Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

I'd also add brain freeze to that, for how niche and unreliable it is, but in short. yes. Maybe even Chimera stance. That would be helping a good deal already. I have a lot of skill points left but n...
Shujin
Shujin
Balance Fu 9 472 11-06-2021, 10:26 PM
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

I am simply pointing out that you are less the Combo Verglas, but more the spamming of the most efficient moves, meaning you get away with FAR less skill slots, and that is fine. But that Verglas shou...
Shujin
Shujin
Balance Fu 9 472 11-06-2021, 06:04 PM
    Thread: v2.52 can't see through white wall while spectating
Post: RE: v2.52 can't see through white wall while spect...

Isn't that still the same Issue about not being able to move your point of view, so you also can't join donut maps from castle dungeons? (outside of using commands) Probably also still the same issue...
Shujin
Shujin
Bug Reports 1 100 10-31-2021, 03:15 AM
    Thread: When is it okay, to ignore evade? (discussion)
Post: RE: When is it okay, to ignore evade? (discussion)

Well yeah, I agree. though in team fights tanky boxers can still go faster, which means you can have both, the 14 M deletion and tankyness. The shift in turnorder also happens with stun actually, whic...
Shujin
Shujin
Balance Fu 15 819 10-27-2021, 02:33 PM
    Thread: When is it okay, to ignore evade? (discussion)
Post: RE: When is it okay, to ignore evade? (discussion)

pretty sure it needs 8 anyway to even be used, though the reason I think its too much is simply because it deletes up to 14 M worth if you happen to be faster and building SS is actually easy as fuck....
Shujin
Shujin
Balance Fu 15 819 10-27-2021, 02:01 AM
    Thread: When is it okay, to ignore evade? (discussion)
Post: RE: When is it okay, to ignore evade? (discussion)

(10-22-2021, 02:36 PM)Snake Wrote: So Rapid Kick is okay to ignore Evasion in a class that already has another skill that ignores evasion and strictly scales from SKI, but not Grandupper, which cons...
Shujin
Shujin
Balance Fu 15 819 10-24-2021, 11:27 AM
    Thread: When is it okay, to ignore evade? (discussion)
Post: When is it okay, to ignore evade? (discussion)

I wanted to invite for a discussion thread about Evasion ignoring true Autohit skills. We have gotten alot more new evasion ignoring skills and even before there were a few that I felt didn't "deserv...
Shujin
Shujin
Balance Fu 15 819 10-22-2021, 10:17 AM
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

Not sure how you do that but just the four essential utiltiy slots are 4. I assume you do what I am saying that it railroads you into the only most effective thing, aka Ice spike, Icicle spear, Rapid ...
Shujin
Shujin
Balance Fu 9 472 10-22-2021, 09:29 AM
    Thread: Verglas and Skill-Slots
Post: Verglas and Skill-Slots

Verglas since the rework has a lot higher focus on actually comboing you class-skills and allowed you to pick more than one combo into your aresnal effectively thanks to max skillpoints per skill only...
Shujin
Shujin
Balance Fu 9 472 10-19-2021, 10:05 AM
    Thread: Races Tier List(s)
Post: RE: Races Tier List(s)

Funzies, I rated Vampires pretty high, though its actually just one meme build thats strong all else is certainly down there. Humans I don't really rate. In my opinion it really depends on what you d...
Shujin
Shujin
Balance Fu 14 760 10-18-2021, 08:26 AM
    Thread: Special Attacks and You (yes, you!)
Post: RE: Special Attacks and You (yes, you!)

I'd absolutely like some out-of-class variety for stuff, utilizing traits or even talents like the Ninja tree does. Underrated concepts imo.
Shujin
Shujin
Suggestions 6 288 10-18-2021, 07:53 AM
    Thread: Arbalest Rework (And things I'd like to see from it)
Post: RE: Arbalest Rework (And things I'd like to see fr...

I'd probably also like to see a passive or two that works around "If you weren't moved and didn't move yourself." Or a skill even that can only be used if you remained stationary. else basically all ...
Shujin
Shujin
Suggestions 10 981 10-18-2021, 07:47 AM
    Thread: Hoot's Ban: My Formal Statement.
Post: RE: Hoot's Ban: My Formal Statement.

SL2 people showing tribal behaviour and following a lynch-mob call, without second thought? What else is new... Can we go back to getting a lynch-mob after Trent, ICly? torches and pitchforks include...
Shujin
Shujin
General Discussion 7 1,364 10-09-2021, 06:29 AM
    Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff

First of all. Anything I say is most certainly not an attack to anyone, I have been running "missions" and mini campaigns in my life more than I can count for other games. I know just how hard it gets...
Shujin
Shujin
General Discussion 28 2,337 10-09-2021, 05:34 AM
    Thread: Water Sourcer
Post: RE: Water Sourcer

Ther job system in general seems to be a Pilot, and one of many of SL2s started and then forgotten systems while still being very barebones. Same like Reputation system, Camps (The fact the campfire...
Shujin
Shujin
Suggestions 3 367 10-08-2021, 06:45 PM
    Thread: Bear Kaelensia - Ursa
Post: RE: Bear Kaelensia - Ursa

What was Lupine supposed to be? Damage dealer? Kitty kinda outscales him there too with claws. I would kinda like it when the instincts, would do some flat armor/m.armor since flat def/res is getting...
Shujin
Shujin
Class/Race Ideas 8 448 10-07-2021, 02:36 AM
    Thread: Custom Tome Damage
Post: RE: Custom Tome Damage

Atleast if they do not get meaning ful downsides for it. Stacking CD/momentum increases could also work. The biggest issue is how much damage they do while being spamable at the same time. I honestly...
Shujin
Shujin
Balance Fu 15 898 09-27-2021, 07:04 PM
    Thread: Hello
Post: RE: Hello

please not in suggestions/balance fu stuff. It just shoves actually meaningful topics on the "forgotten second page" and I feel its unfair to those people that get pushed there with spam topics.
Shujin
Shujin
Fruity Rumpus General 6 1,850 09-27-2021, 06:57 PM
    Thread: Verglas Stance over Rebutt
Post: Verglas Stance over Rebutt

A small quality of life thing. can we keep the last stance we used active over reboots as well? Similiar to how VAs keep their Void energy? It slightly messes with Combos/stance building when your f...
Shujin
Shujin
Suggestions 1 195 09-22-2021, 05:59 PM
    Thread: Serious wounds
Post: RE: Serious wounds

I was careful with giving clumsy cause it can quite literally shut down a whole class, though I guess that would be a fine bonus for a Crippling Concussion...Cause you know? thats kinda no joke. brun/...
Shujin
Shujin
Suggestions 12 664 09-22-2021, 05:27 PM
    Thread: Rebelling (against mediocrity)
Post: RE: Rebelling (against mediocrity)

While you are right, I'd probably wait till Dev had the time to battle through all the balance Fu threads and comes to a final conclusion on how he wants the base system to work. If he changes that, ...
Shujin
Shujin
Suggestions 3 241 09-21-2021, 03:28 PM
    Thread: Blotch-ed (v2.50)
Post: Blotch-ed (v2.50)

Blotch the VA Skill, seems to Operate one level below what it should Aka my level 5 blotch increases evade by 13 instead of 16.
Shujin
Shujin
Bug Reports 1 157 09-21-2021, 01:07 PM
    Thread: Non-Combat World Events - Foreign Edition
Post: RE: Non-Combat World Events - Foreign Edition

The bamboo thing reminded me a bit of the Old ass N64 pokemon stadium minigame at first, where like they drop logs for all players and you have to time your cut right to hit the white line on them, or...
Shujin
Shujin
Suggestions 5 369 09-21-2021, 12:55 PM
    Thread: Serious wounds
Post: RE: Serious wounds

(09-20-2021, 07:08 PM)InsainArcaneBirdbrain Wrote: (09-20-2021, 05:25 PM)Snake Wrote: Maybe the ones that need to be toned up are Stab/Concussion/Cut/Burn/Acid Burn and Frostbite. Ear Injury need...
Shujin
Shujin
Suggestions 12 664 09-21-2021, 12:06 PM
    Thread: Serious wounds
Post: Serious wounds

I know many are afraid of this, and find it to be a nuisance in grinds. Buuuut...Can we make wounds more meaningful in battle? Because this kinda goes both ways, inflicting wounds on monsters feels e...
Shujin
Shujin
Suggestions 12 664 09-20-2021, 03:58 AM
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