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(v2.65b) Last Glance. - Printable Version

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+--- Thread: (v2.65b) Last Glance. (/showthread.php?tid=9697)



(v2.65b) Last Glance. - Moku203 - 10-23-2022

A pretty simple bug, or perhaps it's intended, either way this is what it is.


Be an evade build, or use a blinding move, get hit to 0hp with a glancing attack, last chance will claim it procs, consume calls, and you will die without retaining 1hp.

it's really all there is to it, I think it's because Glances count as a miss? so the last chance misses some kind of flag of being hit or something. not sure.


RE: (v2.65b) Last Glance. - Snake - 10-23-2022

Could likely be fixed if Last Chance checked for 'Claret Calls within 5 range, and absorbing the attacker's Claret Call (or one at random), to permit you survive with 1 HP'.


RE: (v2.65b) Last Glance. - Neus - 11-07-2022

Have you actually tested to see if this is a reproduceable issue and not some effect you didn't notice?


RE: (v2.65b) Last Glance. - Moku203 - 11-07-2022

(11-07-2022, 02:01 AM)Neus Wrote: Have you actually tested to see if this is a reproduceable issue and not some effect you didn't notice?

I actually did some more testing and couldn't replicate it, which is weird...maybe it's specifically how Split Shot from Ranger works? or something else happened, oh well.