![]() |
[2.62c] Glancing resistances - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [2.62c] Glancing resistances (/showthread.php?tid=9420) |
[2.62c] Glancing resistances - renowner - 08-04-2022 Currently it seems that if you trigger a glancing strike while simultaneously triggering "Resist" on a spell, (Untested on basic attacks) it does not lower momentum by 1. I've noticed this a lot during my playthrough as a summoner, that casting a spell that is resisted will drop your momentum to 3 instead of 4, as intended. Unable to cast the spell a second time that round. However if the resisted spell triggers GLANCING, then you remain at 4m after the spell and can cast it a second time. My Youkai make this happen fairly often. Untested if it works with players as well, but I assume it does. Steps to reproduce: 1: Make sure the enemy will resist your element of choice enough to proc "Resist!" 2: Hit them with the spell. 3: Hit them with the spell again until it triggers "Glancing" 4: Note the momentum discrepancy between steps two and three. RE: [2.62c] Glancing resistances - Neus - 08-20-2022 This is just a quirk of how the glancing system works; you also don't gain momentum for hitting a weakness, because glances are technically a 'miss'. |