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Thread: mutato potato
Post: RE: mutato potato
I've been saying this for years. Yes agreed, it does not need another downside on top of increasing weight. That is already enough of a downside to warrant susceptibility in even utilizing it due to B... |
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PantherPrincess |
Balance Fu
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12 |
807 |
02-02-2025, 09:44 AM |
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Thread: Live 2.94 Prophylaxis Forced NOT Move
Post: RE: Live 2.94 Prophylaxis Forced NOT Move
For some reason I'm able to use Forced Move by itself. And then at random when I try to use the combination, it just stops working. Have no clue what's causing it. |
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PantherPrincess |
Bug Reports
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6 |
619 |
01-26-2025, 07:24 AM |
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Thread: Live 2.94b Rampage Rampage
Post: Live 2.94b Rampage Rampage
[Image: https://i.imgur.com/tlGs2Z4.png]
Despite the move claiming it can only be used after 4 consecutive turns of not attacking, bosses can use it back to back. |
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PantherPrincess |
Bug Reports
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1 |
215 |
01-16-2025, 12:13 PM |
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Thread: Live 2.94b Invisible Barrier
Post: Live 2.94b Invisible Barrier
[Image: https://i.imgur.com/1xr2WQA.png]
These two tiles in front of my character near Lava Lake are blocked off for some reason. |
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PantherPrincess |
Bug Reports
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2 |
257 |
01-16-2025, 11:50 AM |
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Thread: Live 2.94 Prophylaxis Forced NOT Move
Post: RE: Live 2.94 Prophylaxis Forced NOT Move
Bug seems to be persisting again and this time reequipping my skills doesn't work. The combination doesn't seem to work at all. Live 2.94b. |
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PantherPrincess |
Bug Reports
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6 |
619 |
01-16-2025, 11:44 AM |
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Thread: Live 2.94 Prophylaxis Forced NOT Move
Post: RE: Live 2.94 Prophylaxis Forced NOT Move
(01-04-2025, 08:27 PM)Neus Wrote: Can't replicate this. Test again in 2.94b.
I just replicated it again on live. Prophylaxis into Forced Move.
https://imgur.com/a/3XlYwLu
I unequipped the skill an... |
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PantherPrincess |
Bug Reports
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6 |
619 |
01-05-2025, 02:20 AM |
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Thread: Live 2.94 Stealth Trap Myself
Post: Live 2.94 Stealth Trap Myself
Stealth Trap seems to hide the traps even from the Rogue themselves despite not being intended to work that way. |
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PantherPrincess |
Bug Reports
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1 |
204 |
01-04-2025, 03:07 AM |
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Thread: Live 2.94 Prophylaxis Forced NOT Move
Post: Live 2.94 Prophylaxis Forced NOT Move
Prophylaxis into Forced Move does not work at all as previously intended for some reason.
[Image: https://i.imgur.com/TU24nxm.png]
[Image: https://i.imgur.com/adf6B7k.png] |
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PantherPrincess |
Bug Reports
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6 |
619 |
01-04-2025, 02:32 AM |
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Thread: Quickness
Post: RE: Quickness
My suggestion to be clear is to add to the tag that is already present.
Invigoration - +6 STR/WIL +3 power to spells
Quickness - +6 CEL +2 Move Basic movement becomes teleport |
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PantherPrincess |
Balance Fu
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5 |
1,192 |
04-16-2024, 08:34 AM |
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Thread: Quickness
Post: Quickness
So, same thing as my post on Invigoration. This skill is very flimsy for the momentum economy you have to pay and another relic of the past. 6 bonus CEL and +2 Move is not much when you think about it... |
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PantherPrincess |
Balance Fu
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5 |
1,192 |
04-15-2024, 10:41 PM |
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Thread: Invigoration
Post: Invigoration
This skill is very underwhelming and is a relic of the past where bonus stats weren't affected by diminishing returns. It is also underutilized amongst your options as a Curate because you are spendin... |
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PantherPrincess |
Balance Fu
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9 |
1,830 |
04-15-2024, 10:34 PM |
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Thread: Second Set
Post: RE: Second Set
The heal can actually reach heights of 250-275. I think aside from the CD, it should def scale with something internally like a stat or lean into darkness hype even more so. |
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PantherPrincess |
Balance Fu
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7 |
1,965 |
10-16-2023, 06:03 AM |
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Thread: Dhessence
Post: RE: Dhessence
I couldn't honestly agree more. The skill lacks so much in every aspect on top of already being dark damage which is very easy to resist with the right materials or gear. It has a 1 turn cooldown for ... |
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PantherPrincess |
Balance Fu
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4 |
1,222 |
10-02-2023, 11:28 PM |
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Thread: Black bolt
Post: RE: Black bolt
I as well agree that VA spells should be dagger compatible. There isn't really any dark material either to substitute for this and you are left with either arcane enchant (which hinders your scaling t... |
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PantherPrincess |
Balance Fu
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11 |
3,943 |
08-17-2023, 08:23 PM |
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Thread: tattoo refresh
Post: RE: tattoo refresh
I agree. I think the most reasonable choice would be making it 1M but keeping it at it's current state. 5 round CD is incredibly long for something that gets popped and then has a mediocre secondary e... |
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PantherPrincess |
Balance Fu
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5 |
1,783 |
08-08-2023, 06:52 AM |
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Thread: Crescent Rook Fist
Post: RE: Crescent Rook Fist
(07-29-2023, 11:05 PM)caliaca Wrote: It's also 120 wind/ 100 SWA at base.
It does very little damage for most BKs unless they have a badge. You pointed that out but also mentioned the damage as an ... |
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PantherPrincess |
Balance Fu
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12 |
4,450 |
07-31-2023, 05:24 AM |
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Thread: Team-wide healing Suggestion
Post: RE: Team-wide healing Suggestion
(07-24-2023, 06:08 AM)caliaca Wrote: (07-24-2023, 05:54 AM)PantherPrincess Wrote: In my experience, one healer using their heals does not equate to attacking 3 times per turn or even twice. I won'... |
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PantherPrincess |
Balance Fu
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37 |
14,651 |
07-24-2023, 07:57 PM |
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Thread: Team-wide healing Suggestion
Post: RE: Team-wide healing Suggestion
I'm more so referring to Hi-Pots which are accessible on Korvara, which is 200 HP back, and then there's also bandages which can be used outside of battle. A specced out Graft user hits around let's s... |
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PantherPrincess |
Balance Fu
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37 |
14,651 |
07-24-2023, 06:46 AM |
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Thread: Team-wide healing Suggestion
Post: RE: Team-wide healing Suggestion
In my experience, one healer using their heals does not equate to attacking 3 times per turn or even twice. I won't parrot the counters skullcat posted above but I will answer: multiple healers juggli... |
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PantherPrincess |
Balance Fu
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37 |
14,651 |
07-24-2023, 05:54 AM |
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Thread: Korvara - Bringing in the 6+ UL to town
Post: RE: Korvara - Bringing in the 6+ UL to town
I think Crystal Terminal upgrade is the best course of action considering how much is tied into that system already. It wouldn't be much different than unlocking the stamp on mainland. |
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PantherPrincess |
Balance Fu
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7 |
2,667 |
07-10-2023, 07:14 AM |
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Thread: Ghost - Fencer ? I hardly know'er !
Post: RE: Ghost - Fencer ? I hardly know'er !
I think evade and protection ignoring is a little off the charts. I'd pick one or the other personally. |
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PantherPrincess |
Balance Fu
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7 |
7,214 |
05-24-2023, 01:42 AM |
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Thread: Death gaze aint it chief
Post: RE: Death gaze aint it chief
Simple fix. Remove fear requirement, leaving only CC because it ties into every single thing Ghost does. Add in SWA but in doing this you'd need to then lower 200% Dark Attack to a reasonable area whi... |
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PantherPrincess |
Balance Fu
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4 |
2,571 |
05-23-2023, 01:50 AM |
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Thread: Titan Gale
Post: RE: Titan Gale
I'm of the opinion that this is a slippery slope and should be nipped in the butt. I don't think this interaction is healthy at all. I'm okay with the fact that you can grant your allies a buff in thi... |
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PantherPrincess |
Balance Fu
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11 |
4,489 |
05-10-2023, 10:05 PM |
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Thread: Volcanic Hot Verglas
Post: RE: Volcanic Hot Verglas
You know this is a really cool idea, however, why stop at fire. I think each animal stance should have an associated element such as Hare = Lightning, Bear = Fire, and Fox by default = Ice. I think it... |
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PantherPrincess |
Suggestions
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17 |
7,655 |
05-06-2023, 12:08 AM |
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Thread: Rustic
Post: RE: Rustic
(05-04-2023, 11:33 PM)firehawk11 Wrote: Curses are curses, they should be bad why else would it be a curse?
This would be a plausible argument if a detrimental cost didn't also apply to certain ench... |
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PantherPrincess |
Balance Fu
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16 |
6,163 |
05-05-2023, 06:44 AM |