[v2.31b] Void Beasts - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.31b] Void Beasts (/showthread.php?tid=7234) |
[v2.31b] Void Beasts - Miller - 09-06-2020 If a Black Beast invasion happens while a camp is up, Black Beasts will spawn in both the camp and the town it happens to be invading. While this is intentional, when a camp despawns during a Black Beast invasion; it causes the Black Beasts to not spawn in the town, but instead the void where instances are generated. This allows for Black Beasts to occasionally spawn in houses, battlefields and potentially BDPs(?). RE: [v2.31b] Void Beasts - Neus - 10-14-2020 I've disabled them spawning in camps for the time being, since there's a few more issues than just that with them. I did adjust the walking monster despawn methods as well, which hopefully will not cause any problems in other things. |