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Post Author Forum Replies Views Posted [asc]
    Thread: Destruction Rune
Post: Destruction Rune

Destruction rune does not appear to boost damage of Elemental Rune's trigger by 50% when it is placed first.  To replicate, do the following: 1.  Use an Elemental Rune, then a Destruction Rune, then ...
Kameron8
Kameron8
Bug Reports 0 42 01-27-2023, 02:09 AM
    Thread: Watchful eye
Post: RE: Watchful eye

(01-24-2023, 02:10 PM)InsainArcaneBirdbrain Wrote: Outside making frontal parries and riposte more reliable, I don't see how this skill is in need of any change from its current iteration, or in the...
Kameron8
Kameron8
Balance Fu 8 216 01-25-2023, 06:38 AM
    Thread: Watchful eye
Post: RE: Watchful eye

(01-23-2023, 10:38 PM)Poruku Wrote: And the main issue is for builds that NEED to hit the back because they are using a weapon that can be parried and riposted. So for Kensei/VA they are fucked rega...
Kameron8
Kameron8
Balance Fu 8 216 01-24-2023, 04:09 AM
    Thread: [Request] player-debug output for Hesitation
Post: [Request] player-debug output for Hesitation

Can the testing server get a player-debug output for the chance to hesitate (accounting for talents) and the roll the player made when attacking? I want to double check to make sure the talents are f...
Kameron8
Kameron8
Suggestions 1 141 11-07-2022, 02:17 AM
    Thread: [v2.63c] Back Attack Initiative Scramble
Post: [v2.63c] Back Attack Initiative Scramble

When getting a Back-Attack on an enemy, it seems like the order in which your team goes is completely randomized.  To replicate this, get a team of four people and take note of who is fastest, slowest...
Kameron8
Kameron8
Bug Reports 2 203 09-06-2022, 03:43 AM
    Thread: Dancer is still incredibly OP
Post: RE: Dancer is still incredibly OP

(09-05-2022, 05:48 PM)Trexmaster Wrote: Dancer is feast or famine similar to how old Quickdraw setups used to be. It gets extremely high damage with the caveat of being susceptible to several easil...
Kameron8
Kameron8
Balance Fu 16 871 09-05-2022, 06:53 PM
    Thread: Smoke and Mirrors
Post: RE: Smoke and Mirrors

This is the kind of thing that would be neat in theory, but I don't think it would be in practice. It's the sort of thing where people would start looking at their teammate's targeting square, and be...
Kameron8
Kameron8
Balance Fu 6 345 09-04-2022, 12:08 AM
    Thread: Exaggerate Range
Post: RE: Exaggerate Range

I'm not sure if it's frowned upon to necro relevant threads instead of making a new one, but, I still firmly hold that exaggerate is a huge nuisance at worst, and completely irrelevant at best.
Kameron8
Kameron8
Balance Fu 12 2,042 08-20-2022, 08:16 AM
    Thread: nerf divine shower
Post: RE: nerf divine shower

Global damaging spells are nuts right now, especially with some of the Korvara maps starting people about 25 tiles away from one another. Divine Shower is usually the most effective of these tools ...
Kameron8
Kameron8
Balance Fu 18 971 08-20-2022, 08:09 AM
    Thread: Hsdw changes
Post: RE: Hsdw changes

HSDW single-handedly prevents Evoker from getting meaningful buffs or changes to make it more than just "use Vydel/Ryemei/Greaper with Hexer or Priest". In my opinion, the skill should be reworked en...
Kameron8
Kameron8
Balance Fu 13 798 08-13-2022, 03:56 AM
    Thread: Dancer-Physical Dance path addon
Post: RE: Dancer-Physical Dance path addon

I won't comment on the specific balance of any of the abilities, but I will say that Double Dance is my favorite skill in the game, and that additional non-mage options like these would be the thing I...
Kameron8
Kameron8
Suggestions 4 376 08-07-2022, 09:20 AM
    Thread: Korvara +6 Upgrade
Post: RE: Korvara +6 Upgrade

Bump.
Kameron8
Kameron8
Suggestions 6 485 08-02-2022, 07:11 PM
    Thread: [2.61c2] Yomidori Subtracts Wrong Value
Post: [2.61c2] Yomidori Subtracts Wrong Value

Yomidori, at max rank, appears to be penalizing repeat attackers by 7 hit instead of 10.  To replicate, I had a Prinny, a Specter Knight, and another player try to attack into a Kensei/Kensei with jus...
Kameron8
Kameron8
Bug Reports 1 188 07-25-2022, 09:39 PM
    Thread: Missing Items in Korvara
Post: RE: Missing Items in Korvara

I've updated this list to reflect the recent casino changes.
Kameron8
Kameron8
Suggestions 9 719 07-23-2022, 02:40 AM
    Thread: Eastern Wind Revamp
Post: Eastern Wind Revamp

Just because of how soft caps and large stat totals work, Eastern Wind has gradually gotten less and less useful over the years.  I'd like to float the idea of modernizing it in the same way the other...
Kameron8
Kameron8
Balance Fu 2 276 07-21-2022, 02:01 AM
    Thread: Song-Fu
Post: RE: Song-Fu

Agreed. In Performer's current iteration, I don't even notice the buffs that are being applied unless a random Charged Mind shows up. Thematically it's great, but it needs a little (a lot of) help m...
Kameron8
Kameron8
Balance Fu 8 588 07-21-2022, 01:53 AM
    Thread: Being a weeb is hard [Kensei SP thread]
Post: Being a weeb is hard [Kensei SP thread]

I suggest Kensei be heavily adjusted to require less total SP to acquire some of its abilities, and to change certain passives to not take up Skill slots to equip. Kensei boasts a pretty sizeable num...
Kameron8
Kameron8
Balance Fu 4 355 07-21-2022, 12:22 AM
    Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong

I feel as though the enormous amount of text and graphs have made it ironically more difficult to follow your reasoning, and that's coming from someone who's a fan of equations.  Between how much dama...
Kameron8
Kameron8
Balance Fu 7 649 07-20-2022, 01:24 AM
    Thread: Gigantys Rework
Post: RE: Gigantys Rework

I agree that the weapon, in its current iteration, is essentially never worth using except to meme. Compared to the drawbacks of trying to hit or carry a Gigantys, the damage is remarkably unimpressi...
Kameron8
Kameron8
Balance Fu 7 614 07-14-2022, 08:51 AM
    Thread: Give Us The Eyes...
Post: RE: Give Us The Eyes...

I'm 27 hours into my hunt for a little over a half-dozen eyes. Please help, Dev.
Kameron8
Kameron8
Suggestions 3 244 07-14-2022, 08:47 AM
    Thread: Korvara Boss Spawn Timer
Post: Korvara Boss Spawn Timer

I would like to suggest an item or an in-game activity/check that gives us at least some insight into whether or not a boss can or cannot spawn in a short amount of time.  The amount of people voicing...
Kameron8
Kameron8
Suggestions 2 243 07-14-2022, 04:17 AM
    Thread: Korvara +6 Upgrade
Post: Korvara +6 Upgrade

I would like to suggest an unlockable power-up at Nemalyth that is functionally identical to Michelle Gainer(?)'s stamp, so that we can upgrade items to UL 24.  Some ten star items have effects that o...
Kameron8
Kameron8
Suggestions 6 485 07-11-2022, 08:28 PM
    Thread: Missing Items in Korvara
Post: Missing Items in Korvara

I'd like to compile a list of things that are (intentionally or otherwise) unavailable in Korvara, that are available in the original game.  Please feel free to add anything else you know of. Chimeri...
Kameron8
Kameron8
Suggestions 9 719 07-11-2022, 12:28 AM
    Thread: [Dancer] It does a little damage.
Post: RE: [Dancer] It does a little damage.

I'm inclined to agree. Large elemental attack scaling attacks already have a history of being nerfed in the past, and I find very little reason to use anything over Thunder Steps or Ice Slide in thei...
Kameron8
Kameron8
Balance Fu 17 1,384 07-07-2022, 08:27 PM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

(09-03-2021, 10:31 PM)Miller Wrote: ...omitted for brevity... Glancing Blows is a flawed system as it stands, while it current serves as an 'in-between' for a full evasion system and our previous e...
Kameron8
Kameron8
Balance Fu 50 5,859 09-04-2021, 02:38 AM
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