rather lacking considering people choose Two-Hand over more defenses, and also the fact that Guard is easily replaced by an accessory that gives the same thing. These skills would give Shields more use outside of Elemental Res/Raw DEF, while also giving BKs a really good utility debuff that is Flatfoot. :thumbsup: EDIT: And also Immobilize, how could I forget about that? Re: Black Knight skill suggestions - Turadis - 03-12-2019 Shields need more love, and Black Knight seems like it's already primed to become 'The Shield Guy class' so I approve! Re: Black Knight skill suggestions - Argonus - 03-12-2019 I like these because they fit well with BK's mix of tank and crowd control. Re: Black Knight skill suggestions - Autumn - 10-20-2019 I'd still love for these to be a thing, half of King's Guard use is already in Unmoving so you could viably remove that function and have it be a combo into it instead. I dont usually bump for the sake of bumping, if there's any discussion to be had though I'd be pleased. Re: Black Knight skill suggestions - WaifuApple - 10-20-2019 Looking at these, beyond mild concerns that aren't paticularly important, I can't really do anything but praise the idea of being able to do more with shields, honestly. Don't know why I'm suggesting, but for more flavor, perhaps you can't use them if your guard is broken. Re: Black Knight skill suggestions - Raigen.Convict - 10-27-2019 kings guard sounds amazing as a team defense thing... one of those "I'll sacrifice myself FOR MY COMRADES" things. Love it. |