Alchemy - 2.11c - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Alchemy - 2.11c (/showthread.php?tid=6458) |
Alchemy - 2.11c - Magishadow - 09-29-2019 Alright, so a bit of starting information: I'm playing an elf and I have the Alchemy boost from LE, so I have a total of +2 to alchemy. The issue could be with either or both of them. I noticed that some of the skill levels are inconsistent in Alchemy. There's a lot of examples, so I'll provide many screenshots, starting with the control screenshot that shows one recipe that has the correct skill level. Control: Hi Potion: http://prntscr.com/pcbmk0 Off Skill-levels: Sal Volatile: http://prntscr.com/pcbmzi Anti-Toxin: http://prntscr.com/pcbn0t Liquid Courage: http://prntscr.com/pcbn2a Throatopener: http://prntscr.com/pcbnct Cleanse Potion: http://prntscr.com/pcbnjy Devil Wax: http://prntscr.com/pcbnmg Bomb: http://prntscr.com/pcbnol DangerousLiquid: http://prntscr.com/pcbnqw Dark Water Vial: http://prntscr.com/pcbnta Bandages: http://prntscr.com/pcbnxh Repair Powder: http://prntscr.com/pcbnzh Paper: http://prntscr.com/pcbo2l Nerifian Page: http://prntscr.com/pcbo5h Aquarian Page: http://prntscr.com/pcbo7e Sylphid Page: http://prntscr.com/pcbo96 Isesip Page: http://prntscr.com/pcbocc Storm Page: http://prntscr.com/pcboe8 Heretic Page: http://prntscr.com/pcbog1 Mercalan Page: http://prntscr.com/pcbohu Note Paper: http://prntscr.com/pcbooz Book: http://prntscr.com/pcboqw Big Book: http://prntscr.com/pcbosq All Material Change Kits: http://prntscr.com/pcbp8w To sum this up: A big chunk of status potions, every type of paper and elemental paper, and all Material Change kits do not account for something in my Alchemy skill. My guess is that it's either the LE boost or the elf boost. It's possible that some of this is due to the elven trait specifying potions, but if that's the case, at least some of the items on this list should have a step higher because they're potions. I bolded those. Thank you for taking the time to read this and/or fix the issues. Edit: I forgot to put the version in, but I'll check if this is still the case in the current version. Added the version to the topic name. Re: Alchemy - Lolzytripd - 09-29-2019 Some of the items in that craft menu use enchanting, not alchemy. The +1 from elf also only applies to specific healing items, not all alchemy recipes. Re: Alchemy - Autumn - 09-29-2019 The +1 to alchemy elf applies to most potions, and not just everything, so the items such as Sal Volatile, Anti-Toxin, Liquid Courage, Throatopener, Cleanse Potion not having the +1 from Elf's passive is a bug, the other items not so much. Re: Alchemy - Lonestar - 09-29-2019 I honestly believe the Elf racial should apply to all Alchemy instead of just the potions, but that's maybe something for a suggestion thread. Re: Alchemy - 2.11c - Magishadow - 09-30-2019 @Lolzy: I know that some of the items in that menu use enchanting, but I made sure that all the ones I posted here are Alchemy. @Spoops: My suspicion is that Spoops is right and just a few of those are actually bugs. @Lonestar: I'd like to see that personally because it just applying to potions specifically makes it very niche considering every potion I can see is 4 cost or less. Re: Alchemy - 2.11c - FaeLenx - 09-30-2019 Prescription hi potions are where your money's at as a crafter. Anything smaller is just chump change. |