NEUS Projects
Let There Be Stable Light - Printable Version

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Let There Be Stable Light - MakeshiftWalrus - 02-01-2021

Currently, all the light in the game tends to swing a crazy amount, as seen in the pictures here. It's a very slow pulse, growing, and decreasing many times every hour, swinging between so bright it might as well be daytime, and so dark people are going to have trouble seeing despite there being lights. Would it be middle to get a stable middle-ground?

[Image: SgF8Jmp.png]

Mind, this also happens in places outside of Cellsvich, such as Dormeho, and the arena. Even inside player-housing, although light can be a little janky the more light fixtures you have.


RE: Let There Be Stable Light - Autumn - 02-01-2021

I would rather lights remain at a static distance rather than pulse in and out yeah, I think this would be for the better.


RE: Let There Be Stable Light - Blissey - 02-01-2021

Lights remaining at a static distance instead of pulsing in and out would be more realistic over all, yeah. Since that's generally how it works in real-life? Lights sort of just extend to a fixed point and don't go beyond that.