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    Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart

(11-07-2023, 01:53 AM)Rendar Wrote: So, I don't really have a say in the matter here, beyond "Hey maybe getting to do 3 actions a turn that do more damage than non-basic attackers due to exceedingly...
Miller
Miller
Balance Fu 25 1,076 11-07-2023, 02:03 AM
    Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart

(11-06-2023, 10:16 PM)MothEnthusiast Wrote: ... Why is the baseline that you SHOULD be getting an extra action over everyone else every turn? Action economy is the strongest thing in any game like t...
Miller
Miller
Balance Fu 25 1,076 11-07-2023, 01:26 AM
    Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart

Some things I don't really understand is that in these arguments, the weight of needing 100% initial critical to even crit in the first place along with the denial of a third action is heavily overloo...
Miller
Miller
Balance Fu 25 1,076 11-06-2023, 09:09 PM
    Thread: With a heavy Boneheart
Post: RE: With a heavy Boneheart

In my opinion, Boneheart doesn't need to be anything more than 10~15 C.Evade. CEvade is already a 1:1 effective stat conversion if you only care about getting CEvade from their respective stats. al...
Miller
Miller
Balance Fu 25 1,076 11-04-2023, 08:34 PM
    Thread: Katana Dork Special (Sheath Sword + Voltiger)
Post: Katana Dork Special (Sheath Sword + Voltiger)

Simple change, can we have sheath sword grant Voltiger or Voltiger-like buff that only affects Kensei Skills for 1 round at the start of the next round? This could be attached to Zen Blade or Sheath S...
Miller
Miller
Balance Fu 2 207 10-26-2023, 11:37 AM
    Thread: Crop Harvesting
Post: RE: Crop Harvesting

god please, macros are convenient but they're very fallible Typically the macro prioritizes the upper-most tiles and goes from left to right but there's no distinction between crops that aren't grown...
Miller
Miller
Quality-of-Life (QoL) 1 163 10-04-2023, 12:50 PM
    Thread: EE ain't reducting v2.77
Post: RE: EE ain't reducting v2.77

[Image: https://cdn.discordapp.com/attachments/7.../image.png] Tested this myself alongside Senna to doubly confirm but the damage reduction aspect of Enemy Evaluation isn't working. With lv100 EE, t...
Miller
Miller
Bug Reports 2 155 09-23-2023, 04:33 PM
    Thread: Witness true strength
Post: RE: Witness true strength

(09-16-2023, 11:37 PM)MothEnthusiast Wrote: As someone that loses almost exclusively to crit builds, I feel like not enough value is being put into just how good crits really are. They shouldn't be ...
Miller
Miller
Balance Fu 31 1,555 09-16-2023, 11:58 PM
    Thread: Witness true strength
Post: RE: Witness true strength

(09-15-2023, 02:52 PM)Poruku Wrote: But I'll say again, it's impossible to put crit chance on strength. Crit damage works because yeah stronger hits. But crit chance makes no sense, you're not going...
Miller
Miller
Balance Fu 31 1,555 09-16-2023, 11:06 PM
    Thread: Witness true strength
Post: RE: Witness true strength

(09-12-2023, 11:32 AM)Senna Wrote: Crit evade is too high. Crit evade is not high. It's easier to stack crit than it is to stack crit evade. How? I've made and witnessed many crit builds that does...
Miller
Miller
Balance Fu 31 1,555 09-12-2023, 01:59 PM
    Thread: Witness true strength
Post: RE: Witness true strength

(09-11-2023, 02:17 PM)Poruku Wrote: Hey, 120-150 extra hp is nothing to scoff at. Whether it's on an evade build or not doesn't matter. And one big issue with this is that we can't just put crit ch...
Miller
Miller
Balance Fu 31 1,555 09-11-2023, 08:08 PM
    Thread: Witness true strength
Post: RE: Witness true strength

(09-08-2023, 04:00 PM)Poruku Wrote: The issue isn't strength though, it's CE. Just nerf CE, it should be a premium stat. 0.5 from luc and fai and we're good You're telling me that in a build that re...
Miller
Miller
Balance Fu 31 1,555 09-10-2023, 12:06 AM
    Thread: Witness true strength
Post: RE: Witness true strength

Guile does a lot as a stat and I don't understand how you could think it only amounts to being critical damage when it provides a fair chunk of hit even without full flanking bonuses. Adding flat crit...
Miller
Miller
Balance Fu 31 1,555 09-07-2023, 08:04 PM
    Thread: Windstream Gi
Post: RE: Windstream Gi

I'm not sure if reverting the nerf to Windstream entirely is the best idea but I can definitely agree with the notion that we desperately need more accessible evade buffs across the board or generic o...
Miller
Miller
Balance Fu 15 1,038 08-07-2023, 07:50 PM
    Thread: Dragon Peasant
Post: RE: Dragon Peasant

(08-03-2023, 10:28 PM)Poruku Wrote: Imagine thinking +3 scaled str that ignores cap is bad Dragon king is definitely overrated, I think people go bonkers for that % increase to stats, and use drago...
Miller
Miller
Balance Fu 17 1,195 08-04-2023, 12:49 AM
    Thread: rune mage
Post: RE: rune mage

i concur
Miller
Miller
Balance Fu 14 1,053 07-22-2023, 02:16 PM
    Thread: the most important suggestion ever [Gigantys]
Post: the most important suggestion ever [Gigantys]

[Video: https://youtu.be/1_AUeCPrM9g] hello yes can we have this as a sound effect for heavy swing on gigantys; this is extremely important and will make gigantys great again arigathanks
Miller
Miller
Suggestions 3 419 07-14-2023, 01:26 AM
    Thread: Korvara Retrospective
Post: RE: Korvara Retrospective

(07-12-2023, 07:56 AM)Turadis Wrote: But the far more intense degree of OOC beauracracy, suffocating lack of playable space for long term ventures, and staunchly more limited character options have ...
Miller
Miller
General Discussion 20 2,690 07-12-2023, 11:10 AM
    Thread: Korvara Retrospective
Post: RE: Korvara Retrospective

I don't really like to comment with my own perspective on things but I figured I throw in my own point of view. Korvara has things I like and things I don't like, I adore the more public aspect of ro...
Miller
Miller
General Discussion 20 2,690 07-10-2023, 11:03 PM
    Thread: Martial Magical Inflicts
Post: RE: Martial Magical Inflicts

(07-08-2023, 03:40 AM)Skullcatrons Wrote: This is less infliction, and more about status resistances in general. You're going to still get poisoned by someone even if they have their infliction hal...
Miller
Miller
Balance Fu 10 987 07-08-2023, 11:23 AM
    Thread: Martial Magical Inflicts
Post: RE: Martial Magical Inflicts

On one hand... this makes sense, on the other I don't... see much of a balance concern with this? Wretched Oil is usually a damage loss without a casting implement unless they have an absurd amount o...
Miller
Miller
Balance Fu 10 987 07-03-2023, 03:15 AM
    Thread: [Tool] SL2 Reckoning Calculator
Post: RE: [Tool] SL2 Reckoning Calculator

now:tm: don't expect any fixes to any jank things like arcane/mundane im lazy ok
Miller
Miller
Builds 14 12,243 07-02-2023, 10:06 PM
    Thread: The Ultimate QoL [Fishing]
Post: RE: The Ultimate QoL [Fishing]

[Image: https://pbs.twimg.com/media/FCv6CyUVIAcdLhH.jpg] We'll be able to RP and fish idly one day... Mark my words....
Miller
Miller
Suggestions 7 625 06-30-2023, 03:11 PM
    Thread: Player Keys in Cache
Post: RE: Player Keys in Cache

(06-27-2023, 08:32 PM)Grandpa Wrote: All I'll say on the subject is that as easily as you can "avoid stalkers with it" you are just as easily stalked with it, if not even easier. I think it's just a...
Miller
Miller
Suggestions 7 661 06-27-2023, 09:04 PM
    Thread: Player Keys in Cache
Post: RE: Player Keys in Cache

It's something that came with the new chat update and it's an open 'secret' that people openly admitted to for years. An attempt I personally know of from a few years back in private DMs to report it ...
Miller
Miller
Suggestions 7 661 06-27-2023, 06:27 PM
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