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New Potions and a tweak - Printable Version

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New Potions and a tweak - Ryu-Kazuki - 02-18-2015

Currently some of the in game statuses have no ways to cure them, or very class specific ones (which isn't a bad thing on some accounts). Alchemy would be a bit more productive if we had some new potions for these statuses.

Eye Drops - Cures Blind (Kumog suggested this forever ago)

Cooling Gel - Cures Burn

Heartbreaker - Cures Charm

Head On - Cures Interference (Since there's no way in game to do that right now, yet it has a skill that makes it incurable... sounds a little... too secure. Also apply directly to the forehead.)

Change to Liquid Courage - This potion is really, really crappy. Mostly because people shake Fear off like it's nothing, since it's only a -30 to Hit, it doesn't do much against people with autohits or anything. I think it'd be nice if Liquid Courage lowered the duration of Hesitation (or level) by (3 for level) or (1 for duration) (to a minimum of 3 lv).

[strike]Change to Anti-Toxin - Anti-Toxin sucks, and it's really useless. It needs a jump in some manner, because nothing people use these days (by that I mean things people actually use, not have access to) sticks with a measly little lv 3 poison. I think Anti-Toxins should at last cure poison up to character lv / 4 (max of 15).[/strike] Just a visual bug, went ahead and reported it.

Vote 666 on Alchemy at your local Witch's Cottage.


Re: New Potions and a tweak - Someone - 02-18-2015

In regards to anti-toxin... As well as what you've suggested, plus:

>If the poison is a higher level than can be cured, reduce the poison level (but, remain poisoned).

Overall, I like these suggestions. Especially Eye Drops and Cooling Gel.


Re: New Potions and a tweak - Ryu-Kazuki - 02-18-2015

"[url=http://neus-projects.net/viewtopic.php?p=4853#p4853 Wrote:Someone » Tue Feb 17, 2015 7:48 pm[/url]"]In regards to anti-toxin... As well as what you've suggested, plus:

>If the poison is a higher level than can be cured, reduce the poison level (but, remain poisoned).

That could just be tacked onto the current effect to at least make it more useful than it currently is. And it'd help somewhat with that nasty Wretched Oil problem.


Re: New Potions and a tweak - Jay - 02-18-2015

"[url=http://neus-projects.net/viewtopic.php?p=4854#p4854 Wrote:Ryu-Kazuki » Tue Feb 17, 2015 4:54 pm[/url]"]
"[url=http://neus-projects.net/viewtopic.php?p=4853#p4853 Wrote:Someone » Tue Feb 17, 2015 7:48 pm[/url]"]In regards to anti-toxin... As well as what you've suggested, plus:

>If the poison is a higher level than can be cured, reduce the poison level (but, remain poisoned).

That could just be tacked onto the current effect to at least make it more useful than it currently is. And it'd help somewhat with that nasty Wretched Oil problem.

Anti-toxins presumably cures Lv/2 poison, even though it claims the max level of only 3. It is a lifesaver in the condition you just mentioned. The other suggestions are straightforward and useful.


Re: New Potions and a tweak - Ryu-Kazuki - 02-18-2015

"[url=http://neus-projects.net/viewtopic.php?p=4857#p4857 Wrote:Jay » Tue Feb 17, 2015 9:24 pm[/url]"]
"[url=http://neus-projects.net/viewtopic.php?p=4854#p4854 Wrote:Ryu-Kazuki » Tue Feb 17, 2015 4:54 pm[/url]"]
"[url=http://neus-projects.net/viewtopic.php?p=4853#p4853 Wrote:Someone » Tue Feb 17, 2015 7:48 pm[/url]"]
Anti-toxins presumably cures Lv/2 poison, even though it claims the max level of only 3. It is a lifesaver in the condition you just mentioned. The other suggestions are straightforward and useful.

Sounds like a bug, I'll have that covered. Well ignore the Anti-Toxin change, then.


Re: New Potions and a tweak - Rendar - 02-18-2015

Anti-Toxin does cure LVL/2 poison < so a level 60 character cures up to level 30 >. That's just a visual error.


Re: New Potions and a tweak - Ryu-Kazuki - 02-18-2015

"[url=http://neus-projects.net/viewtopic.php?p=4859#p4859 Wrote:Rendar » Tue Feb 17, 2015 9:53 pm[/url]"]Anti-Toxin does cure LVL/2 poison < so a level 60 character cures up to level 30 >. That's just a visual error.

Yeah I went ahead and reported it, since it might confuse people who didn't already know. I'll go ahead and scratch that off the suggestion.