[v2.54b] Riposte working in on-hit effects - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.54b] Riposte working in on-hit effects (/showthread.php?tid=8787) |
[v2.54b] Riposte working in on-hit effects - Snake - 01-16-2022 The additional on-critical sound damage from Electric Axe is causing retaliate effects to activate (such as Riposte, Fang-Faced Shield, etc), despite being an on-hit effect. How to test: - Use this against an enemy with 100% Riposte chance. - The enemy will riposte the basic hit, and also the on-hit sound damage, which is not intentional. This can cause infinite riposte loops if two Electric Guitars are being used against each other, by the way. |