(v2.65b) Last Glance. - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: (v2.65b) Last Glance. (/showthread.php?tid=9697) |
(v2.65b) Last Glance. - Moku203 - 10-23-2022 A pretty simple bug, or perhaps it's intended, either way this is what it is. Be an evade build, or use a blinding move, get hit to 0hp with a glancing attack, last chance will claim it procs, consume calls, and you will die without retaining 1hp. it's really all there is to it, I think it's because Glances count as a miss? so the last chance misses some kind of flag of being hit or something. not sure. RE: (v2.65b) Last Glance. - Snake - 10-23-2022 Could likely be fixed if Last Chance checked for 'Claret Calls within 5 range, and absorbing the attacker's Claret Call (or one at random), to permit you survive with 1 HP'. RE: (v2.65b) Last Glance. - Neus - 11-07-2022 Have you actually tested to see if this is a reproduceable issue and not some effect you didn't notice? RE: (v2.65b) Last Glance. - Moku203 - 11-07-2022 (11-07-2022, 02:01 AM)Neus Wrote: Have you actually tested to see if this is a reproduceable issue and not some effect you didn't notice? I actually did some more testing and couldn't replicate it, which is weird...maybe it's specifically how Split Shot from Ranger works? or something else happened, oh well. |