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Thread: Gone Nuclear
Post: RE: Gone Nuclear
(11-18-2024, 08:17 AM)Lolzytripd Wrote: (11-18-2024, 07:59 AM)Caboozles Wrote: Just cap luminary at 99 will or so and then slap impure or other buffs that can shoot elemental attacks into the stra... |
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Caboozles |
Balance Fu
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28 |
1,723 |
11-18-2024, 04:41 PM |
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Thread: Gone Nuclear
Post: RE: Gone Nuclear
Just cap luminary at 99 will or so and then slap impure or other buffs that can shoot elemental attacks into the stratosphere.
Someone getting an extra 5 or 10 elemental attack off a (relatively bala... |
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Caboozles |
Balance Fu
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28 |
1,723 |
11-18-2024, 07:59 AM |
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Thread: Field Objects
Post: RE: Field Objects
I would fear random generation on battlemaps, but I do wish we could have this sort of tile tool for event stages.
I think ‘cool battlemaps’ are awesome and sorely lacking. Gimme WEIRD stuff |
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Caboozles |
Suggestions
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1 |
225 |
10-07-2024, 04:00 PM |
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Thread: Chained Leap Extended (Arbalest)
Post: RE: Chained Leap Extended (Arbalest)
It's a 2m skill that goes down to 1m conditionally.
It doesn't need such a massive buff. |
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Caboozles |
Balance Fu
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1 |
279 |
09-08-2024, 05:49 PM |
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Thread: Purge the feeble-minded...
Post: RE: Purge the feeble-minded...
While I'm not sure about the bridges (and I think those could be toned down), a lot of the other placed guards are in response to events where people trashed the place or did things like fight in what... |
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Caboozles |
Suggestions
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17 |
2,003 |
09-02-2024, 01:40 PM |
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Thread: Maximum Hit cap
Post: RE: Maximum Hit cap
(08-29-2024, 07:27 AM)Snake Wrote: I still find it unfair. These mobs don't come alone in LV80 rematches, for instance. And not all classes have a clear-cut means to reduce the enemy's Hit by at lea... |
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Caboozles |
Balance Fu
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9 |
914 |
08-29-2024, 05:47 PM |
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Thread: Solblader & Solcharges
Post: RE: Solblader & Solcharges
I think that the limitation on solcharges is there by design. Constantly shifting your orb next to or on top of someone would explode dodgies, and the power of Solblader is reigned in by those limitat... |
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Caboozles |
Balance Fu
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12 |
1,862 |
07-09-2024, 11:56 PM |
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Thread: Feeding The Back For Pro Gamers
Post: RE: Feeding The Back For Pro Gamers
(07-08-2024, 07:57 PM)sirtrex Wrote: -snippet-This is more to do with people mid-event going "THIS EVENT SUCKS AND I WANT OUT".
Feedback in a feedback thread is where the GMs can tell you if you're... |
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Caboozles |
General Discussion
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7 |
1,150 |
07-08-2024, 08:02 PM |
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Thread: Solblader: Lux Relido
Post: RE: Solblader: Lux Relido
I use it because it's cool, not because it's amazing. The only thing I'd consider an issue isn't the damage itself. It's outdone by two shine rays, but most invocations are. It's higher damage than Di... |
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Caboozles |
Balance Fu
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18 |
2,048 |
07-02-2024, 04:55 PM |
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Thread: 'Housing' in Korvara.
Post: RE: 'Housing' in Korvara.
(06-24-2024, 08:29 PM)Miller Wrote: Is it because of housing public spaces IE: Bars, intruding upon the agency of main player hubs? I can see an argument for that.I just want to say that I think tha... |
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Caboozles |
General Discussion
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38 |
6,500 |
06-24-2024, 08:30 PM |
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Thread: 'Housing' in Korvara.
Post: RE: 'Housing' in Korvara.
(06-24-2024, 04:24 PM)Miller Wrote: Frankly speaking, just allow private housing to return with maybe only automated shopkeepers barred. Slap in housing districts for all the major cities, or have s... |
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Caboozles |
General Discussion
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38 |
6,500 |
06-24-2024, 04:28 PM |
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Thread: 'Housing' in Korvara.
Post: 'Housing' in Korvara.
One of the points of Korvara that has been contentious at times- some liking it, some disliking it- has been the lack of player housing.
I've considered myself a critic largely because I don't think ... |
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Caboozles |
General Discussion
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38 |
6,500 |
06-23-2024, 04:48 PM |
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Thread: Tail Power
Post: Tail Power
BYOND Key - Caboozles
Character Name: Tammy
Request Type - Character/RP Ability
Just going off a modmail I sent, and was directed here.
Tammy has been practicing magic all her life, and has been util... |
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Caboozles |
Approved Characters
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1 |
386 |
06-15-2024, 12:57 AM |
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Thread: Curate/Priest Dodge Buffs
Post: Curate/Priest Dodge Buffs
Why?
Dodge as it stands is currently not supported by a lot of different classes. This is being proposed to open up dodge to more classes. In this case, Curate. Or Priest. Either or.
The implication... |
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Caboozles |
Suggestions
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4 |
855 |
06-13-2024, 12:54 AM |
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Thread: Taunt
Post: Taunt
Something that is fundamentally a problem with tanking is that people want to tank, but sometimes the only option is to run up and press that 7M guard button, which makes EMs account for it and create... |
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Caboozles |
Suggestions
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9 |
1,253 |
06-07-2024, 07:32 AM |
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Thread: Minor Map Error
Post: Minor Map Error
In the Seaside Cavern, you can slip in through an angle.
[Image: https://i.imgur.com/4QIwh5y.png]
[Image: https://i.imgur.com/c6p0lkN.png] |
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Caboozles |
Bug Reports
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2 |
581 |
05-01-2024, 04:33 AM |
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Thread: Redtailtail and tailtailtailtailtail and tailtail... you get the idea.
Post: Redtailtail and tailtailtailtailtail and tailtail....
[Image: https://i.imgur.com/9LWC6a1.gif]
[Image: https://i.imgur.com/F4vBwlZ.gif]
[Image: https://i.imgur.com/xrF39MX.gif]
2, 5, and 9 redtail tails, to go with the 3 tails already added in the recent... |
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Caboozles |
Submissions
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2 |
799 |
04-27-2024, 11:56 PM |
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Thread: Evocation Admixture
Post: RE: Evocation Admixture
I take umbrage with the idea that priest and light have a full complement of offensive options! It just has one really strong one (shine ray), some good ones and an elemental shred!
But honestly, I l... |
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Caboozles |
Balance Fu
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11 |
2,064 |
04-06-2024, 12:10 AM |
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Thread: Redtail Spirits
Post: Redtail Spirits
Can we get a buff icon or just some sort of way to check how many spirits are active on a redtail?
I have a yellow coded character and yellow on yellow is painful. If there's light shafts, distortion... |
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Caboozles |
Quality-of-Life (QoL)
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1 |
390 |
03-23-2024, 10:37 PM |
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Thread: Confusion is confusing
Post: RE: Confusion is confusing
Confusion doesn't really need any changes. Just slap status immunity on the event mobs and you're in the clear. I honestly cannot think of anything that can't be solved by that. Confusion immunity is ... |
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Caboozles |
Balance Fu
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12 |
2,312 |
03-16-2024, 02:43 AM |
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Thread: Class Stat Passives (For everyone)
Post: RE: Class Stat Passives (For everyone)
Only thing I really have a comment on is that for a class that really lives off flexibility and being able to use almost anything, that STR/GUI feels oddly limiting for DH. |
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Caboozles |
Suggestions
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17 |
4,166 |
12-27-2023, 07:10 AM |
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Thread: Boots uneqipped
Post: Boots uneqipped
Not sure if this is a legacy bug or a common one, because I feel like I've heard this one talked about before.
Boots unequipped themselves, while still being equipped.
Relevant pics:
[Image: https:... |
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Caboozles |
Bug Reports
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3 |
708 |
12-25-2023, 06:13 AM |
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Thread: Blue Potions
Post: RE: Blue Potions
I think increasing blue pots to 100 means people are saving 12m over the course of however many turns. I don't know the math on it, but that's a lotta momentum saved.
I would prefer people not be able... |
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Caboozles |
Balance Fu
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31 |
7,624 |
11-24-2023, 04:58 AM |
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Thread: Basic Attack Ranger FP help
Post: RE: Basic Attack Ranger FP help
I do think it's silly their costs are about as much as mage spells are (more in some cases). If the intent is to make these require some opportunity cost, then they probably shouldn't be as mid as the... |
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Caboozles |
Balance Fu
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8 |
2,184 |
09-27-2023, 10:47 PM |
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Thread: Windstream Gi
Post: RE: Windstream Gi
(08-07-2023, 09:41 PM)Autumn Wrote: (08-07-2023, 06:29 PM)caliaca Wrote: (08-07-2023, 05:53 PM)Autumn Wrote: (08-07-2023, 05:31 PM)caliaca Wrote: Gain +20 Evade for 1 attack, 3 rounds after ca... |
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Caboozles |
Balance Fu
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15 |
4,994 |
08-07-2023, 10:02 PM |