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Thread: Characters of a greater fortune
Post: RE: Characters of a greater fortune
(04-19-2024, 09:56 AM)caliaca Wrote: (04-19-2024, 03:15 AM)Cogster Wrote: I'm not sure how much weight my words have. But I'll keep it kinda brief, just to voice my own issues with the game. A gri... |
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Ray2064 |
General Discussion
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19 |
634 |
04-19-2024, 12:55 PM |
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Thread: Characters of a greater fortune
Post: RE: Characters of a greater fortune
okay but midas will be retconned to be weak and wrinkly |
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Ray2064 |
General Discussion
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19 |
634 |
04-18-2024, 06:33 PM |
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Thread: 1 hit evade buffs rework
Post: RE: 1 hit evade buffs rework
I'd just go for the straightforward solution, and make them last for a more generous number of attacks. |
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Ray2064 |
Balance Fu
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12 |
454 |
04-10-2024, 09:42 AM |
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Thread: Evocation Admixture
Post: RE: Evocation Admixture
To be fair, you can't override enchants- your best option is to not take the talent for them to last as little as possible, and in this case, they can become a momentum sink very quickly |
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Ray2064 |
Balance Fu
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8 |
382 |
04-06-2024, 11:01 AM |
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Thread: Evocation Admixture
Post: RE: Evocation Admixture
I swear I can be trusted with a lightning wind slasher guys
(This is actually a nice great idea, imo, I'd have to agree with the fact this definitely would make it worth picking over ST in a good amo... |
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Ray2064 |
Balance Fu
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8 |
382 |
04-04-2024, 07:25 AM |
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Thread: Trait : Undeniable Crackhead
Post: RE: Trait : Undeniable Crackhead
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Ray2064 |
Suggestions
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5 |
279 |
03-27-2024, 07:58 AM |
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Thread: Miragewalk in 2024
Post: RE: Miragewalk in 2024
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Ray2064 |
Balance Fu
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8 |
337 |
03-23-2024, 02:43 AM |
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Thread: Trait : Undeniable Crackhead
Post: Trait : Undeniable Crackhead
For 80 base CEL, you're not able to evade any hits but permanently gain 2 extra momentum in battle. That's all
Reasoning : It'd be pretty funny |
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Ray2064 |
Suggestions
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5 |
279 |
03-21-2024, 07:08 PM |
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Thread: Lore on Scarcity and "Dungeoneering"
Post: RE: Lore on Scarcity and "Dungeoneering"
I believe Filia might've established some set lore on Geladyne as of the average salary there? Not sure |
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Ray2064 |
General Discussion
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8 |
541 |
03-07-2024, 02:10 AM |
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Thread: Heckish Eye
Post: Heckish Eye
I don't really got much to say why does that exist
Tomes in their current state are the best they've ever been, with new weapon parts and better materials padding out their existing weaknesses in com... |
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Ray2064 |
Balance Fu
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2 |
130 |
02-29-2024, 09:37 AM |
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Thread: Phase Fang (for Bows)
Post: RE: Phase Fang (for Bows)
maybe closeshot doesn't really have a deal existing |
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Ray2064 |
Balance Fu
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9 |
329 |
02-26-2024, 12:45 PM |
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Thread: Soundcloud BGM Not Working
Post: Soundcloud BGM Not Working
Sorta self explanatory, here. Inputting the numbers just won't give any result when I click on the Profile |
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Ray2064 |
Bug Reports
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1 |
95 |
02-21-2024, 01:55 PM |
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Thread: Make Abandoned Chests Great Again
Post: RE: Make Abandoned Chests Great Again
please end the gacha hell |
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Ray2064 |
Suggestions
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3 |
137 |
02-19-2024, 04:17 PM |
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Thread: [Tool] SL2 Reckoning Calculator
Post: RE: [Tool] SL2 Reckoning Calculator
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Ray2064 |
Builds
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26 |
14,506 |
02-18-2024, 06:46 PM |
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Thread: Tanking (Like. Actually taking Hits for people. Not being Tanky)
Post: RE: Tanking (Like. Actually taking Hits for people...
Allow Sacrifice to instead Sacrifice others for you. Nothing can go wrong with that |
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Ray2064 |
Balance Fu
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4 |
245 |
02-16-2024, 09:00 AM |
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Thread: Bodyguardlictic Blood
Post: RE: Bodyguardlictic Blood
(02-15-2024, 08:52 PM)Senna Wrote: You might a little too in your emotions right now. Double take and and explain why you want Body guard to be changed rather than 'STOP EXISTING'. Because that let ... |
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Ray2064 |
Balance Fu
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14 |
999 |
02-15-2024, 09:09 PM |
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Thread: Bodyguardlictic Blood
Post: Bodyguardlictic Blood
Because I've seen people say is "all it's gonna take is one balance fu thread" and "This shits busted" -- and I have been subjected to it in six fights now.
BK/Something (or really anyone with well i... |
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Ray2064 |
Balance Fu
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14 |
999 |
02-15-2024, 08:41 PM |
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Thread: Mastery of Weapon Arts
Post: RE: Mastery of Weapon Arts
I don't think anyone would willingly ever give flamelit to their weapon, tbh. It'd turn the trait from handy to outright detrimental except on some niche stuff. Though I wouldn't be against a rework |
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Ray2064 |
Balance Fu
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12 |
576 |
02-15-2024, 04:54 AM |
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Thread: Mastery of Weapon Arts
Post: RE: Mastery of Weapon Arts
make it work on primary str scalings i swear this isnt biased |
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Ray2064 |
Balance Fu
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12 |
576 |
02-14-2024, 09:50 PM |
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Thread: Buffing Melee Weapon Crit Damage
Post: RE: Buffing Melee Weapon Crit Damage
That more has to do with LUC being a generally useless stat that you tend to only build to be able to crit (sometimes) , or to use one of the arguably best elements in the game. Maybe if it offered so... |
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Ray2064 |
Balance Fu
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11 |
504 |
02-14-2024, 05:03 AM |
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Thread: Buffing Melee Weapon Crit Damage
Post: RE: Buffing Melee Weapon Crit Damage
I'm not too sure about buffing them to have the same base crit damage as axes do, even with the arguments presented- mostly because in this case axes themselves would be in a weirder spot, just having... |
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Ray2064 |
Balance Fu
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11 |
504 |
02-12-2024, 08:57 AM |
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Thread: Aid Me Please
Post: RE: Aid Me Please
It baffles me how Aid is one of the few single target heals in the game yet somehow the weakest of all |
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Ray2064 |
Balance Fu
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4 |
336 |
01-10-2024, 03:54 AM |
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Thread: Sanctity Resistances
Post: RE: Sanctity Resistances
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Ray2064 |
Balance Fu
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7 |
318 |
01-06-2024, 06:40 PM |
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Thread: The PVP Area
Post: RE: The PVP Area
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Ray2064 |
Suggestions
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15 |
795 |
01-05-2024, 11:23 AM |
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Thread: Class Stat Passives (For everyone)
Post: RE: Class Stat Passives (For everyone)
RM already gets mage's base enchant as of stat efficiency, and DH gets Fortitude from Soldier- and AQ gets Aegis, from Curate.
I'd agree with some MA classes, and maybe ST |
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Ray2064 |
Suggestions
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17 |
1,032 |
12-25-2023, 10:31 PM |