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Thread: [v.2.85d (Live)] The Cinders Incident
Post: [v.2.85d (Live)] The Cinders Incident
Cinder tiles created by entities who've died (see: firespitters) are capable of damaging their allies. |
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Collector |
Bug Reports
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1 |
100 |
04-04-2024, 09:01 AM |
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Thread: [v2.85 v4 (Test)] Sneed Sniper
Post: [v2.85 v4 (Test)] Sneed Sniper
Seed Sniper's immobilize effect ignores immobilize immunity. If going first, attacking with a Seed Sniper + Splash repeatedly can lead to an infinite immobilize.
[Image: https://media.discordapp.net/... |
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Collector |
Bug Reports
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1 |
95 |
03-30-2024, 10:53 AM |
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Thread: [v.2.85b (Test)] Covering Fire
Post: [v.2.85b (Test)] Covering Fire
Covering Fire's skill description and debuff description don't match up, but the skill properly applies the -hit and -crit as per the skill description.
[Image: https://media.discordapp.net/attachmen... |
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Collector |
Bug Reports
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2 |
93 |
03-15-2024, 04:22 AM |
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Thread: [v.2.84d (Live)] Phase Python Phantom Poison
Post: [v.2.84d (Live)] Phase Python Phantom Poison
If a phase python dies after afflicting a target with poison, the poison doesn't do damage. After death, mousing over the poison afflicting the target will read "Afflicted by" with no origin.
To repr... |
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Collector |
Bug Reports
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1 |
89 |
03-09-2024, 03:54 AM |
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Thread: [v.2.84d (Live)] Lantern Bearer Aura Battle Start
Post: [v.2.84d (Live)] Lantern Bearer Aura Battle Start
Lantern Bearers will not display their active aura battle start if it persists from a previous battle. Switching auras fixes the problem, but repeating the same aura does not. This bug is purely visua... |
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Collector |
Bug Reports
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1 |
85 |
03-08-2024, 09:48 PM |
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Thread: [v2.84 v4 (Test)] Grenade Launcher
Post: [v2.84 v4 (Test)] Grenade Launcher
Grenade launcher isn't using equipped gun weapons as casting tools and defaults to bare fists instead.
Testing was done using both a jackhammer and handgun (pictured) and assumes 69 fire attack, 57 s... |
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Collector |
Bug Reports
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1 |
97 |
03-08-2024, 09:47 PM |
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Thread: Kickback + Lucky Fortune is sad
Post: RE: Kickback + Lucky Fortune is sad
I'm owed a debt of 16 barrier tattoos |
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Collector |
Balance Fu
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7 |
352 |
03-06-2024, 06:51 PM |
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Thread: Race buffs
Post: RE: Race buffs
Umbral doesn't need to be touched; they're already quite strong as is.
Bonus dark attack, powerful racials (Tear of the Moon and Fade Out have a lot of use in certain situations), and a solid stat sp... |
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Collector |
Balance Fu
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11 |
2,178 |
12-16-2022, 11:10 PM |
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Thread: Korvara Leader Term Limits
Post: RE: Korvara Leader Term Limits
[Image: https://cdn.discordapp.com/attachments/1...ICLE_5.jpg] |
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Collector |
Suggestions
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14 |
2,238 |
12-09-2022, 06:54 PM |
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Thread: Penultimate Bling
Post: RE: Penultimate Bling
(09-29-2022, 05:54 PM)The Alpha Bat Wrote: (09-29-2022, 05:44 PM)Collector Wrote: [Image: https://cdn.discordapp.com/attachments/8...nknown.png]
ok
But there's a difference between not letting so... |
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Collector |
Suggestions
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11 |
2,445 |
09-29-2022, 06:02 PM |
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Thread: Penultimate Bling
Post: RE: Penultimate Bling
(09-29-2022, 05:25 PM)renowner Wrote: I'm very much against allowing the item to change your IC character name color. Making your icon cool is fine, making your ooc name change color is fine, but th... |
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Collector |
Suggestions
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11 |
2,445 |
09-29-2022, 05:44 PM |
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Thread: Make Prolong Affect More
Post: RE: Make Prolong Affect More
Hard no. If AQ skills get the prolong treatment, it'd only be fair to give it to the other buff skills. Distortion? Dark Imbue? Winds?
I don't think 8 turn Brine Blade especially is a good idea. God... |
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Collector |
Balance Fu
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9 |
1,657 |
09-10-2022, 06:56 PM |
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Thread: Line Spacer? I barely know her!
Post: RE: Line Spacer? I barely know her!
Please god do this. I love my text walls when they're pleasant to read.
Shit's like cocaine. Do 16. |
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Collector |
Suggestions
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1 |
867 |
09-10-2022, 06:50 PM |
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Thread: [v2.63c] Parasitic Machine Broke
Post: [v2.63c] Parasitic Machine Broke
Parasitic does not restore durability on a critical hit as intended. The effect either doesn't function at all, or the weapon's durability doesn't change.
Here's a debug dump from testing. Weapon use... |
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Collector |
Bug Reports
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1 |
509 |
09-02-2022, 12:49 PM |
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Thread: Taxation... with representation
Post: RE: Taxation... with representation
TAXATION IS THEFT!
VIVA LA REVOLUTION! |
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Collector |
Suggestions
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5 |
1,001 |
08-13-2022, 10:32 PM |
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Thread: Smoken't Wall
Post: RE: Smoken't Wall
(08-04-2022, 06:56 PM)FaeLenx Wrote: (08-04-2022, 01:30 PM)Collector Wrote: It's true. Behold, flank jail.
[Image: https://cdn.discordapp.com/attachments/3...nknown.png]
(Smoke Screen is in a pre... |
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Collector |
Balance Fu
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12 |
2,295 |
08-12-2022, 04:19 PM |
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Thread: Mist Armor goes down too fast
Post: RE: Mist Armor goes down too fast
HYBRIDS RISE UP.
(Please no nerf misty) |
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Collector |
Balance Fu
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14 |
242 |
08-05-2022, 10:37 PM |
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Thread: Smoken't Wall
Post: RE: Smoken't Wall
(08-04-2022, 01:09 PM)JamOfBoy Wrote: Quote: a small hit debuff
Quote:it just doesn't do anything
While I don't necessarily disagree with Smoke Screen buffs, these two phrases are straight up li... |
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Collector |
Balance Fu
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12 |
2,295 |
08-04-2022, 01:30 PM |
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Thread: [Korvara] Buff lootrates
Post: RE: [Korvara] Buff lootrates
(08-04-2022, 10:43 AM)Skullcatrons Wrote: (08-04-2022, 08:29 AM)Collector Wrote: Do your boss rotations. By far the most effective and time-efficient way to get most anything, all you need to do i... |
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Collector |
Balance Fu
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12 |
2,867 |
08-04-2022, 10:58 AM |
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Thread: [Korvara] Buff lootrates
Post: RE: [Korvara] Buff lootrates
"Your only avenue of loot are thus;
Fighting Mobs,
Looting Chests,
Non-blackbook Crafting.
You are at the whim of RNG on Korvara, and if other people do not have the items you are looking for, you are... |
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Collector |
Balance Fu
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12 |
2,867 |
08-04-2022, 08:29 AM |
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Thread: [v2.61c2] Give me The Yamato
Post: [v2.61c2] Give me The Yamato
When Kensei's Hirazuki impacts a flying enemy (an enemy that can phase/walk over certain tiles), there's a chance this enemy will be pushed aside instead of carried along the path. If this happens, Hi... |
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Collector |
Bug Reports
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0 |
409 |
07-30-2022, 12:40 AM |
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Thread: The Great Trivializer
Post: RE: The Great Trivializer
(07-29-2022, 02:05 AM)Tana Wrote: (07-29-2022, 12:04 AM)Collector Wrote: There's no sinister ulterior motive to make going at it alone unviable. Players, including me, will just adapt to other way... |
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Collector |
Balance Fu
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25 |
4,889 |
07-29-2022, 02:24 AM |
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Thread: The Great Trivializer
Post: RE: The Great Trivializer
(07-28-2022, 07:58 AM)Tana Wrote: For the sake of the few actually arguing the point in good faith.
This thread is:
1.) Ignoring the fact that some people don't only play when other people are avai... |
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Collector |
Balance Fu
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25 |
4,889 |
07-29-2022, 12:04 AM |
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Thread: The Great Trivializer
Post: RE: The Great Trivializer
(07-27-2022, 09:00 PM)Skullcatrons Wrote:
First of all, I will start by prefacing that nerfing mercenaries will just hurt the casual players, and normal players who's forced to grind for their gea... |
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Collector |
Balance Fu
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25 |
4,889 |
07-27-2022, 10:23 PM |
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Thread: The Great Trivializer
Post: RE: The Great Trivializer
(07-27-2022, 02:43 AM)Tana Wrote: God, can you imagine someone just going around with 4 snakeman twinblades and moonlight mercies for months?
This is transparently "I want it harder for everyone bu... |
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Collector |
Balance Fu
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25 |
4,889 |
07-27-2022, 03:14 AM |