[v2.51] Twin Don't - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.51] Twin Don't (/showthread.php?tid=8494) |
[v2.51] Twin Don't - Collector - 09-27-2021 When using guns for twin dance, firing at a stack of targets or objects will only fire with your primary weapon for the attack (i.e 'attack' only fires mainhand, 'sub-attack' only fires offhand). Each target in the stack will take a round from your primary weapon, but not from your other 'twin danced' weapon. Objects under a target will still disable the twin dance, but will not be fired at by your primary weapon. Field objects I've confirmed that prevent twin dance if a target is on top of it; -Gravestone -Warding Rune stones -Flowers (what) Ground tiles, such as cinder tiles, are unaffected. RE: [v2.51] Twin Don't - Tanasinn - 09-27-2021 This applies to any form of twin dance, as far as I can tell. Tested with shanks. RE: [v2.51] Twin Don't - Neus - 10-15-2021 This should be corrected. Note that enemies should not be stacking in the same tile regardless. |