General Skills Class - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: General Skills Class (/showthread.php?tid=8208) |
General Skills Class - Kiranis - 07-20-2021 A third class everyone gets and is locked into. The Point: I think some classes have features they lack really and having a free class around would reduce the skill point tax on certain things. Example Quick Step. 1M move on square in one of the 4 cardinal directions. What it's designed to help. Kensei god do they need this or something like it. Leap 1M: Gain airborn 3 turn cooldown Sometimes you just need to be airborn Relief. 1M reduce poison level by half 10 turn CD . Roll into it 1M if you would be knocked down you instead move one space away and are stood back up, I think you get the idea. these skills are not learned untill you invest the maximum number of points in them )for example 3 skill ranks just to learn leap) and the max level i n the general skills class would be maybe 10 at most so spend those skill points wisely. RE: General Skills Class - JamOfBoy - 07-21-2021 More general actions would be nice, cough cough, 0/1m ability to face another direction, cough cough. RE: General Skills Class - Kiranis - 07-21-2021 I can give you a bit of advice. many non attacking action allow you to turn before you use them the only one that doesn't to my knowledge is MG shells |