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[v2.07] wild ride, still shooting blanks. - Printable Version

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+--- Thread: [v2.07] wild ride, still shooting blanks. (/showthread.php?tid=6338)



[v2.07] wild ride, still shooting blanks. - Lolzytripd - 08-03-2019

My previous thread on this marked fixed, is wrong.

The bug

Using wild ride with a mutated weapon into a gun should work like wild ride normally does with a non mutated gun.

Instead you perform the attack animation, Ride the knocked down target, but make 0, ZERO, none, actual attacks against any possible targets despite flashing with the attack animation and turning to face them as you ride your knocked down victim.


Re: [v2.07] wild ride, still shooting blanks. - Lolzytripd - 08-05-2019

https://i.gyazo.com/2ce647cc3aa941a05c39404b8aa3d37e.mp4


Heres a gif


Re: [v2.07] wild ride, still shooting blanks. - Neus - 08-14-2019

Key/slot that I can easily test this from?


Re: [v2.07] wild ride, still shooting blanks. - Lolzytripd - 08-14-2019

Key sigrogana legend, Slot 3 Sitribelle

Use the braver gun, easiest way to knock down is to skip turn> nitrogen drop, descending ouroburos>next turn wild ride.


Re: [v2.07] wild ride, still shooting blanks. - Neus - 08-15-2019

This has been corrected, and I expect it broke something else along the way.


Re: [v2.07] wild ride, still shooting blanks. - Lolzytripd - 08-15-2019

I'll let you know if I find anything odd.