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Thread: Miragewalk in 2024
Post: RE: Miragewalk in 2024
Letting attack-limited evade buffs bypass the cap sounds like a good idea, but it would only worsen the issue of balance being made so difficult due to the disparity between optimized and unoptimized ... |
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MegaBlues |
Balance Fu
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8 |
172 |
03-27-2024, 12:35 PM |
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Thread: Grinding Sucks (Korvara)
Post: RE: Grinding Sucks (Korvara)
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MegaBlues |
General Discussion
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22 |
1,044 |
03-11-2024, 05:20 PM |
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Thread: The use of One-Hand Trait
Post: RE: The use of One-Hand Trait
From what I remember, one of the reasons the Trait system was revamped was to remove traits that were seen as "mandatory".
Though really, I wouldn't mind if it was just renamed. Enforcing that kind o... |
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MegaBlues |
General Discussion
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31 |
1,406 |
03-04-2024, 05:32 AM |
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Thread: Spirit Entertainer, faith and Korvara
Post: RE: Spirit Entertainer, faith and Korvara
I thought the whole point of the Trait rework was removing ones that were deemed "mandatory".
Spirits in their current form are pretty misaligned with the balance direction I thought we were taking, ... |
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MegaBlues |
Quality-of-Life (QoL)
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7 |
301 |
01-21-2024, 08:16 AM |
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Thread: The PVP Area
Post: RE: The PVP Area
I don't think the SL2 community could handle something like this. It looks like a playerbase time-bomb. People already get extremely nasty over completely optional, no-consequence sparring. |
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MegaBlues |
Suggestions
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15 |
741 |
01-04-2024, 05:07 PM |
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Thread: Class Stat Passives (For everyone)
Post: RE: Class Stat Passives (For everyone)
I'm all for standardization, would also like them all to be 3SP max. |
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MegaBlues |
Suggestions
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17 |
928 |
12-27-2023, 04:43 AM |
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Thread: The Spirit Problem
Post: RE: The Spirit Problem
i'm up for just giving white spirits a completely new effect, such as 1% DR against a specific racial set. something equivalent to black spirits
not a big fan of ranking up skills and i think their e... |
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MegaBlues |
Balance Fu
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10 |
529 |
12-16-2023, 12:27 AM |
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Thread: Face Icon Custom Display
Post: Face Icon Custom Display
Requesting that we be able to set ourselves how many rows and columns each page of the Face Icon pop-up displays. Would make it possible to organize your layout much more cleanly. |
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MegaBlues |
Quality-of-Life (QoL)
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0 |
148 |
12-12-2023, 08:50 AM |
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Thread: beating you with hammers
Post: beating you with hammers
@wimter
[Image: https://media.tenor.com/yrKScruLH7gAAAAC/cat-hammer.gif]
get hammered dummy |
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MegaBlues |
Fruity Rumpus General
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0 |
310 |
12-04-2023, 12:08 AM |
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Thread: Random Stat Rerolling
Post: RE: Random Stat Rerolling
I would rather just have the items with random values be given a static value. |
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MegaBlues |
Suggestions
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14 |
901 |
12-02-2023, 11:09 AM |
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Thread: Nevarious Riff
Post: RE: Nevarious Riff
(12-01-2023, 02:00 PM)MothEnthusiast Wrote: (12-01-2023, 01:27 PM)MegaBlues Wrote: If Riff is fine with a one turn cooldown, then all of the other globals should also be changed to a one-turn cool... |
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MegaBlues |
Balance Fu
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20 |
1,177 |
12-01-2023, 04:57 PM |
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Thread: Nevarious Riff
Post: RE: Nevarious Riff
If Riff is fine with a one turn cooldown, then all of the other globals should also be changed to a one-turn cooldown. |
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MegaBlues |
Balance Fu
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20 |
1,177 |
12-01-2023, 01:27 PM |
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Thread: Appy and Reaper Passive
Post: RE: Appy and Reaper Passive
just make it so that they can cast using any remains spear/axe
there are so many stronger racials, it's fine. the new casting ores and arcanic really powercrept these racials out of relevance |
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MegaBlues |
Balance Fu
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9 |
507 |
11-30-2023, 05:21 PM |
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Thread: Nevarious Riff
Post: RE: Nevarious Riff
Nefarious Riff should have the same cooldown, if not greater, than Enma's, Divine Shower, and Unmasking Trail Magical Comet potential). It should also cost 9m to use. For all purposes it's a global i... |
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MegaBlues |
Balance Fu
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20 |
1,177 |
11-25-2023, 11:01 AM |
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Thread: Dragon Swords
Post: RE: Dragon Swords
From what I understand, Dragon Swords were added before Dragon Remains were easily accessible, and their base stats are balanced around the relatively massive boost that the remains gave, alongside ho... |
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MegaBlues |
Balance Fu
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2 |
311 |
10-09-2023, 01:11 PM |
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Thread: Regarding Poise
Post: RE: Regarding Poise
Just poking my head in to comment that Duelist is a base class and is being compared to Promos. |
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MegaBlues |
Balance Fu
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22 |
468 |
08-28-2023, 05:34 AM |
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Thread: tattoo refresh
Post: RE: tattoo refresh
For refreshing once every turn for five turns, assuming you guard one attack from one target that's attacking you twice, that's equivalent to a 25% DR, but it can be bypassed or devalued with multihit... |
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MegaBlues |
Balance Fu
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5 |
622 |
08-08-2023, 11:24 AM |
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Thread: tattoo refresh
Post: tattoo refresh
its a bad skill, tattoo are difficult to slot in and the only one most mages will be running are barrier and maybe charm
a 3m skill with a 5 turn cooldown that grants a 50% one hit damage shield and ... |
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MegaBlues |
Balance Fu
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5 |
622 |
08-06-2023, 10:45 PM |
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Thread: Crescent Rook Fist
Post: RE: Crescent Rook Fist
certain skills only being usable with certain weapons is a balancing aspect of the game, and if the point made is "black knight has other skills which can be used with any weapon", then i feel like as... |
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MegaBlues |
Balance Fu
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12 |
1,607 |
07-29-2023, 10:12 PM |
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Thread: Pumpkin lollipop consistency
Post: RE: Pumpkin lollipop consistency
just put the extra 4 points into cel on stat allocation and use salad to get an extra 4 vit instead
wala
also one could argue that pumpkin pops being in the treasure-ball machine is one of the good ... |
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MegaBlues |
Quality-of-Life (QoL)
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14 |
1,691 |
07-29-2023, 09:40 PM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
(07-29-2023, 07:19 PM)Skimmy2 Wrote: (07-29-2023, 06:57 PM)MegaBlues Wrote: I've been reading the thread, and I think Fae hit the nail on the head. At the end of the day, SL2 is a game about colla... |
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MegaBlues |
General Discussion
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45 |
6,942 |
07-29-2023, 08:17 PM |
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Thread: The state of "antags" (and conflict?)
Post: RE: The state of "antags" (and conflict?)
I've been reading the thread, and I think Fae hit the nail on the head. At the end of the day, SL2 is a game about collaborative RP, not about inflicting your RP on others. If someone OOCly doesn't wa... |
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MegaBlues |
General Discussion
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45 |
6,942 |
07-29-2023, 06:57 PM |
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Thread: Crescent Rook Fist
Post: RE: Crescent Rook Fist
Crescent Rook is a Black Knight skill, right? Making it work with fists sounds a little arbitrary. |
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MegaBlues |
Balance Fu
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12 |
1,607 |
07-25-2023, 08:28 AM |
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Thread: Player Keys in Cache
Post: Player Keys in Cache
So it's come to my attention that by opening the BYOND cache, it's trivial to tell who is playing a certain character, due to their BYOND key being attached to their face icon.
There are multiple rea... |
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MegaBlues |
Suggestions
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7 |
1,113 |
06-27-2023, 05:02 PM |
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Thread: Happy Trails
Post: RE: Happy Trails
While I do feel for people who aren't comfortable making reports, I also feel for people not being told when they're doing something wrong and then getting punished once the person who has an issue fi... |
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MegaBlues |
General Discussion
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26 |
5,753 |
06-27-2023, 02:00 AM |