[v.2.35b] Pulling Shot Balance Issue - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v.2.35b] Pulling Shot Balance Issue (/showthread.php?tid=7483) |
[v.2.35b] Pulling Shot Balance Issue - JamOfBoy - 12-02-2020 Cripple Leg doesn't count as a valid move reducing debuff for Pulling Shot's knockdown caveat. Which is weird, because Pulling Shot's caveat, as stated in the skill description, applies when an enemy is suffering from a status that lowers move, and you have Dynamic Shooting at rank 5 or higher. Cripple Leg reduces move - by 5, at rank 5. Get it? It's like the fall-over balance, not game balance. It works with Snake Shot's Snake Wrap. Doesn't work with Forced Move, that's the only other status I tested. Does it ONLY work with Snake Wrap? RE: [v.2.35b] Pulling Shot Balance Issue - Snake - 12-06-2020 gdi jam RE: [v.2.35b] Pulling Shot Balance Issue - Neus - 12-09-2020 This should be corrected. |