Search Results
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Thread: Custom Mercenaries + Mercenaries PvP Mode
Post: RE: Custom Mercenaries + Mercenaries PvP Mode
As someone who plays a petty thief character, being able to lure unsuspecting souls into dark alleyways just to have her victims get jumped by NPC bandits would be really awesome.
Love the idea for ... |
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Akame |
Suggestions
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4 |
1,004 |
05-24-2022, 08:46 AM |
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Thread: Small Buff to Criticals.
Post: RE: Small Buff to Criticals.
I can get behind a guile buff and a weapon critical damage buff as well. Or... just anything at this point. We basic-attackers are going extinct... :-/ |
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Akame |
Balance Fu
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36 |
11,390 |
03-19-2021, 03:55 AM |
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Thread: ["Global Fleur" Proposal] A "fix" to Basic Attacks
Post: RE: ["Global Fleur" Proposal] A "fix" to Basic Att...
I never had the wherewithal to string together an argument for global fleur, so thank you for posting this!
I've always disliked the idea that I was always limited to being a duelist in order to make... |
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Akame |
Balance Fu
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34 |
10,776 |
12-03-2020, 07:13 PM |
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Thread: Dark Cinders
Post: Dark Cinders
With the addition of the new damage type hellfire, I think it'd be more fitting for void energy to convert fire damage from cinders into hellfire. The skill Charred Void also describes it as "fire tai... |
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Akame |
Balance Fu
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4 |
2,025 |
10-28-2020, 02:56 PM |
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Thread: A Resignation
Post: RE: A Resignation
Hope to see you again soon! :heart: |
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Akame |
General Discussion
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4 |
2,427 |
10-13-2020, 02:09 AM |
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Thread: CEL Evasion Buff
Post: RE: CEL Evasion Buff
It's worth a try, I'd say. It's not like it won't be tested on a test server. |
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Akame |
Balance Fu
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12 |
4,291 |
09-19-2020, 01:52 AM |
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Thread: What do you like about PvP?
Post: RE: What do you like about PvP?
(08-29-2020, 02:52 PM)Shujin Wrote: I enjoy the tactical aspect the most. Like having to actually think and adjust, a bit of RNG for the little extra thrill and Risk/reward management. Also how vers... |
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Akame |
Balance Fu
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9 |
3,809 |
08-29-2020, 08:47 PM |
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Thread: Icicle Spear Range too much?
Post: RE: Icicle Spear Range too much?
I can get behind frozen only being applied within 5 range or so. Sort of like old Wretched Oil when it was map-wide, poison only had a chance to be inflicted within a certain range.
Another idea is t... |
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Akame |
Balance Fu
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4 |
1,960 |
08-22-2020, 02:15 AM |
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Thread: Elytra
Post: RE: Elytra
(08-14-2020, 09:59 PM)iStabOreos Wrote: (08-13-2020, 12:08 PM)Akame Wrote: (08-13-2020, 09:50 AM)Neus Wrote: I don't really want to ditch the theme of the item by making it into something it was... |
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Akame |
Balance Fu
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14 |
6,551 |
08-14-2020, 10:43 PM |
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Thread: Elytra
Post: RE: Elytra
(08-13-2020, 09:50 AM)Neus Wrote: I don't really want to ditch the theme of the item by making it into something it was never intended to be (airborne immunity). I could see nerfing the blunt resist... |
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Akame |
Balance Fu
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14 |
6,551 |
08-13-2020, 12:08 PM |
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Thread: Elytra
Post: RE: Elytra
(08-09-2020, 04:20 AM)EenKogNeeto Wrote: Been vocally advocating against the minecraft shoes since they were added, anything that reliably is selling for 50k in the community you can bet is not beca... |
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Akame |
Balance Fu
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14 |
6,551 |
08-09-2020, 12:16 PM |
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Thread: Elytra
Post: RE: Elytra
(07-23-2020, 08:44 PM)Spoops Wrote: Yeah the knockdown in 1 range on Elytra is simply too powerful and just disables so many things that worked before, to keep in the theme of heavy ass boots I'd ra... |
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Akame |
Balance Fu
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14 |
6,551 |
07-24-2020, 01:03 PM |
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Thread: Elytra
Post: Elytra
I don't quite understand why these boots are overtuned to such a degree. They grant almost 20% blunt resistance and basically counter all forms of knockdown in the game — one of tank builds' biggest w... |
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Akame |
Balance Fu
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14 |
6,551 |
07-23-2020, 04:42 PM |
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Thread: Revisiting Races
Post: RE: Revisiting Races
I can't speak much on many races since I usually only play humans, but I would much appreciate two or so additional skill slots for them! Big support! |
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Akame |
Balance Fu
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8 |
3,560 |
07-21-2020, 03:34 PM |
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Thread: Throwing Dodge a Bone [Evasion Adjustments]
Post: RE: Throwing Dodge a Bone [Evasion Adjustments]
Definitely option #2. I'd be satisfied with option #1, but having to invest some skill points to increase your Evasion! DR is a nice drawback. |
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Akame |
Balance Fu
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14 |
7,934 |
07-09-2020, 01:53 PM |
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Thread: Oath Sign (Fated)
Post: Oath Sign (Fated)
A crystal arcane symbol that symbolizes loyalty and destiny.
Can Enchant: Weapons
Enchant Info: All weapon parameters improve by 1. It cannot be dropped when losing a battle.
An enchantment that's... |
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Akame |
Balance Fu
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5 |
3,025 |
06-29-2020, 02:45 PM |
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Thread: Anchor Edge + Item Regalia
Post: Anchor Edge + Item Regalia
Currently, if you do the Anchor Edge's basic attack, even with Item Regalia changing the item's image, it will still show the Anchor Edge's original icon. I'm assuming this might've been overlooked ra... |
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Akame |
Suggestions
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2 |
1,944 |
05-08-2020, 03:26 PM |
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Thread: Flow Control [DH, Item Swapping and I.]
Post: Re: Flow Control [DH, Item Swapping and I.]
You're opening a can of worms with this... and I love it. +1 support to weapon swapping mid-combo. |
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Akame |
Balance Fu
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5 |
2,701 |
04-28-2020, 06:41 PM |
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Thread: Ghost: Suffering from Success
Post: Re: Ghost: Suffering from Success
I have nothing more to add that's been already said. I agree with everything in the opening post along with Walrus' addition. |
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Akame |
Balance Fu
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15 |
5,742 |
04-28-2020, 01:37 AM |
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Thread: Evasions' days are numbered
Post: Re: Evasions' days are numbered
SolAndLuna post_id=39480 time=1587588024 user_id=2039 Wrote:I agree to 70/45/20 being entirely too much damage reduction for evade, whether it's chance based or not. I can't say for sure whether chang... |
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Akame |
Balance Fu
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43 |
15,251 |
04-24-2020, 03:21 PM |
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Thread: Fangfare Fanfare
Post: Re: Fangfare Fanfare
I support the changes posted here. It's such an awkward dagger to receive from one of the harder dungeon bosses. I've always wanted it to inflict Frozen LV 100 instead of Immobilize, though. It fits w... |
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Akame |
Balance Fu
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5 |
3,138 |
03-30-2020, 05:07 PM |
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Thread: Claret Me In, CLARET ME IIIIIIIIN [Ghost balance shifting]
Post: Re: Claret Me In, CLARET ME IIIIIIIIN [Ghost balan...
I've always felt blood spells should have low scalings, then would become far stronger when the user is at lower HP. This would add to the risk factor -- making the spells rely more heavily on Rising ... |
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Akame |
Balance Fu
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7 |
3,808 |
03-19-2020, 02:23 PM |
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Thread: New Sub-Race: Skellymen
Post: Re: New Sub-Race: Skellymen
I cannot breathe. I love this so much |
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Akame |
Suggestions
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8 |
3,649 |
03-14-2020, 03:05 AM |
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Thread: Evasions' days are numbered
Post: Re: Evasions' days are numbered
Evade builds are forced to go through hit-check/crit-check to do damage and then must win an evade-check in order to mitigate damage. They also must invest in LUC and GUI in order to pull this off --... |
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Akame |
Balance Fu
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43 |
15,251 |
02-24-2020, 03:31 PM |
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Thread: Avantgarde Additional Effect
Post: Re: Avantgarde Additional Effect
This sounds pretty coolie. It would be nice if the outfit-swap can override things like death knighting too. |
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Akame |
Suggestions
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12 |
3,580 |
02-09-2020, 02:08 AM |