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Thread: All Fight (Monk)
Post: RE: All Fight (Monk)
Monks will be throwing hands like Ninjas toss shuriken.
This is basically an unarmed form of Danmaku. |
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sirtrex |
Balance Fu
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4 |
424 |
10-19-2024, 04:17 PM |
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Thread: SL2 interactive map construction log
Post: RE: SL2 interactive map construction log
(09-09-2024, 08:07 PM)lalchi Wrote: (09-09-2024, 01:40 PM)sirtrex Wrote: I've been wanting something like this for a long time. If you want the tiles i've stitched together i'll be happy to google... |
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sirtrex |
General Discussion
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7 |
987 |
09-10-2024, 04:25 PM |
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Thread: SL2 interactive map construction log
Post: RE: SL2 interactive map construction log
I've been wanting something like this for a long time. If you want the tiles i've stitched together i'll be happy to google drive them to ya. I was working on a more IC version of this, but this would... |
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sirtrex |
General Discussion
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7 |
987 |
09-09-2024, 01:40 PM |
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Thread: Being a Scribe
Post: RE: Being a Scribe
Yes, the propaganda will spread FASTER!!! |
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sirtrex |
Suggestions
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9 |
4,266 |
08-25-2024, 04:52 PM |
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Thread: [Version 2.89b] Letter Knight Spawning Inside a wall.
Post: [Version 2.89b] Letter Knight Spawning Inside a wa...
https://youtu.be/v7hD9gHl7EE?si=VFjuGY7tUSGdnsI_&t=3113
Video link cuts to right when we noticed the knight was missing. On the final rematch of Duyuei Underground's main boss. One of the 3 bosse... |
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sirtrex |
Bug Reports
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1 |
284 |
07-21-2024, 02:00 AM |
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Thread: Feeding The Back For Pro Gamers
Post: RE: Feeding The Back For Pro Gamers
If any of the feedback i've given to people in the past has rubbed people the wrong way. My apologies. I've tried my best to format my feedback as addressing issues rather than dunking on people or be... |
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sirtrex |
General Discussion
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7 |
1,131 |
07-08-2024, 07:57 PM |
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Thread: Grinding Sucks 2
Post: RE: Grinding Sucks 2
This is a long term solution, but what if we give each dungeon a challenge area. Thes places would have higher level versions of each mob . These challenge areas would be harder to clear/ fight mobs i... |
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sirtrex |
General Discussion
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17 |
2,973 |
06-24-2024, 03:34 AM |
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Thread: More information for Fight Spectators
Post: More information for Fight Spectators
Allow fight spectators to see the HP and FP of each fighter listed at the top or side of their screen similarly to how you can see your party members HP/FP at a glance when grouped up.
Barring tha... |
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sirtrex |
Quality-of-Life (QoL)
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1 |
371 |
06-09-2024, 11:05 PM |
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Thread: Chat Distance Filter
Post: RE: Chat Distance Filter
Something that i think would be cool is if the say send distance/reception was adjusted dynamically with the number of people in a space. The idea being its harder to hear people in a crowded room.
F... |
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sirtrex |
Quality-of-Life (QoL)
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5 |
744 |
06-09-2024, 10:58 PM |
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Thread: Ability to Take leadership from idle party leads
Post: Ability to Take leadership from idle party leads
Can we allow party members to take leadership of a party if the party leader enters idle status.
It can be pretty annoying when the party leader goes AFK. From there the rest of the party has to eit... |
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sirtrex |
Quality-of-Life (QoL)
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0 |
320 |
06-07-2024, 05:35 AM |
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Thread: Tactician Thread
Post: RE: Tactician Thread
Field medic's performance relying on good tactics rank is kind of wonky. Tactics rank falls to D the moment a char drops, and also starts to drop whenever people start taking significant damage. So it... |
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sirtrex |
Balance Fu
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6 |
1,252 |
04-29-2024, 01:06 PM |
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Thread: trap limits
Post: RE: trap limits
Perhaps the traps could have their potency lowered the more are on the field?
That way trappers could get an extremly powerful trap with all the bells and whistles , but would need to more carefully ... |
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sirtrex |
Balance Fu
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13 |
2,527 |
04-16-2024, 07:02 PM |
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Thread: Medical Items Tab
Post: Medical Items Tab
Add a tab (top button) in the item inventory menu for medical items. Its ironically easier to find medical items in a trade window than in the regular inventory screen.
https://imgur.com/Zn8irhF |
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sirtrex |
Quality-of-Life (QoL)
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0 |
350 |
04-10-2024, 06:35 PM |
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Thread: Korvara Immersive 'Fast' Travel - Carts & Boats
Post: RE: Korvara Immersive 'Fast' Travel - Carts & Boat...
This would be great for party leaders. Now everyone can talk on the road versus one person being sacrificial oxen. Small event spaces players can use as Transport RP that double as Murai sinks also so... |
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sirtrex |
Suggestions
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12 |
2,567 |
04-10-2024, 03:03 PM |
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Thread: [v2.85f] Remains Gathering [QUERY]
Post: RE: [v2.85f] Remains Gathering [QUERY]
Have you tried looking at this with the player debug open? |
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sirtrex |
Bug Reports
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2 |
570 |
04-09-2024, 04:16 PM |
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Thread: Upgrading Merchants - Making Korvaran NPCs Worth a Damn
Post: RE: Upgrading Merchants - Making Korvaran NPCs Wor...
(04-07-2024, 04:56 AM)Raigen.Convict Wrote: "Chef why are you so good at fighting?"
"Wraps of poultry and beef come from chests of course, guarded by monsters. To keep my business alive my blade mus... |
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sirtrex |
Suggestions
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9 |
1,617 |
04-07-2024, 01:51 PM |
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Thread: [2.85d] Exorcism not applying bonus damage.
Post: [2.85d] Exorcism not applying bonus damage.
It seems like Holy weapons aren't applying their bonus damage to undead targets. I tried using them on sand hands to little avail.
https://cdn.discordapp.com/attachments/7...fc5b37&
https://... |
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sirtrex |
Bug Reports
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1 |
467 |
03-29-2024, 10:23 PM |
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Thread: Invention Application - Hostile Environment Mask
Post: Invention Application - Hostile Environment Mask
Applicable BYOND Key -sirtrex
Character Name -Linzi Kilima
Request Type - Invention
Request Details - Creation of a Hostile Environment Mask, that both protects the user, provides information about h... |
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sirtrex |
Denied Applications
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1 |
523 |
03-26-2024, 03:33 AM |
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Thread: Kensei- Blade Barrier
Post: RE: Kensei- Blade Barrier
Maybe instead of blocking the attack completely once per round, the barrier provides a boost to evade for the first projectile attack the kensei recieves. per round. This gives the Kensei a bit more s... |
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sirtrex |
Balance Fu
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9 |
1,625 |
03-13-2024, 11:35 PM |
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Thread: Kensei- Blade Barrier
Post: RE: Kensei- Blade Barrier
A swordsman being able to block supersonic bullets? Of course.
A swordsman being able to stop shurikens that are larger, fly slower, and carry elemental payloads? https://youtu.be/ztVMib1T4T4?si=Q... |
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sirtrex |
Balance Fu
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9 |
1,625 |
03-13-2024, 02:17 PM |
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Thread: Remains Harvesting
Post: RE: Remains Harvesting
Bonesawing wouldn't be so punishing if bonesaws worked like rusty pickaxes. Then we could buy or craft hundreds of them,and the failures wouldn't matter that much.
Having each saw have weight, and h... |
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sirtrex |
Suggestions
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1 |
483 |
03-10-2024, 02:35 AM |
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Thread: Texugo - Raccoon/Tanuki Race
Post: RE: Texugo - Raccoon/Tanuki Race
For all the sly cooper char ideas. |
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sirtrex |
Class/Race Ideas
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1 |
669 |
03-07-2024, 01:00 PM |
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Thread: Movement Toggle for Korvara
Post: RE: Movement Toggle for Korvara
(03-06-2024, 01:19 AM)Poruku Wrote: Why would it be limited to event spaces? If your party leader is toggling it at random moments and can't make the party behave cause they're going all over the pl... |
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sirtrex |
Quality-of-Life (QoL)
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12 |
2,441 |
03-06-2024, 03:15 AM |
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Thread: The Art of Farming , by ファームノーム
Post: The Art of Farming , by ファームノーム
Google Drive Link: https://docs.google.com/document/d/1FIi_...sp=sharing
Copies of a book have been stealthfully placed or donated to the libaries of Korvara.
"
The Art of Farming
By: ファームノーム
... |
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sirtrex |
Adventure Log
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1 |
658 |
03-05-2024, 02:27 AM |
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Thread: Movement Toggle for Korvara
Post: RE: Movement Toggle for Korvara
(03-05-2024, 12:01 AM)Tana Wrote: (03-04-2024, 03:39 PM)sirtrex Wrote: So outside of dungeons people could party up and still have free movement, but inside dungeons people would have to stay in f... |
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sirtrex |
Quality-of-Life (QoL)
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12 |
2,441 |
03-05-2024, 02:17 AM |