Search Results
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Thread: Portable Crafting Stations should NOT use Murai.
Post: RE: Portable Crafting Stations should NOT use Mura...
The difference between all those is this change alone would have saved me a couple million murai; The difference between someone being removed from taxes and not ends up a huge swing, and is directly ... |
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Tana |
Suggestions
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11 |
453 |
04-26-2022, 09:02 AM |
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Thread: Portable Crafting Stations should NOT use Murai.
Post: RE: Portable Crafting Stations should NOT use Mura...
This suggestion would turn crafting into literal pay to win. |
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Tana |
Suggestions
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11 |
453 |
04-26-2022, 08:49 AM |
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Thread: I HATE BONDER I HATE BONDER
Post: RE: I HATE BONDER I HATE BONDER
Is this really a thread in all caps that calls every single skill a class has 'better than every other class'? |
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Tana |
Balance Fu
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15 |
997 |
04-06-2022, 04:07 AM |
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Thread: Cliques Happen
Post: RE: Cliques Happen
(03-02-2022, 08:03 PM)Sawrock Wrote: am i popularyes |
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Tana |
General Discussion
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5 |
590 |
03-02-2022, 08:21 PM |
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Thread: Strength and Guile all the While
Post: RE: Strength and Guile all the While
This seems a touch complicated and all, but I do kind of like the idea of it.
Other than fists not being able to crit, boo.
However, I feel like it would end up not being appreciably too different f... |
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Tana |
Balance Fu
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2 |
318 |
02-27-2022, 10:43 AM |
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Thread: [Korvara Class] 'Performer' should be the name of the base class.
Post: RE: [Korvara Class] 'Performer' should be the name...
Actually, I think the base class should be named archer, and then it can have Bard and Dancer as its promo classes. |
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Tana |
Suggestions
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7 |
664 |
02-19-2022, 08:24 PM |
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Thread: Korvara - Roleplay Ruleset
Post: RE: Korvara - Roleplay Ruleset
(02-16-2022, 05:57 AM)FaeLenx Wrote: There's nothing to say that Korvara will be regressive, and I would rather that there is more content in this update rather than less. If you took out every clas... |
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Tana |
General Discussion
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34 |
2,699 |
02-16-2022, 10:27 AM |
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Thread: Korvara - Roleplay Ruleset
Post: RE: Korvara - Roleplay Ruleset
Hopping in for a post that isn't about to be a well-thought, researched wall of text with a bunch of numbers and stats to back it up, but
1. If PvP ends up the focal point for authority and governanc... |
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Tana |
General Discussion
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34 |
2,699 |
02-16-2022, 05:35 AM |
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Thread: Korvara Playerbase Division Concern
Post: RE: Korvara Playerbase Division Concern
Unless Dev stops people from getting asagos/patreons and using the gold bank, money will flood Korvara second one regardless. That's a non-issue, at the very least. Money's only good for very little, ... |
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Tana |
General Discussion
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24 |
2,159 |
02-06-2022, 07:00 PM |
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Thread: Korvara Playerbase Division Concern
Post: RE: Korvara Playerbase Division Concern
I was just talking about this literally five minutes ago with someone.
First I want to point out - It's not that some people think it's impossible to reach. To directly quote Dev; "It is possible at ... |
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Tana |
General Discussion
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24 |
2,159 |
02-03-2022, 09:04 PM |
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Thread: Targets list had no length 2.54b
Post: RE: Targets list had no length 2.54b
Your grindylow was frozen, and thus incapable of targetting the ice tyrant. |
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Tana |
Bug Reports
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2 |
224 |
02-03-2022, 12:14 AM |
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Thread: Vampire's Rework issues
Post: RE: Vampire's Rework issues
+1 if the race choosing lets me finally have vampire naga that slither : ( |
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Tana |
Balance Fu
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16 |
1,479 |
01-20-2022, 06:12 AM |
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Thread: Vampire's Rework issues
Post: RE: Vampire's Rework issues
(01-19-2022, 04:22 AM)FaeLenx Wrote: I feel like most of the first post focuses on 'vampires can't stay hidden and use their full power and their abilities aren't strong enough to consider the drawb... |
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Tana |
Balance Fu
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16 |
1,479 |
01-19-2022, 07:11 AM |
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Thread: Vampire's Rework issues
Post: RE: Vampire's Rework issues
I was so very tempted to make a snarky post in response to this thread, especially knowing these threads have almost no chance of being seen for two-three months(or longer), but I'll instead make a fe... |
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Tana |
Balance Fu
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16 |
1,479 |
01-18-2022, 04:31 AM |
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Thread: Communism
Post: RE: Communism
Is this not, effectively, what happens already? Each person rolls the contents seperately; Sometimes you get the high loot, sometimes you get the low loot.
If you work to instead equalize the number ... |
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Tana |
Quality-of-Life (QoL)
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7 |
684 |
01-12-2022, 06:25 AM |
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Thread: Theres no iceblood remains matkit
Post: RE: Theres no iceblood remains matkit
Iceblood was never an 'intended' thing for 'you can't have', because iceblood doesn't even have a unique stat bonus. It shares its bonuses for weapons with Snakeman remains, and its bonuses for equipm... |
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Tana |
Bug Reports
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3 |
368 |
12-29-2021, 11:26 PM |
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Thread: Spirit Mirror. Again.
Post: RE: Spirit Mirror. Again.
Spirit mirror really doesn't feel so broken that it needs to be bashed into a huge sign saying 'look at my equipment'. It already felt kind of abusive that people could see it was there from the buff ... |
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Tana |
Balance Fu
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34 |
2,626 |
12-29-2021, 10:13 PM |
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Thread: Charred Void unsucketh
Post: RE: Charred Void unsucketh
(12-26-2021, 01:33 PM)Lolzytripd Wrote: umm you didn't buff dark cinders, you've quintupled the cost, and the only thing changed is you can convert tile at a cost of 2 per tile.....
that would make... |
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Tana |
Balance Fu
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7 |
625 |
12-26-2021, 07:00 PM |
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Thread: Monster descriptions
Post: RE: Monster descriptions
As someone that fuckin' loves bestiary type things, absolutely. I miss those descriptions, as short and inconsistent as they were. |
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Tana |
Suggestions
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2 |
325 |
12-24-2021, 04:55 AM |
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Thread: [v.2.54b] Voidfail
Post: RE: [v.2.54b] Voidfail
I stand happily corrected, because I was just trying to make a subclass VA void mage work literally hours before this thread went up.
plz fix |
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Tana |
Bug Reports
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4 |
353 |
12-14-2021, 10:20 PM |
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Thread: [v.2.54b] Voidfail
Post: RE: [v.2.54b] Voidfail
?
"If Void Assassin is not your main class, no damage reduction is applied"
With no damage reduction, you can't turn the reduction into void energy.
Now, I think it would be nice if you still gener... |
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Tana |
Bug Reports
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4 |
353 |
12-13-2021, 07:39 PM |
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Thread: Toggle for Razing Salamander/Kraken's Sigh.
Post: RE: Toggle for Razing Salamander/Kraken's Sigh.
please, god.
Let my ranger dual wielding razing salamander/kraken's sigh not horrifically screwed over by rng. As much as I love the visual for it, it's just outright bad for you to have them proc. |
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Tana |
Quality-of-Life (QoL)
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5 |
516 |
12-02-2021, 06:50 AM |
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Thread: Hello
Post: RE: Hello
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Tana |
Fruity Rumpus General
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6 |
2,886 |
11-26-2021, 05:49 AM |
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Thread: Elementally challenged [trait]
Post: RE: Elementally challenged [trait]
You are offering Sawrock too much power. |
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Tana |
Suggestions
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5 |
425 |
11-18-2021, 08:51 PM |
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Thread: OOC Ignore List
Post: OOC Ignore List
Is it possible for us to get an ignore list that would block certain people on OOC? Sometimes you want to be able to see OOC for various reasons (People needing some form of help, people asking questi... |
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Tana |
Quality-of-Life (QoL)
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0 |
310 |
11-16-2021, 10:56 PM |