Search Results
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Thread: Korvara Retrospective
Post: RE: Korvara Retrospective
I feel like the community we have here still has some weird dislike towards talking things out and being transparent. As if talking to people and saying "Hey I want to do this/My character is going ... |
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RedtailPinny |
General Discussion
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20 |
4,471 |
07-12-2023, 12:28 AM |
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Thread: Bear Kaelensia - Ursa
Post: RE: Bear Kaelensia - Ursa
Now that we have rats, it's time for bears |
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RedtailPinny |
Class/Race Ideas
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11 |
3,929 |
06-30-2023, 10:57 PM |
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Thread: Volcanic Hot Verglas
Post: RE: Volcanic Hot Verglas
I would love a fire themed verglas, with fire kicks and cinder tiles and the like. I'd suggest it be its own class, but it would be a copy/paste of verglas, but fire. So having some element changing... |
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RedtailPinny |
Suggestions
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17 |
3,014 |
06-30-2023, 10:51 PM |
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Thread: Melding Winds, more like Melding Mids.
Post: Melding Winds, more like Melding Mids.
So as any shapeshifter probably knows, we used to be able to Meld Form with an Ascended Seiryuu to get access to the Punishing Winds passive. Now, this interaction got removed due to how oppressive S... |
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RedtailPinny |
Balance Fu
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2 |
581 |
06-25-2023, 01:02 AM |
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Thread: Wyverntouched need tails too
Post: RE: Wyverntouched need tails too
Please, I need my tails for my WT. |
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RedtailPinny |
Suggestions
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7 |
1,341 |
07-29-2022, 02:32 AM |
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Thread: Korvara Playerbase Division Concern
Post: RE: Korvara Playerbase Division Concern
I'm hoping that Korvara itself having very little to none in the way of player houses (at current) and it all being a bunch of interconnected maps will help alleviate the feeling of there being 80 peo... |
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RedtailPinny |
General Discussion
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24 |
7,919 |
02-06-2022, 08:12 PM |
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Thread: Korvara Playerbase Division Concern
Post: RE: Korvara Playerbase Division Concern
I feel like in the grand scheme of things two months is way too little before opening borders to Sigrogana and therefore "ruining" the korvara experience. It's going to take people awhile to get sett... |
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RedtailPinny |
General Discussion
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24 |
7,919 |
02-06-2022, 07:27 PM |
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Thread: Salamandra Flame, or how I learned to burn the world
Post: Salamandra Flame, or how I learned to burn the wor...
I come with a simple suggestion (or two) today, for all to see.
One, I think Salamandra needs a bit more love. For a race with such a focus on fire, they kind of fall flat. I feel as if Nairyf Ener... |
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RedtailPinny |
Balance Fu
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1 |
998 |
10-31-2021, 11:26 PM |
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Thread: [v2.52] Un-weakness
Post: RE: [v2.52] Un-weakness
This is still an issue the current patch. |
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RedtailPinny |
Bug Reports
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2 |
981 |
10-30-2021, 11:00 PM |
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Thread: Tactician is a bad class for swordplay
Post: RE: Tactician is a bad class for swordplay
Interesting ideas. I like the concept of Dualpower allowing swords to act as tomes and tomes to act as swords. Using a sword over a tome already has the drawback of not getting the +5 skill slots fr... |
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RedtailPinny |
Balance Fu
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8 |
157 |
09-22-2021, 06:50 PM |
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Thread: Boxer Woes
Post: Boxer Woes
I feel as if Boxer as a class is slowly becoming as antiquated as Spellthief, Arbelast and Demon Hunter are, what with all sorts of new skills, spells and systems put in place that've been outright ig... |
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RedtailPinny |
Balance Fu
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3 |
1,258 |
09-09-2021, 10:55 PM |
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Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49
Personally, I feel that we should try and make adjustments with the current system rather than immediately run towards the "revert everything" option, even if Dev said that was still going to be an op... |
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RedtailPinny |
Balance Fu
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50 |
12,528 |
09-04-2021, 08:15 PM |
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Thread: [Edit] Remove crafting fees in general
Post: RE: Waive crafting fee for portable crafting table...
Why not just remove taxes in general? |
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RedtailPinny |
Suggestions
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40 |
10,487 |
08-29-2021, 09:58 PM |
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Thread: [2.49] Salamandra no longer get poison res
Post: RE: [2.49] Salamandra no longer get poison res
Salamandra never got poison resistance |
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RedtailPinny |
Bug Reports
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2 |
832 |
08-26-2021, 06:08 PM |
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Thread: [v2.49] Geldoren? Geldor-out
Post: [v2.49] Geldoren? Geldor-out
Geldoren does not function when used with bare fists. Instead, you use the action and nothing happens.
To replicate: remove all weapons, use Geldoren.
Update: This seems to be effecting main weapon... |
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RedtailPinny |
Bug Reports
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1 |
665 |
08-21-2021, 06:16 PM |
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Thread: Miyako Cyre - Noble House Affiliation
Post: Miyako Cyre - Noble House Affiliation
Applicable BYOND Key - Mogeko Meme Pinny
Character Name - Miyako Cyre
Request Type - Noble House Member
Request Details - I wish to create a character belonging to one of the Onigan Noble Houses, ... |
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RedtailPinny |
Approved Characters
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1 |
991 |
07-21-2021, 11:04 PM |
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Thread: [v2.46] Not so Plain anymore
Post: [v2.46] Not so Plain anymore
The trait line Plain no longer hides your items. A quick glance at a person's equipment screen shows the items properly as (Some Boots, Some Kind of adornment, Unarmored Torso, etc) but if you click ... |
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RedtailPinny |
Bug Reports
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1 |
826 |
06-20-2021, 02:44 AM |
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Thread: Omina Tail Submissions
Post: RE: Omina Tail Submissions
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RedtailPinny |
Submissions
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4 |
2,789 |
09-15-2020, 05:52 PM |
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Thread: I get knocked down, but do I get back up again
Post: RE: I get knocked down, but do I get back up again
Personally, I'm against nerfing anything when it's as charged as this is with "buff muh elytras"
I'm also against buffing people who can knockdown because of how outright deadly it is to dodge charac... |
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RedtailPinny |
Balance Fu
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5 |
2,410 |
08-16-2020, 09:44 PM |
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Thread: Staying Sick
Post: RE: Staying Sick
I feel like Potion Sickness shouldn't be a thing that lasts out of combat anyway. More of an in combat thing than anything else. |
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RedtailPinny |
Suggestions
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3 |
1,871 |
07-25-2020, 12:49 AM |
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Thread: Monk SOS
Post: RE: Monk SOS
Well, from my impressions on the Monk class, all I see people really use it for are Kadouha and Power Up and sometimes Terra Strike (if tank). Maybe Ki Awoken if they can make good use of it (like a ... |
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RedtailPinny |
Balance Fu
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7 |
3,320 |
07-16-2020, 01:31 AM |
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Thread: Toggle Skills getting their own section in the battle menu
Post: RE: Toggle Skills getting their own section in the...
Agreed, this is especially annoying on races with a ton of different toggle skills that they have by default (Redtail, Omina...) those are usually smacked at the bottom of the list and only cause the ... |
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RedtailPinny |
Suggestions
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8 |
3,905 |
07-11-2020, 02:47 AM |
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Thread: Quaking Force, Shaking Grounds
Post: RE: Quaking Force, Shaking Grounds
Power. Give me more power. |
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RedtailPinny |
Suggestions
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4 |
2,222 |
07-07-2020, 04:59 PM |
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Thread: Burn, the easy Rampaging (Burn needs to be toned down a little)
Post: Re: Burn, the easy Rampaging (Burn needs to be ton...
Perhaps half the effects of burn on bonus stats, then change Hexer's Hellfire Unogate around to boost it back up to 100%, while keeping its "burn now effects resistance" clause. Tha... |
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RedtailPinny |
Balance Fu
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5 |
2,300 |
05-09-2020, 12:38 AM |
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Thread: Monk and the nature of On-Hits
Post: Re: Monk and the nature of On-Hits
I don't exactly see 7 damage a hit being 'plenty of damage'. Similar results if you run 60-70 acid attack, except now you're doing 11-12 acid damage a hit. Not to mention to get to those levels you ... |
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RedtailPinny |
Balance Fu
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10 |
3,272 |
05-09-2020, 12:33 AM |