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[Korvara] Uncommon Cotton - Printable Version

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+--- Thread: [Korvara] Uncommon Cotton (/showthread.php?tid=9079)



[Korvara] Uncommon Cotton - Autumn - 07-12-2022

Given that the appeal of Korvara is that basic materials are collected instead of bought from shops, it is easier to obtain iron ore/various herbs/wood through a variety of methods, but cotton is the only thing left out of the loop, which makes levelling Tailoring itself quite a chore. For the sake of the aspiring tailors I'd like to make a suggestion:

Being able to use alchemy (or tailor to count for exp) to convert basic herbs into cotton as a lvl 1 craft, at a rate of 5 herbs -> 1 cotton, it could just be Zelegrand Leaves if needed be, either way it allows you to "Farm" cotton in the same way you'd farm wood (tree chopping) or farm iron ore (circling the island for ore nodes). But instead of being solely gated by physical stamina, its gated by time.


RE: [Korvara] Uncommon Cotton - K Peculier - 07-12-2022

Can we give those crazy farmers who are on all day some cotton seeds too.