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Post Author Forum Replies Views Posted [asc]
    Thread: Small Buff to Criticals.
Post: RE: Small Buff to Criticals.

(01-30-2021, 03:15 PM)Neus Wrote: One thing I was considering was having criticals ignore armor entirely, since it just makes sense thematically.can lightning criticals ignore magic armor as well? :D
Syeburn
Syeburn
Balance Fu 36 11,363 02-02-2021, 05:26 PM
    Thread: Textbox Update
Post: RE: Textbox Update

Speaking of, if there's going to be support for longer/more complex emotes... would it be possible to have a sort of pop out window for emotes where individual paragraphs have face icons attached to t...
Syeburn
Syeburn
Suggestions 6 1,895 12-17-2020, 01:41 AM
    Thread: The true kensei's way
Post: RE: The true kensei's way

(12-12-2020, 10:34 PM)Snake Wrote: I dunno what would be more simple yet effective to make agile Kensei superior. Maybe something like this for each of the Absolutes: - (Absolute Death) Kensei's da...
Syeburn
Syeburn
Balance Fu 19 6,138 12-12-2020, 11:02 PM
    Thread: The Evade fallacy
Post: RE: The Evade fallacy

(11-28-2020, 09:56 AM)Snake Wrote: I.E is it nigh time for Evasion to have a small CEL-based chance to completely negate damage?no. this just compounds the problem of evasion being % chance to not d...
Syeburn
Syeburn
Balance Fu 6 3,065 11-28-2020, 06:21 PM
    Thread: The Evade fallacy
Post: RE: The Evade fallacy

Evasion and other % chance based effects have been a tumor festering inside SL2 for way, way too long. At the very least, the current implementation has and will continue to grossly favor those that a...
Syeburn
Syeburn
Balance Fu 6 3,065 11-28-2020, 01:26 AM
    Thread: Opinion on the current state of SL2 as a RP game
Post: RE: Opinion on the current state of SL2 as a RP ga...

Unpopular opinion time. Events suck. They're so lame and boring and none of us could write a better story than one that develops organically between characters and players through day to day interact...
Syeburn
Syeburn
General Discussion 64 32,135 10-13-2020, 11:44 PM
    Thread: New Monk skill suggestions
Post: RE: New Monk skill suggestions

I'm upvoting this, these moves are cold and if not directly translated in game, their general design/the ideas behind them are unique. It would be nice to see these as potential alternative's to Setti...
Syeburn
Syeburn
Suggestions 1 1,129 08-05-2020, 08:03 PM
    Thread: Lightning Critical 3: Crit with a vengeance.
Post: Re: Lightning Critical 3: Crit with a vengeance.

Hi. I haven't been around too much recent; but I have been keeping up with the balance changes at least. I think that the addition of 'Lightning Criticals do + flat damage based on your lightning atta...
Syeburn
Syeburn
Balance Fu 13 4,162 06-08-2020, 08:08 PM
    Thread: [2.22b] Shopkeep Cant Sell Plushies
Post: [2.22b] Shopkeep Cant Sell Plushies

As the title says, more or less. Because Plushies are counted as furniture; it's currently impossible for someone to sell plushies at an Automatic Shopkeep. This might not seem like a big issue, but t...
Syeburn
Syeburn
Bug Reports 1 1,280 04-10-2020, 06:51 AM
    Thread: New Sub-Race: Skellymen
Post: Re: New Sub-Race: Skellymen

I get that this is a meme but I would've prefered this topic to be presented in a more straightforward manner because I feel it's a no-meme meme problem that has been on the game for a long ass while....
Syeburn
Syeburn
Suggestions 8 3,646 03-14-2020, 02:13 AM
    Thread: Evasions' days are numbered
Post: Re: Evasions' days are numbered

It really comes down to the direction dev wants to take evasion. If he wants the game to drive more towards a deterministic system where all players know the consequences of their movements will be se...
Syeburn
Syeburn
Balance Fu 43 15,136 02-25-2020, 11:22 PM
    Thread: Burst Claw [2.18]
Post: Burst Claw [2.18]

Quote:Burst Claw 8 Power | 85% Accuracy | 0% Critical | 6 Weight | Type: Slash On Hit: Deals magic Fire damage equal to 50% of your Fire ATK, which ignores armor. On Hit: Consumes Weapon Charges, dea...
Syeburn
Syeburn
Balance Fu 9 3,700 02-10-2020, 03:29 AM
    Thread: [v.2.17b] Unreloadable Daggers
Post: [v.2.17b] Unreloadable Daggers

Bug: When using skills that involve a Gun attack (Such as Lead Storm), if the user has a mutated Dagger equipped as their weapon(s) the skill will resolve with no attacks being delivered at all. Step...
Syeburn
Syeburn
Bug Reports 5 1,993 02-03-2020, 07:31 PM
    Thread: Custom(er) Battlefield
Post: Custom(er) Battlefield

Add the ability to add captured mobs to your homes custom battlefield. When someone clicks the cat statue, they are offered to challenge the party that you've assembled. This can be used for event spa...
Syeburn
Syeburn
Suggestions 2 1,299 02-02-2020, 08:08 AM
    Thread: Talent: Cartography
Post: Talent: Cartography

This is a very rough example, but I think the idea alone sparks interest for a potential discussion. I think a interesting suggestion would be adding a Cartography talent that, by putting points into...
Syeburn
Syeburn
Suggestions 1 4,315 11-08-2018, 02:21 AM
    Thread: Ghost needs main class stat bonus + Rework to Rising Game + Some last suggestions
Post: Re: Ghost needs main class stat bonus + Rework to ...

please fucking save my favorite class god damn
Syeburn
Syeburn
Balance Fu 7 6,176 10-27-2018, 02:10 AM
    Thread: Trait Rework
Post: Re: Trait Rework

hey dev listen i get that vampires are already pretty good racially but are all the vampire traits going to be about not being an actual vampire
Syeburn
Syeburn
General Discussion 128 79,728 10-27-2018, 01:53 AM
    Thread: Dark Claws
Post: Re: Dark Claws

For a race considered ICly to be a literal actual myth we sure have a fuckload of them. More than the normal 'human' population. This leads me to, rather vindictively, suggest 'no.' Generally speaking...
Syeburn
Syeburn
Balance Fu 2 2,076 04-16-2018, 05:34 PM
    Thread: plea to make emotes great again. the 2ed.
Post: Re: plea to make emotes great again. the 2ed.

Forever reading blocks of text that are unbroken < The possibility that someone abuses line breaks. As someone who RPs on platforms that actually use linebreaks no one ever memes/abuses with t...
Syeburn
Syeburn
Suggestions 33 16,237 04-07-2018, 01:23 PM
    Thread: You're not dealing with your average Onigan Warrior anymore (Golden Glow icon change)
Post: Re: You're not dealing with your average Onigan Wa...

"Neus" Wrote:Post a replacement icon in submissions. done.
Syeburn
Syeburn
Suggestions 6 3,733 03-30-2018, 05:43 PM
    Thread: 'Post an icon in submissions'
Post: 'Post an icon in submissions'

okay. https://puu.sh/zSJdi/3b39026b97.dmi For golden glow. I bet you can't possibly imagine where I got this.
Syeburn
Syeburn
Submissions 2 4,737 03-30-2018, 05:42 PM
    Thread: plea to make emotes great again. the 2ed.
Post: Re: plea to make emotes great again. the 2ed.

To be fair. The coder for CC also does a lot of other BYOND stuff that's basically unheard of. Keeping people logged in through reboots/updates by putting up a second server and importing each player ...
Syeburn
Syeburn
Suggestions 33 16,237 03-24-2018, 03:48 PM
    Thread: plea to make emotes great again. the 2ed.
Post: Re: plea to make emotes great again. the 2ed.

"Neus" Wrote:No, there's no way to do that, unfortunately. I suggest typing to notepad and copy pasting from there. Few games nowadays have pop out boxes that go as far as doing aut...
Syeburn
Syeburn
Suggestions 33 16,237 03-22-2018, 05:38 PM
    Thread: plea to make emotes great again. the 2ed.
Post: Re: plea to make emotes great again. the 2ed.

The character limit is above 4000+ characters. That's... that's a whole fucking lot.
Syeburn
Syeburn
Suggestions 33 16,237 03-04-2018, 08:12 AM
    Thread: Why we should kill ALL humans
Post: Re: Why we should kill ALL humans

Considering humans? 10. We don't need a patron God. Every other race has some Patron God to watch over them. Be they dead or alive - at some point or another they existed. Humans have, somehow, somewa...
Syeburn
Syeburn
General Discussion 5 4,071 02-07-2018, 07:09 PM
Sigrogana Legend 2 Discord