[v2.12] Cinders Galore - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.12] Cinders Galore (/showthread.php?tid=6491) |
[v2.12] Cinders Galore - Autumn - 10-15-2019 It seems that a -LOT- of skills do not split correctly when pulling/pushing through Cinders and/or similar effects, I've compiled a massive list to the best of my extent in order to hopefully fix this issue. Items - Hands of the Giant (KB portion) Archer: Pulling Shot Duelist: Repel Cyclone Spear MA: Geldoren Soldier: (Piercing/Wind) Shinken (Quaking) Roundtrip (Charging) Mad Chop (Quaking) Bash Black Knight - (Raging) Crescent Rook Forced Move Evoker: Lazarus Wind Kensei: Sharenzan Verglas: Cold Front Arbalest: Blowback Cannon Heavy Tackle Lantern Bearer: Typhur and there we go, anything not mentioned is something I likely tested, the only one I didn't have immediate access to was Anchor Edge's pull. Re: [v2.12] Cinders Galore - Neus - 10-26-2019 These have been corrected. Re: [v2.12] Cinders Galore - Autumn - 11-14-2019 As of v2.13b most of these seem to be corrected, the only exception I've found so far has been Hands of the Giant's knockback, which isn't splitting the damage properly. |