[v2.28] Upgrade: Flamethrower bug - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.28] Upgrade: Flamethrower bug (/showthread.php?tid=7073) |
[v2.28] Upgrade: Flamethrower bug - Lewdcifer - 07-11-2020 Upgrade: Flamethrower is not working as intended, and is instead giving 75 SWA upon usage. RE: [v2.28] Upgrade: Flamethrower bug - HexGirlBestGirl - 07-11-2020 It's not SWA. Nonono. It's raw skill power. Also. All upgrades seem to be doing this. Every singular one. Ranks of the initial skills are irrelevant. Flamethrower gives +75 Raw Skill Power (not weapon power nor necessarily SWA) yet applies to basics which is a big yikes. It also applies for each individual attack and for things such as Runes and what have you. Jetpack gives +75 Evade. Raw. Electro Shield Upgrade gives +75 Crit. Raw. Launcher Upgrade gives +75 Hit. Raw. Just for example. That was an instant burst of 920+ Damage of a mostly resisted element of damage through over 60% Physical DR all for 7m on Round 0 if I really wanted it to be. Couldn't hit them consistently so it was round one but. +75 Hit from Launcher Upgrade clearly makes this irrelevant. First hit got barrier'd. Debug logs would have to be produced later since I didn't save most of them but it sets your weapon power to 75 but doesn't give actual power or SWA but gives power to skills but...??? tl;dr this is jank as hell for more than just Flamethrower.[url=https://cdn.discordapp.com/attachments/643457484450955266/731020976451485776/LobstercideWRAny2.gif][/url] RE: [v2.28] Upgrade: Flamethrower bug - Snake - 07-15-2020 The 75 could be reduced to 30 safely, imo. 15 is too tiny. RE: [v2.28] Upgrade: Flamethrower bug - Neus - 07-24-2020 This has been corrected. |