[v2.03b] The Most Insignificant of Mysteries - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.03b] The Most Insignificant of Mysteries (/showthread.php?tid=6188) |
[v2.03b] The Most Insignificant of Mysteries - Kameron8 - 05-11-2019 When using any skill that performs a basic attack, attacks seem to do one less damage (up to 2 less damage if crit % damage is taken into account) than an otherwise identical basic attack action. An example is shown below, where a Prinny is hit with a basic attack and then Pinball Strike from identical positions with the same weapon: Comparison: Quote:Critical Hit! Hirota Nobuhisa attacks Prinny with Electrified Shiv and hits them! The following debug log supports the idea that they're using the same numbers: Debug Log of previous example: This was tested with multiple weapons: Different character and weapon used with Pinball Strike: Quote:Dauntless Woman attacks Prinny with Salamander Sword and hits them! And multiple skills. Of note, L'au-Dela, Repel, Sidecut, Warp Strike, and Cutthroat all exhibited this behavior of dealing 1 less damage than a standard 'Attack' action. In addition to this, the Heat of Battle talent was not taken by the character in the first example. The damage differential here is utterly insignificant, but I can't for the life of me figure out why this is happening. A difference in number rounding between Skills and Basic attack? |