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Ambidextry, mixed martial arts, and raid mech (v2.45c) - Printable Version

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+--- Thread: Ambidextry, mixed martial arts, and raid mech (v2.45c) (/showthread.php?tid=8047)



Ambidextry, mixed martial arts, and raid mech (v2.45c) - DonoftheDerps - 06-05-2021

Currently if a raid mech goes mixed martial arts with martial artist and uses the raid cannon, it works fine for the most part, allowing you to off hand attack with bare fists. The issue is with ambidextry and this combination specifically. Ambidextry does not let you swap a skillĀ from the raid cannon to the bare fists. This becomes an issue with skills that do basic attacks like celdoren or capture, since melee attack skills used with guns only do about 2 damage on low defense targets, which may be a whole bug on its own.

steps to repeat:
1. make a raid mech with mixed martial arts
2. get ambidextry
3. turn ambidextry on to try to use bare fist instead of raid cannon
4. watch raid cannon hit anyway
(wouldn't be as much of an issue if it didn't cripple melee basic attack skills)

steps to repeat 2 damage on melee attack skills with a gun:
1. use a gun
2. use capture

-or-

1. make a demon hunter
2. use shinken in melee range


RE: Ambidextry, mixed martial arts, and raid mech (v2.45c) - DonoftheDerps - 06-05-2021

adding a small bit in here. Desperado stance doesn't register raid cannon as a gun and therefore can't be used with it.