Search Results
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Thread: Ice Skate Cooldown
Post: RE: Ice Skate Cooldown
Nah, doesn't need a CD, if anything the more CDs we ask for the more abilities just need over-all rebalancings. |
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firehawk11 |
Balance Fu
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16 |
318 |
05-31-2023, 07:00 AM |
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Thread: Full Swing
Post: RE: Full Swing
In the end of the day why is Two-handed "Overpowered"? Simple most off-hand items aren't strong enough to warrant the want for any item that you can add that good old, +20 SWA can't do better. +3 Defe... |
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firehawk11 |
Balance Fu
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10 |
413 |
05-19-2023, 03:13 PM |
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Thread: [2.60d] Donation no longer? (brain food)
Post: RE: [2.60d] Donation no longer? (brain food)
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firehawk11 |
Bug Reports
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7 |
470 |
05-10-2023, 06:13 PM |
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Thread: Air's Shop
Post: RE: Air's Shop
Honestly just make it craftable on both sides. |
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firehawk11 |
Suggestions
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6 |
155 |
05-10-2023, 06:11 PM |
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Thread: Arbalest Feedback - Straight/Blowback/Buster Cannons
Post: RE: Arbalest Feedback - Straight/Blowback/Buster C...
Seems like with the change it didn't change the arrow we used for Arbalest. Just changed it to being the most power we can get, which it always has been if I recall correctly. I need to redo my Arbale... |
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firehawk11 |
Balance Fu
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7 |
203 |
05-10-2023, 06:10 PM |
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Thread: Rustic
Post: RE: Rustic
Only thing you need to worry about is anyone running high skill Rustic Hexer build potentially. Then again I never found any of the curses rather useful with our sheer amount of positive enchantments ... |
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firehawk11 |
Balance Fu
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16 |
480 |
05-10-2023, 06:07 PM |
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Thread: Ranger Thread
Post: RE: Ranger Thread
Honestly CDs don't fix anything in fact they just make it worse. |
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firehawk11 |
Balance Fu
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4 |
222 |
05-07-2023, 03:33 PM |
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Thread: Kiting
Post: RE: Kiting
Ah, the good ol days of SL2 have returned. |
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firehawk11 |
Balance Fu
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1 |
144 |
05-07-2023, 03:31 PM |
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Thread: Rustic
Post: RE: Rustic
Rebellion and Mutated should probably be curses also then. |
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firehawk11 |
Balance Fu
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16 |
480 |
05-07-2023, 02:47 AM |
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Thread: Extra welcome corruption
Post: RE: Extra welcome corruption
Welcome to Dark Bard Woes... |
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firehawk11 |
Quality-of-Life (QoL)
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4 |
189 |
05-04-2023, 11:39 PM |
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Thread: Medals, Stamps and Milestones
Post: RE: Medals, Stamps and Milestones
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firehawk11 |
Suggestions
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2 |
136 |
05-04-2023, 11:38 PM |
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Thread: Rustic
Post: RE: Rustic
Curses are curses, they should be bad why else would it be a curse? |
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firehawk11 |
Balance Fu
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16 |
480 |
05-04-2023, 11:33 PM |
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Thread: The grind from 45 to 60 feat. Lava Lake again
Post: RE: The grind from 45 to 60 feat. Lava Lake again
Sigrogana is a party game with sick sick party XP |
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firehawk11 |
Suggestions
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6 |
309 |
05-02-2023, 12:48 PM |
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Thread: Harmonization of Sigrogana Legends 2
Post: RE: Harmonization of Sigrogana Legends 2
Yet Diminishing returns doesn't solve this issue, all it does it make it so you need MORE stat points invested to get the same result. It would work well if you didn't need to sink 60-80 points into S... |
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firehawk11 |
Balance Fu
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6 |
250 |
04-22-2023, 02:51 PM |
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Thread: Harmonization of Sigrogana Legends 2
Post: Harmonization of Sigrogana Legends 2
Harmonization - In the world of TTRPG means everything feels the same. There is no real mechanical differences fromĀ classes or abilities you have in your system. 5th Edition Dungeons & Dragons is... |
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firehawk11 |
Balance Fu
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6 |
250 |
04-22-2023, 01:06 PM |
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Thread: Racial CEL/SKI
Post: RE: Racial CEL/SKI
Honestly if hit and dodge were moth 1 for 1, you would need to balance out what the minimal hit rate is. Like should minimal hit rate be 0, 10, 20, 25, 50 percent? Where does the cap for hit/evade buf... |
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firehawk11 |
Balance Fu
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10 |
342 |
04-22-2023, 12:28 PM |
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Thread: A bug turned into a Suggestion about element attack
Post: RE: A bug turned into a Suggestion about element a...
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firehawk11 |
Suggestions
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9 |
305 |
04-07-2023, 04:31 PM |
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Thread: Sanctity and the welcoming corruption with no sign of help.
Post: RE: Sanctity and the welcoming corruption with no ...
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firehawk11 |
Balance Fu
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15 |
491 |
04-07-2023, 04:30 PM |
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Thread: Make bow twindancable
Post: RE: Make bow twindancable
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firehawk11 |
Balance Fu
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8 |
339 |
04-05-2023, 03:17 PM |
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Thread: [v.2.71b] Didn't Stick the Landing
Post: RE: [v.2.71b] Didn't Stick the Landing
I noticed this months ago but never thought of it as a bug. |
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firehawk11 |
Bug Reports
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2 |
127 |
04-04-2023, 05:23 PM |
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Thread: Regalia For Engineer Bots
Post: RE: Regalia For Engineer Bots
I am fine with DMI file uploads as custom Youkai or Engineers, it bring more creativity to SL2. In fact at the rate we are going we might just redo Youkai and make them pure customizable with stat poi... |
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firehawk11 |
Suggestions
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13 |
517 |
04-04-2023, 05:16 PM |
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Thread: A bug turned into a Suggestion about element attack
Post: RE: A bug turned into a Suggestion about element a...
That math is wrong once again. 3 per item with 200% is only 6, so 6 x 2 items is 12, with two hits is only 24 total. I am unsure why you are doubling it again. (Power 3x200%=6 power times 2 hits = 12 ... |
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firehawk11 |
Suggestions
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9 |
305 |
04-04-2023, 05:14 PM |
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Thread: Expanded Staffs
Post: RE: Expanded Staffs
And Bards dual wield staffs because +5 Element Attack x2... |
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firehawk11 |
Suggestions
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6 |
204 |
04-04-2023, 05:10 PM |
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Thread: Monster SAN Elemental Resistance
Post: RE: Monster SAN Elemental Resistance
Do ANY monsters use Sound Attack? |
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firehawk11 |
Suggestions
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12 |
339 |
04-04-2023, 05:08 PM |
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Thread: Charge Weapon on all weapons
Post: RE: Charge Weapon on all weapons
The fact is in PvE status effect should last longer. It literally only breaks when you try to do PvP which is highly debatable rather or not SL2 was designed around PvP and not PvE content but like wh... |
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firehawk11 |
Balance Fu
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8 |
351 |
04-03-2023, 12:38 PM |