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[V.2.44] Mangekyo Scarecrow - Printable Version

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+--- Thread: [V.2.44] Mangekyo Scarecrow (/showthread.php?tid=7982)



[V.2.44] Mangekyo Scarecrow - Blissey - 05-16-2021

Scarecrows, all variants, do not disappear when they're supposed to -- at least in the overworld (this has not been tested in houses). Instead of lasting the requisite 6, 12, 24 in-game hours, they seem to last much longer. Speculation is that they may last IRL hours instead.

Steps to replicate:
Place any scarecrows on the overworld, and wait to see that they don't despawn when they're meant to.

Server lag may contribute to this, somehow, if at all -- assuming they're not lasting IRL hours.


RE: [V.2.44] Mangekyo Scarecrow - Neus - 05-24-2021

If you have an example of one that's stuck around for too long on the live server, let me know and I'll look into it.


RE: [V.2.44] Mangekyo Scarecrow - Blissey - 05-24-2021

(05-24-2021, 05:18 AM)Neus Wrote: If you have an example of one that's stuck around for too long on the live server, let me know and I'll look into it.
('Today' being 5/24/2021)

[Image: wCw3JaD.png]

Suffice to say, it's pretty bugged. And there's no conceivable way to remove it. Digging it out doesn't work, GM/Eventmin tools don't work. Only thing that does work is a reboot.