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Post Author Forum Replies Views Posted [asc]
    Thread: Exgulfa is ignoring guard [2.54b]
Post: RE: Exgulfa is ignoring guard [2.54b]

As a Fervent Exgalfa user, and someone who was like "Man I am swole." and now feel like a "Blatant Bug Abuser." Something is definitely not right here, and I'd rather Dev either fix this, or state t...
Balor
Balor
Bug Reports 6 279 03-22-2022, 10:24 PM
    Thread: Ranged Flanking Attacks
Post: RE: Ranged Flanking Attacks

It was changed during the nerfs to guile requirements. Since guile was applied via position. Bows STILL technically apply guile when you are DIRECTLY behind someone, which negates the whole point as ...
Balor
Balor
Balance Fu 4 322 03-11-2022, 08:35 AM
    Thread: The Flame Badger Company Post Mortem
Post: RE: The Flame Badger Company Post Mortem

Hey Jin, after everything we've been through together throughout the years I just wanted to express my gratitude for allowing me to participate in the Badger storyline, and for stepping forth far beyo...
Balor
Balor
General Discussion 13 1,355 02-17-2022, 07:17 AM
    Thread: A Long-Due Apology
Post: RE: A Long-Due Apology

While it's unlikely things between us will go back to how they were, I am glad that you recognize what you did was wrong, and that you're working on yourself. It is sad things played out the way it d...
Balor
Balor
General Discussion 1 470 01-07-2022, 11:10 PM
    Thread: Lightning and Luck
Post: RE: Lightning and Luck

I'm not too fond of the idea of adding luck back into the evade/hit equation after the adamant desire to remove it wholesale. I feel we've sort of bled that pig. However I think upping crit to 1.5% ...
Balor
Balor
Balance Fu 8 771 11-05-2021, 04:27 PM
    Thread: Crescent Rook Teleport
Post: RE: Crescent Rook Teleport

Rule of cool. LET'S FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOO!
Balor
Balor
Suggestions 4 406 11-02-2021, 05:19 AM
    Thread: Vorpal is a little 'eh' now.
Post: RE: Vorpal is a little 'eh' now.

I think that it's "Okay" as it is right now. +10% crit is worthwhile in and of itself to me. However I think like 10% crit chance and a buff of 10% crit damage would be my preference of a boost for ...
Balor
Balor
Balance Fu 3 461 10-31-2021, 03:52 AM
    Thread: Request for some increase to the faceicon file size limit
Post: RE: Request for some increase to the faceicon file...

I'd appreciate any increase to the FI size tbh. I am all for this.
Balor
Balor
Quality-of-Life (QoL) 6 619 10-30-2021, 03:29 PM
    Thread: Weather Effects: Player Homes
Post: Weather Effects: Player Homes

If possible I would love to see weather tiles in player houses to trigger rain and snow within player houses. Akin to how we're able to adjust lighting. While I am unsure if this would be applicable, ...
Balor
Balor
Housing 1 250 10-30-2021, 03:27 PM
    Thread: When is it okay, to ignore evade? (discussion)
Post: RE: When is it okay, to ignore evade? (discussion)

(10-27-2021, 02:01 AM)Shujin Wrote: pretty sure it needs 8 anyway to even be used, though the reason I think its too much is simply because it deletes up to 14 M worth if you happen to be faster and...
Balor
Balor
Balance Fu 15 1,328 10-27-2021, 07:02 AM
    Thread: When is it okay, to ignore evade? (discussion)
Post: RE: When is it okay, to ignore evade? (discussion)

Grandupper is 34FP. With most of it's damage and utility coming at 8 schwarz. I also believe it only ignores evasion at 8 schwarz as well. Of which it consumes all your stacks. Personally I thin...
Balor
Balor
Balance Fu 15 1,328 10-26-2021, 04:35 AM
    Thread: Black Beast Spawn Rates
Post: RE: Black Beast Spawn Rates

I'd like an uptick in their spawn rate. To frag more.
Balor
Balor
Suggestions 5 449 10-25-2021, 06:54 PM
    Thread: Hoot's Ban: My Formal Statement.
Post: Hoot's Ban: My Formal Statement.

Introduction ------------ My name is Drezdin, and I am writing this open letter to address the ban of Hoot and the explicit role I had to play in it.  I understand that by doing so I am painting a m...
Balor
Balor
General Discussion 7 1,885 10-04-2021, 08:49 AM
    Thread: Black Knights have everything
Post: RE: Black Knights have everything

I think that you'd be able to sufficiently nerf Black Knight by changing their magic damage skills to physical damage. As Bright Bishop, Crescent Rook, and Boardshaker outperform any physical damage ...
Balor
Balor
Balance Fu 9 792 10-02-2021, 12:37 AM
    Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff

So I wanted to touch on something I've spoken to with Staff team and such. I have been working on and off on general use event houses that I intend to make open for people. To sort of help stop th...
Balor
Balor
General Discussion 28 3,784 10-01-2021, 06:49 AM
    Thread: The Current State Of The Event Staff
Post: RE: The Current State Of The Event Staff

The self promotion is unneeded and one should wait until applications are open to lobby for your position with your application and the approval of the GM team like the rest of us had to. Coming in ...
Balor
Balor
General Discussion 28 3,784 09-30-2021, 10:25 PM
    Thread: House Camera Bug. Again. (2.50)
Post: RE: House Camera Bug. Again. (2.50)

I am unsure if the fix to correct it has gone through, or will be going through with the next patch. However just for the sake of being prudent I ran into the bug today, and managed to snag a debug ...
Balor
Balor
Bug Reports 5 644 09-22-2021, 12:42 AM
    Thread: Non-Combat World Events - Foreign Edition
Post: RE: Non-Combat World Events - Foreign Edition

I'm game.
Balor
Balor
Suggestions 5 636 09-21-2021, 02:51 PM
    Thread: House Camera Bug. Again. (2.50)
Post: RE: House Camera Bug. Again. (2.50)

I have not, next time I enter my home I will keep it in mind however. I do know that others have done it in Dungeons for what is the same glitch.
Balor
Balor
Bug Reports 5 644 09-15-2021, 07:02 AM
    Thread: House Camera Bug. Again. (2.50)
Post: House Camera Bug. Again. (2.50)

Entering player houses and extra levels will lock the camera to a random spot on the floor. Often leading to black screens, and unmovable camera conditions.  There is no bearing on whether you enter i...
Balor
Balor
Bug Reports 5 644 09-13-2021, 05:59 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

Dagger builds don't tend to have more than 130 base crit.  Northern Winds and Veil off does push that up to potential 200's but those are very niche, and crit evade buffs would hit every other crittin...
Balor
Balor
Balance Fu 50 4,578 09-07-2021, 11:36 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

(09-05-2021, 07:51 PM)Fern Wrote: (09-03-2021, 11:07 PM)Shujin Wrote: Yeah I can see how its not fun to play with or against. Even if the balance is 'fair' Maybe just: -Remove full evasion -Keep ...
Balor
Balor
Balance Fu 50 4,578 09-06-2021, 01:16 AM
    Thread: LUC needs an extra boon
Post: RE: LUC needs an extra boon

I would not apply luc back into the evasion checks after we just removed it. If anything luc could be buffed with status inflictions. Or perhaps even as a slight boost in overall gold gain from monst...
Balor
Balor
Balance Fu 18 1,468 09-01-2021, 11:11 PM
    Thread: Glancing Blows are too juicy (Glancing Blows DR thread)
Post: RE: Glancing Blows are too juicy (Glancing Blows D...

I'd rather just hit or miss at this rate. Glancing blows skews the readability of the game, and I've never been keen on them even in the conceptual stage. I'd much rather prefer 40-50% DR on evas...
Balor
Balor
Balance Fu 7 698 09-01-2021, 11:07 PM
    Thread: [Edit] Remove crafting fees in general
Post: RE: Waive crafting fee for portable crafting table...

(08-31-2021, 08:18 PM)Trexmaster Wrote: Cost to buy bread from Risu: [Image: https://cdn.discordapp.com/attachments/6...nknown.png] Cost to craft bread:  [Image: https://cdn.discordapp.com/attachm...
Balor
Balor
Suggestions 40 2,716 09-01-2021, 07:37 AM
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