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Post Author Forum Replies Views Posted [asc]
    Thread: Lackluster Homunculi SAN Investment
Post: RE: Lackluster Homunculi SAN Investment

I like these too buy superior evolving is kinda useless for passives
adamkad1
adamkad1
Suggestions 8 172 Yesterday, 01:53 PM
    Thread: Korvara +6 Upgrade
Post: RE: Korvara +6 Upgrade

Yeeeep
adamkad1
adamkad1
Suggestions 6 237 08-05-2022, 01:24 AM
    Thread: Smart Casting ideas (Tactician Trickery effects for Spells)
Post: RE: Smart Casting ideas (Tactician Trickery effect...

Yes indeed.
adamkad1
adamkad1
Suggestions 3 58 08-05-2022, 01:23 AM
    Thread: Merchan't
Post: RE: Merchan't

Ah a fellow ragnarok online enjoyer? But yeah, good idea.
adamkad1
adamkad1
Suggestions 1 35 08-05-2022, 01:18 AM
    Thread: How to .dmi (A New Guide for Facestates)
Post: RE: How to .dmi (A New Guide for Facestates)

Can someone for divines sake add all the possible 'special' face icon names? Y'know like 'pet' which makes it allways apply to pet talk and stuff?
adamkad1
adamkad1
Guides 1 3,664 08-04-2022, 12:35 AM
    Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake

Why a remake though? Genuinely curious.
adamkad1
adamkad1
Guides 2 205 07-29-2022, 03:30 PM
    Thread: [v2.61c2] List of Skills triggering effects multiple times
Post: RE: [v2.61c2] List of Skills triggering effects mu...

Seems balanced to me! Git those dancers gud!
adamkad1
adamkad1
Bug Reports 3 86 07-27-2022, 07:16 PM
    Thread: Maximum crafting skill level should not include Legend Ink
Post: RE: Maximum crafting skill level should not includ...

(07-23-2022, 08:05 PM)Autumn Wrote: I wouldn't personally mind that 6 be the cap for crafting skills, the tradeoff for hard grinding into it is that there are no level 7 craft if should you choose a...
adamkad1
adamkad1
Suggestions 8 225 07-23-2022, 08:06 PM
    Thread: Maximum crafting skill level should not include Legend Ink
Post: RE: Maximum crafting skill level should not includ...

Im not quite fond of potentially letting a person get two 6's though, if we were to expand the amount of levels you can get
adamkad1
adamkad1
Suggestions 8 225 07-23-2022, 07:36 PM
    Thread: Boring tyrant paws
Post: RE: Boring tyrant paws

Another idea... Maybe agile flexor lets you jump without talent?
adamkad1
adamkad1
Suggestions 4 535 07-23-2022, 06:12 PM
    Thread: [Korvara] Another possible use of Cypelle
Post: RE: [Korvara] Another possible use of Cypelle

Well this is a nice idea but it sounds like catering to grinders too much
adamkad1
adamkad1
Suggestions 8 178 07-21-2022, 04:35 PM
    Thread: [Korvara] The Consistent Events
Post: RE: [Korvara] The Consistent Events

I do quite like the ideas, Player driven RP is nice, but only eventmins can make things mechanical
adamkad1
adamkad1
Suggestions 4 194 07-21-2022, 04:34 PM
    Thread: [Korvara] Special resource buildings.
Post: RE: [Korvara] Special resource buildings.

(07-21-2022, 02:31 PM)ThatOneHop Wrote: (07-19-2022, 09:59 PM)adamkad1 Wrote: >You can acquire Pure Water by farming Lost Beach. Its not about the pure water, its about the principle. Why does ...
adamkad1
adamkad1
Suggestions 7 223 07-21-2022, 04:31 PM
    Thread: [Korvara] Special resource buildings.
Post: RE: [Korvara] Special resource buildings.

(07-21-2022, 12:48 AM)FaeLenx Wrote: Zoas are a weird idol. We don't need faction specific resources. WE need resources in more neutral locations so people can fight over and try to claim them.Sure...
adamkad1
adamkad1
Suggestions 7 223 07-21-2022, 02:30 PM
    Thread: [Korvara] Taxes
Post: RE: [Korvara] Taxes

Meiaquar needs that debt money!
adamkad1
adamkad1
Suggestions 2 94 07-21-2022, 12:19 AM
    Thread: [Korvara] EXP / The Grind
Post: RE: [Korvara] EXP / The Grind

Maybe they shoulda just disabled the stat bonuses part of the book too.. Crafting could be took off too but that would require changing how it works so I dunno about that. But seriously, if there was ...
adamkad1
adamkad1
Suggestions 9 325 07-20-2022, 04:54 PM
    Thread: [Korvara] Special resource buildings.
Post: RE: [Korvara] Special resource buildings.

>You can acquire Pure Water by farming Lost Beach. Its not about the pure water, its about the principle. Why does Duyuei get to be a special snowflake area with a mechanical benefit? >Moving o...
adamkad1
adamkad1
Suggestions 7 223 07-19-2022, 09:59 PM
    Thread: [Korvara] Special resource buildings.
Post: [Korvara] Special resource buildings.

So, people who play on Korvara likely know that Duyuei has a water purifier, which makes pure water.  Now my gripes with it is that for one, Duyuei folks restrict it to themselves, and monopolies are...
adamkad1
adamkad1
Suggestions 7 223 07-19-2022, 08:43 PM
    Thread: Cursed Ruins [Lv 80]
Post: RE: Cursed Ruins [Lv 80]

Would be cool if they added this kind of zones to other cities, so you don't just have one of the factions having exclusivity on the only high level zone.
adamkad1
adamkad1
Suggestions 4 156 07-19-2022, 08:33 PM
    Thread: Connectahuts in korvara [2.61b]
Post: Connectahuts in korvara [2.61b]

Sometimes, one can hear emotes and says from grand hall in duyuei from the healers hut (also in duyuei). I dunno the exact specifics, and if it works the other way around.
adamkad1
adamkad1
Bug Reports 0 62 07-16-2022, 09:44 PM
    Thread: [Korvara] Golden Crystal
Post: [Korvara] Golden Crystal

Anyone, Anywhere, Anytime, For the right price This post is information and overview of the golden cross organization, as can be observed by non-members from behavior of members and occasional advert...
adamkad1
adamkad1
Factions 0 74 07-16-2022, 07:56 PM
    Thread: [2.60d] Donation no longer? (brain food)
Post: RE: [2.60d] Donation no longer? (brain food)

You gonna take all the brain food to korvara aint ya?
adamkad1
adamkad1
Bug Reports 2 132 07-15-2022, 08:13 PM
    Thread: Mercs Attack Twice [v.2.61b]
Post: RE: Mercs Attack Twice

As far as i've observed, what happens here is that the game allows you to force an attack while an animation is playing out. Though I think you need total off for it? And you can, pretty much, still c...
adamkad1
adamkad1
Bug Reports 2 151 07-15-2022, 05:59 PM
    Thread: [v2.60d] Pet Spy Kit
Post: RE: [v2.60d] Pet Spy Kit

Pets are ic too, so make sure to shoo them away!
adamkad1
adamkad1
Bug Reports 3 151 07-15-2022, 05:44 PM
    Thread: Tips, Tricks, and Code Snippets - A Profile Beautifying thread
Post: RE: Tips, Tricks, and Code Snippets - A Profile Be...

(09-20-2021, 01:21 PM)lalchi Wrote: *Font stuff etc* Im surprised you didnt include Cardinal Alternate, the font game uses baseline in its UI style sheet
adamkad1
adamkad1
Guides 8 2,969 05-25-2022, 10:48 PM
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