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    Thread: [v.2.85d (Live)] The Cinders Incident
Post: [v.2.85d (Live)] The Cinders Incident

Cinder tiles created by entities who've died (see: firespitters) are capable of damaging their allies.
Collector
Collector
Bug Reports 1 100 04-04-2024, 09:01 AM
    Thread: [v2.85 v4 (Test)] Sneed Sniper
Post: [v2.85 v4 (Test)] Sneed Sniper

Seed Sniper's immobilize effect ignores immobilize immunity. If going first, attacking with a Seed Sniper + Splash repeatedly can lead to an infinite immobilize. [Image: https://media.discordapp.net/...
Collector
Collector
Bug Reports 1 95 03-30-2024, 10:53 AM
    Thread: [v.2.85b (Test)] Covering Fire
Post: [v.2.85b (Test)] Covering Fire

Covering Fire's skill description and debuff description don't match up, but the skill properly applies the -hit and -crit as per the skill description. [Image: https://media.discordapp.net/attachmen...
Collector
Collector
Bug Reports 2 93 03-15-2024, 04:22 AM
    Thread: [v.2.84d (Live)] Phase Python Phantom Poison
Post: [v.2.84d (Live)] Phase Python Phantom Poison

If a phase python dies after afflicting a target with poison, the poison doesn't do damage. After death, mousing over the poison afflicting the target will read "Afflicted by" with no origin. To repr...
Collector
Collector
Bug Reports 1 89 03-09-2024, 03:54 AM
    Thread: [v.2.84d (Live)] Lantern Bearer Aura Battle Start
Post: [v.2.84d (Live)] Lantern Bearer Aura Battle Start

Lantern Bearers will not display their active aura battle start if it persists from a previous battle. Switching auras fixes the problem, but repeating the same aura does not. This bug is purely visua...
Collector
Collector
Bug Reports 1 85 03-08-2024, 09:48 PM
    Thread: [v2.84 v4 (Test)] Grenade Launcher
Post: [v2.84 v4 (Test)] Grenade Launcher

Grenade launcher isn't using equipped gun weapons as casting tools and defaults to bare fists instead. Testing was done using both a jackhammer and handgun (pictured) and assumes 69 fire attack, 57 s...
Collector
Collector
Bug Reports 1 97 03-08-2024, 09:47 PM
    Thread: Kickback + Lucky Fortune is sad
Post: RE: Kickback + Lucky Fortune is sad

I'm owed a debt of 16 barrier tattoos
Collector
Collector
Balance Fu 7 352 03-06-2024, 06:51 PM
    Thread: Race buffs
Post: RE: Race buffs

Umbral doesn't need to be touched; they're already quite strong as is. Bonus dark attack, powerful racials (Tear of the Moon and Fade Out have a lot of use in certain situations), and a solid stat sp...
Collector
Collector
Balance Fu 11 2,178 12-16-2022, 11:10 PM
    Thread: Korvara Leader Term Limits
Post: RE: Korvara Leader Term Limits

[Image: https://cdn.discordapp.com/attachments/1...ICLE_5.jpg]
Collector
Collector
Suggestions 14 2,238 12-09-2022, 06:54 PM
    Thread: Penultimate Bling
Post: RE: Penultimate Bling

(09-29-2022, 05:54 PM)The Alpha Bat Wrote: (09-29-2022, 05:44 PM)Collector Wrote: [Image: https://cdn.discordapp.com/attachments/8...nknown.png] ok But there's a difference between not letting so...
Collector
Collector
Suggestions 11 2,445 09-29-2022, 06:02 PM
    Thread: Penultimate Bling
Post: RE: Penultimate Bling

(09-29-2022, 05:25 PM)renowner Wrote: I'm very much against allowing the item to change your IC character name color. Making your icon cool is fine, making your ooc name change color is fine, but th...
Collector
Collector
Suggestions 11 2,445 09-29-2022, 05:44 PM
    Thread: Make Prolong Affect More
Post: RE: Make Prolong Affect More

Hard no. If AQ skills get the prolong treatment, it'd only be fair to give it to the other buff skills. Distortion? Dark Imbue? Winds?  I don't think 8 turn Brine Blade especially is a good idea. God...
Collector
Collector
Balance Fu 9 1,657 09-10-2022, 06:56 PM
    Thread: Line Spacer? I barely know her!
Post: RE: Line Spacer? I barely know her!

Please god do this. I love my text walls when they're pleasant to read. Shit's like cocaine. Do 16.
Collector
Collector
Suggestions 1 867 09-10-2022, 06:50 PM
    Thread: [v2.63c] Parasitic Machine Broke
Post: [v2.63c] Parasitic Machine Broke

Parasitic does not restore durability on a critical hit as intended. The effect either doesn't function at all, or the weapon's durability doesn't change. Here's a debug dump from testing. Weapon use...
Collector
Collector
Bug Reports 1 509 09-02-2022, 12:49 PM
    Thread: Taxation... with representation
Post: RE: Taxation... with representation

TAXATION IS THEFT! VIVA LA REVOLUTION!
Collector
Collector
Suggestions 5 1,001 08-13-2022, 10:32 PM
    Thread: Smoken't Wall
Post: RE: Smoken't Wall

(08-04-2022, 06:56 PM)FaeLenx Wrote: (08-04-2022, 01:30 PM)Collector Wrote: It's true. Behold, flank jail. [Image: https://cdn.discordapp.com/attachments/3...nknown.png] (Smoke Screen is in a pre...
Collector
Collector
Balance Fu 12 2,295 08-12-2022, 04:19 PM
    Thread: Mist Armor goes down too fast
Post: RE: Mist Armor goes down too fast

HYBRIDS RISE UP. (Please no nerf misty)
Collector
Collector
Balance Fu 14 242 08-05-2022, 10:37 PM
    Thread: Smoken't Wall
Post: RE: Smoken't Wall

(08-04-2022, 01:09 PM)JamOfBoy Wrote: Quote: a small hit debuff Quote:it just doesn't do anything While I don't necessarily disagree with Smoke Screen buffs, these two phrases are straight up li...
Collector
Collector
Balance Fu 12 2,295 08-04-2022, 01:30 PM
    Thread: [Korvara] Buff lootrates
Post: RE: [Korvara] Buff lootrates

(08-04-2022, 10:43 AM)Skullcatrons Wrote: (08-04-2022, 08:29 AM)Collector Wrote: Do your boss rotations. By far the most effective and time-efficient way to get most anything, all you need to do i...
Collector
Collector
Balance Fu 12 2,867 08-04-2022, 10:58 AM
    Thread: [Korvara] Buff lootrates
Post: RE: [Korvara] Buff lootrates

"Your only avenue of loot are thus; Fighting Mobs, Looting Chests, Non-blackbook Crafting. You are at the whim of RNG on Korvara, and if other people do not have the items you are looking for, you are...
Collector
Collector
Balance Fu 12 2,867 08-04-2022, 08:29 AM
    Thread: [v2.61c2] Give me The Yamato
Post: [v2.61c2] Give me The Yamato

When Kensei's Hirazuki impacts a flying enemy (an enemy that can phase/walk over certain tiles), there's a chance this enemy will be pushed aside instead of carried along the path. If this happens, Hi...
Collector
Collector
Bug Reports 0 409 07-30-2022, 12:40 AM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

(07-29-2022, 02:05 AM)Tana Wrote: (07-29-2022, 12:04 AM)Collector Wrote: There's no sinister ulterior motive to make going at it alone unviable. Players, including me, will just adapt to other way...
Collector
Collector
Balance Fu 25 4,889 07-29-2022, 02:24 AM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

(07-28-2022, 07:58 AM)Tana Wrote: For the sake of the few actually arguing the point in good faith. This thread is: 1.) Ignoring the fact that some people don't only play when other people are avai...
Collector
Collector
Balance Fu 25 4,889 07-29-2022, 12:04 AM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

(07-27-2022, 09:00 PM)Skullcatrons Wrote: First of all, I will start by prefacing that nerfing mercenaries will just hurt the casual players, and normal players who's forced to grind for their gea...
Collector
Collector
Balance Fu 25 4,889 07-27-2022, 10:23 PM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

(07-27-2022, 02:43 AM)Tana Wrote: God, can you imagine someone just going around with 4 snakeman twinblades and moonlight mercies for months? This is transparently "I want it harder for everyone bu...
Collector
Collector
Balance Fu 25 4,889 07-27-2022, 03:14 AM
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