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Thread: Maximum crafting skill level should not include Legend Ink
Post: RE: Maximum crafting skill level should not includ...
The crafting levels are kind of unintuitive. I wouldn't mind a look going to the system after Korvara launches so that it's less of a headache to deal with.
As much as I like the Inks giving +1, may... |
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Kazzy |
Suggestions
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3 |
116 |
06-13-2022, 09:28 AM |
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Thread: Lantern Bearer QoL and SP adjustments
Post: RE: Lantern Bearer QoL and SP adjustments
LB and VA are what I call the poster children of old era build problems
Too many vital skills. Not enough sp to spend. TBQH I would axe each spell down by one level, tweak the scaling to compensate a... |
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Kazzy |
Balance Fu
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8 |
420 |
04-06-2022, 08:18 PM |
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Thread: Arcane Gun's issue (Magic Gunner QoL request)
Post: RE: Arcane Gun's issue (Magic Gunner QoL request)
Now. Call me heretical here. But you could use the hotslots.
Yes, I realize the core arguement is 'I shouldn't have to swap and swap back for fp regen'. But yes you should. The action is what recover... |
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Kazzy |
Quality-of-Life (QoL)
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13 |
706 |
04-06-2022, 01:01 PM |
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Thread: I HATE BONDER I HATE BONDER
Post: RE: I HATE BONDER I HATE BONDER
He's not wrong. Bonder is oppressive and I've been saying since I read it in detail that it feels like you could break it apart and give its parts to almost every other non-mage in the game and enhanc... |
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Kazzy |
Balance Fu
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15 |
996 |
04-06-2022, 12:59 PM |
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Thread: Youkai Regalias with Enemy Sprites
Post: RE: Youkai Regalias with Enemy Sprites
(03-15-2022, 09:28 AM)K Peculier Wrote: Soon I can roleplay my ascended Seiryuu as a sword spirit that flings razor sharp sword swings at people from the corner of the map instead of the usual along... |
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Kazzy |
Suggestions
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5 |
532 |
04-03-2022, 06:22 PM |
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Thread: Priest fix pls
Post: RE: Priest fix pls
There's counterplay to it. If people want to hug to their manicured builds and complain about something rather than using the tools available, that's on them. I'll concede that more tile destruction e... |
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Kazzy |
Balance Fu
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20 |
1,413 |
04-03-2022, 02:57 PM |
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Thread: Chimera transformation
Post: RE: Chimera transformation
They can happen like Shaitan. They pay the same price as Shaitan (No memories. Effective new person)
. .. Why aren't they creatable by LE like Shaitan? Seems a pretty obvious oversight. The only dif... |
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Kazzy |
Suggestions
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11 |
609 |
04-03-2022, 02:54 PM |
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Thread: Twin-fire Bow Shooting
Post: RE: Twin-fire Bow Shooting
Had its scaling put in the grave. But I will concede to them sharing the throne. |
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Kazzy |
Suggestions
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7 |
319 |
04-01-2022, 12:35 PM |
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Thread: Twin-fire Bow Shooting
Post: RE: Twin-fire Bow Shooting
I don't see it being too strong. Bows don't have good effects and generally have bad scaling as weapons.
I will die on the hill that a mutated electric axe being the best bow is a problem for the en... |
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Kazzy |
Suggestions
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7 |
319 |
03-30-2022, 08:11 AM |
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Thread: Priest fix pls
Post: RE: Priest fix pls
Black water shouldn't be nerfed. Black water resist shoes should just be better. Or people should use Kirosh.
It keeps crit evade in check. |
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Kazzy |
Balance Fu
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20 |
1,413 |
03-30-2022, 08:08 AM |
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Thread: Korvara - Roleplay Ruleset
Post: RE: Korvara - Roleplay Ruleset
(02-23-2022, 11:20 PM)FaeLenx Wrote: The idea that none of these things could exist has three problems.
1. Anything could exist in this new world due to the power of narrative, even if they were ju... |
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Kazzy |
General Discussion
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34 |
2,698 |
02-24-2022, 12:12 PM |
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Thread: Addressing Black Knight
Post: RE: Addressing Black Knight
BK, post rework, is fine. Other things are struggling because they haven't had the same treatment.
Leave BK, bring other classes to parity. These complaints happened with Verg too. Fix them all once ... |
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Kazzy |
Balance Fu
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11 |
873 |
02-18-2022, 01:04 AM |
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Thread: what if dullahans could have hair
Post: RE: what if dullahans could have hair
New icons would be great, but that requires manpower. It's a good bandaid until someone goes 'Oh yeah. I made a bunch of pennants and stuff for Dullys.' |
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Kazzy |
Suggestions
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6 |
408 |
02-16-2022, 01:20 AM |
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Thread: Targets list had no length 2.54b
Post: RE: Targets list had no length 2.54b
It just happens when Grindylows target any square that isn't a monster/player. Or it did, last I checked. |
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Kazzy |
Bug Reports
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2 |
224 |
02-03-2022, 12:36 AM |
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Thread: Vampire's Rework issues
Post: RE: Vampire's Rework issues
Vampires issue at present is the fact it's a spellcaster stat block with basic attacker traits and abilities.
The solution, the REALLY EASY SOLUTION, would be to have Vampire and Vampire (Caster), al... |
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Kazzy |
Balance Fu
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16 |
1,479 |
01-18-2022, 02:28 AM |
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Thread: Chimera Chompers
Post: RE: Chimera Chompers
If only. Unfortunately like quite a few races, they pay for great potential by having a very shallow lake instead of a very deep puddle to work with.
It puts Chimeras in the same boat as Vampires tb... |
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Kazzy |
Balance Fu
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2 |
372 |
01-17-2022, 11:47 AM |
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Thread: Priest fix pls
Post: RE: Priest fix pls
I'd absolutely love for Priest to not just be Evoker but for Light spells with a bunch of free stats. That'd be great.
I'd also like to see more references to it not being MERCALAN priests, as per i... |
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Kazzy |
Balance Fu
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20 |
1,413 |
01-07-2022, 01:18 AM |
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Thread: Spellpower boosters
Post: Spellpower boosters
There are a large slew of weapons that function to increase the power of spells by X or X% (Halved for off-hand). These weapons, however, may as well not have this functionality because they aren't ca... |
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Kazzy |
Suggestions
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3 |
375 |
01-05-2022, 01:35 PM |
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Thread: Spirit Mirror. Again.
Post: RE: Spirit Mirror. Again.
Then clearly the issue isn't Spirit Mirror but Mask of Metal and Mysterious. So lets give those the pipe instead. |
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Kazzy |
Balance Fu
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34 |
2,625 |
01-02-2022, 09:57 PM |
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Thread: Spirit Mirror. Again.
Post: RE: Spirit Mirror. Again.
No, it shouldn't have an indicator. If someone is using an accessory that allows ONE PROJECTILE be reflected, then that in and of itself is the balancing factor.
We can't see badges, we can't see ri... |
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Kazzy |
Balance Fu
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34 |
2,625 |
12-29-2021, 10:57 AM |
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Thread: [2.54b] Oh, Backbite me
Post: [2.54b] Oh, Backbite me
I was today years old when I discovered that Ghosthands-
[Image: https://i.gyazo.com/eb526cfbdc38e4aea317...544e84.png]
Don't interact with the Critter creature property that deals backdamage when... |
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Kazzy |
Bug Reports
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0 |
226 |
11-25-2021, 02:11 PM |
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Thread: Touhou is not fun to play anymore (Glancing Blows feedback thread)
Post: RE: Touhou is not fun to play anymore (Glancing Bl...
The system would be easily repaired by removing +hit and +dodge enchantments. Number bloat is our big issue as opposed to mechanics. Mechanics would be easier to balance if people couldn't sit there a... |
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Kazzy |
Balance Fu
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17 |
1,531 |
11-18-2021, 03:37 AM |
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Thread: Chimera Tail Aesthetics
Post: RE: Chimera Tail Aesthetics
Considering they can apparently be grafted into normies as well as built from scratch? Ye. |
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Kazzy |
Suggestions
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7 |
668 |
11-17-2021, 01:44 PM |
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Thread: Chimera Tail Aesthetics
Post: RE: Chimera Tail Aesthetics
I'm honestly surprised Chimera don't just have access to everything, much in the fashion that Vampires do. (Okay. 90% of things with the addition of Sally horns and ears.)
You know. Considering they... |
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Kazzy |
Suggestions
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7 |
668 |
11-17-2021, 09:34 AM |
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Thread: Touhou is not fun to play anymore (Glancing Blows feedback thread)
Post: RE: Touhou is not fun to play anymore (Glancing Bl...
You want 5 hit checks when 2 hit checks were making the server chug to death.
Honestly? No. Glancing blows are in a fine place right now. |
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Kazzy |
Balance Fu
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17 |
1,531 |
11-17-2021, 09:29 AM |