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Steady Upgrade - Printable Version

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Steady Upgrade - Moku203 - 11-22-2022

A simple request, I noticed that bows don't really have a talent for getting more hit, which can make them fairly lackluster once you get past the farshot distance, could Steady be upgraded to include bows as well? +10 hit with bows/crossbows, maybe the +20 could apply to Longbow weapon types? if we have those.


RE: Steady Upgrade - firehawk11 - 11-23-2022

It's called that one hit rate bonus from Archer.


RE: Steady Upgrade - Autumn - 11-23-2022

Archer itself does get nice hit bonuses, though I think that "Snipe" in Archer should increase farshot penalty distance for bows, I think that'd be fair.


RE: Steady Upgrade - Snake - 11-23-2022

I'm with Autumn.


RE: Steady Upgrade - renowner - 11-27-2022

Farshot didn't deserve the nerf korvara gave it for certain. But bows are already two handed to begin with, so I don't see how it'd thematically make sense. And they already have about 6-9 tiles before farshot is applied, which is a good bit. And do have better hit passives than guns, too, in archer. And crit passives too. Just make wood not suck in my opinion.


RE: Steady Upgrade - Dezark - 11-28-2022

I agree with Autumn on this, increasing the farshot penalty would make it a bit easier on archers as a whole.


RE: Steady Upgrade - firehawk11 - 11-30-2022

I got to agree now with Autumn.