Breakdown Expansion - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Breakdown Expansion (/showthread.php?tid=782) |
Breakdown Expansion - MegaBlues - 02-16-2015 Can we gain the ability to break down Alchemy items, and potentially food? Mostly alchemy items though, as it would be nice to do something with the tons of stabilizers and/or other items gotten from chests that you don't want or need. Food simply because it'd be fun, and not too much of an extension. Re: Breakdown Expansion - catabur - 02-16-2015 I once thought up a "transmutation" thing that takes two or so of a certain object to make one another certain object. Like, list the things together, so 2 zelegrand leaves don't make 1 blue flame. It might make a bit more sense than crushing down said leaves for gunpowder or whatever. Don't know about the food part as most tend to be cooked and proper storing probably isn't /that/ advanced yet. Re: Breakdown Expansion - Ryu-Kazuki - 02-16-2015 I can completely agree with breaking down alchemy items for other useful materials. Especially for the reason stated. Food, not so much. Re: Breakdown Expansion - Neus - 02-16-2015 Qwarence is pretty amazing, but not even he can turn toast back into bread. |