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    Thread: [v2.43] BDP Debris/"Iron Ore" is not despawning properly
Post: RE: [v2.43] BDP Debris/"Iron Ore" is not despawnin...

This has been corrected.
Neus
Neus
Bug Reports 4 81 Today, 08:30 AM
    Thread: Fun-o-gram not playing properly
Post: RE: Fun-o-gram not playing properly

This should be corrected.
Neus
Neus
Bug Reports 2 49 Today, 08:18 AM
    Thread: [2.43] Furniture Placement
Post: RE: [2.43] Furniture Placement

I can't replicate this. If it's an issue purely with the BYOND beta, then just use the stable version for now.
Neus
Neus
Bug Reports 1 35 Today, 08:17 AM
    Thread: [v.2.43] Frankly Flaccid Flank
Post: RE: [v.2.43] Frankly Flaccid Flank

These have been corrected.
Neus
Neus
Bug Reports 2 34 Today, 08:07 AM
    Thread: [2.43] brine blade damage amp?
Post: RE: [2.43] brine blade damage amp?

This should be corrected.
Neus
Neus
Bug Reports 2 43 Today, 07:58 AM
    Thread: [2.43] Water Pillar damage bugged
Post: RE: [2.43] Water Pillar damage bugged

This one will need some more thorough testing I think. The damage has the protection ignoring flag, so it should be ignoring armor on the two hits.
Neus
Neus
Bug Reports 2 38 Today, 07:54 AM
    Thread: SL2 Version 2.43 Update Notes
Post: SL2 Version 2.43 Update Notes

New AreaAdded the Stinking Marsh (courtesy of Appo) to Alstalsia. Contains four new enemy variants (iconned by Slydria), which have four new 10* items. Party BonusesBeing in a party with other pla...
Neus
Neus
Announcements 0 15 Yesterday, 06:34 AM
    Thread: [REQ] Dormeho Remap
Post: RE: [REQ] Dormeho Remap

You have my blessing.
Neus
Neus
Mapping 5 213 04-15-2021, 08:51 AM
    Thread: v2.42 Combination Fighter affects Bellowing Stag's damage
Post: RE: v2.42 Combination Fighter affects Bellowing St...

This has been corrected. (Note that this bug fix was made after the testing server updated, so it won't be reflected there.)
Neus
Neus
Bug Reports 1 95 04-11-2021, 10:01 PM
    Thread: [v2.42] <body bgcolor> attribute tag is drunk
Post: RE: [v2.42] <body bgcolor> attribute tag is drunk

Ahh. I'll add it to the whitelist then.
Neus
Neus
Bug Reports 3 101 04-10-2021, 10:13 PM
    Thread: Time To Go Widescreen
Post: RE: Time To Go Widescreen

Does anyone have a list of which furniture items this applies to?
Neus
Neus
Bug Reports 1 80 04-10-2021, 10:11 PM
    Thread: [2.42] Intro Regalia + Mared Attack
Post: RE: [2.42] Intro Regalia + Mared Attack

This has been corrected, though you'll have to reset your intro regalia after the update for it to be reflected.
Neus
Neus
Bug Reports 1 73 04-10-2021, 08:55 PM
    Thread: [v2.42] <body bgcolor> attribute tag is drunk
Post: RE: [v2.42] <body bgcolor> attribute tag is drunk

This isn't a bug, you'll want to use the style sheet for things like this.
Neus
Neus
Bug Reports 3 101 04-10-2021, 08:51 PM
    Thread: [2.42] Stuck after using inventory
Post: RE: [2.42] Stuck after using inventory

This should be corrected.
Neus
Neus
Bug Reports 2 60 04-10-2021, 08:42 PM
    Thread: [v2.42] Ring of Thorns
Post: RE: [v2.42] Ring of Thorns

I thought that it should affect all damage calculations but it's possible it got changed to basic attacks only at some point for balance purposes and I forgot about it. In any case, the description ha...
Neus
Neus
Bug Reports 1 67 04-10-2021, 07:56 PM
    Thread: Lore Questions: April 2021
Post: Lore Questions: April 2021

Guidelines for Lore Questions 1) You are limited to one question per topic. You may ask follow-up questions related to your initial question provided they are mainly 'yes' or 'no' questions.  For inst...
Neus
Neus
Lore Questions 3 115 04-08-2021, 06:12 PM
    Thread: Lore Questions: March 2021
Post: RE: Lore Questions: March 2021

Blissey Wrote:At first I was going to leave the highlighted part alone, but the more I assessed Chaos' answer, the more I began to figure that leaving it that vague would probably leave more questions...
Neus
Neus
Lore Questions 16 563 04-08-2021, 05:46 PM
    Thread: SL2 Version 2.42 Update Notes
Post: SL2 Version 2.42 Update Notes

Albedo Read more about Albedo: https://neus-projects.net/wiki/index.php/AlbedoAdded a new map (courtesy of Autumn); Albedo Headquarters. New Trait: Albedo Operative: You are a member of Albedo, the m...
Neus
Neus
Announcements 0 56 04-04-2021, 04:13 PM
    Thread: Town Map for Lispool
Post: RE: Town Map for Lispool

Alrighty.
Neus
Neus
Suggestions 7 353 04-02-2021, 12:24 PM
    Thread: THE LIGHT, MY EYES [2.27V]
Post: RE: THE LIGHT, MY EYES [2.27V]

This has been corrected for camps. When you say 'Water Houses' and 'New House Floors', what do you mean exactly?
Neus
Neus
Bug Reports 8 908 04-02-2021, 09:43 AM
    Thread: [Query] [v2.40b] (Un)Crippled Leg
Post: RE: [Query] [v2.40b] (Un)Crippled Leg

The description was outdated, it should be corrected.
Neus
Neus
Bug Reports 1 95 04-02-2021, 09:39 AM
    Thread: [v2.40] <br> Tag is drunk
Post: RE: [v2.40] <br> Tag is drunk

This has been corrected.
Neus
Neus
Bug Reports 1 93 04-02-2021, 09:38 AM
    Thread: v.2.40b [EVENT TOOLS] Reward what are you doing-
Post: RE: v.2.40b [EVENT TOOLS] Reward what are you doin...

I've added a small safety for this to make sure you don't accidentally give a player the same rewards twice in a row.
Neus
Neus
Bug Reports 1 118 04-01-2021, 02:19 AM
    Thread: v2.39 [EVENT TOOLS] Monster Attack Animation does not display on self
Post: RE: v2.39 [EVENT TOOLS] Monster Attack Animation d...

This should be corrected.
Neus
Neus
Bug Reports 2 153 04-01-2021, 02:17 AM
    Thread: v.2.40b [EVENT TOOLS] Move Range not working for Loaded Mobs
Post: RE: v.2.40b [EVENT TOOLS] Move Range not working f...

This should be corrected.
Neus
Neus
Bug Reports 1 84 04-01-2021, 02:11 AM
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