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Thread: Destruction Rune
Post: Destruction Rune
Destruction rune does not appear to boost damage of Elemental Rune's trigger by 50% when it is placed first. To replicate, do the following:
1. Use an Elemental Rune, then a Destruction Rune, then ... |
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Kameron8 |
Bug Reports
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0 |
42 |
01-27-2023, 02:09 AM |
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Thread: Watchful eye
Post: RE: Watchful eye
(01-24-2023, 02:10 PM)InsainArcaneBirdbrain Wrote: Outside making frontal parries and riposte more reliable, I don't see how this skill is in need of any change from its current iteration, or in the... |
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Kameron8 |
Balance Fu
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8 |
216 |
01-25-2023, 06:38 AM |
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Thread: Watchful eye
Post: RE: Watchful eye
(01-23-2023, 10:38 PM)Poruku Wrote: And the main issue is for builds that NEED to hit the back because they are using a weapon that can be parried and riposted. So for Kensei/VA they are fucked rega... |
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Kameron8 |
Balance Fu
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8 |
216 |
01-24-2023, 04:09 AM |
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Thread: [Request] player-debug output for Hesitation
Post: [Request] player-debug output for Hesitation
Can the testing server get a player-debug output for the chance to hesitate (accounting for talents) and the roll the player made when attacking?
I want to double check to make sure the talents are f... |
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Kameron8 |
Suggestions
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1 |
141 |
11-07-2022, 02:17 AM |
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Thread: [v2.63c] Back Attack Initiative Scramble
Post: [v2.63c] Back Attack Initiative Scramble
When getting a Back-Attack on an enemy, it seems like the order in which your team goes is completely randomized. To replicate this, get a team of four people and take note of who is fastest, slowest... |
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Kameron8 |
Bug Reports
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2 |
203 |
09-06-2022, 03:43 AM |
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Thread: Dancer is still incredibly OP
Post: RE: Dancer is still incredibly OP
(09-05-2022, 05:48 PM)Trexmaster Wrote: Dancer is feast or famine similar to how old Quickdraw setups used to be.
It gets extremely high damage with the caveat of being susceptible to several easil... |
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Kameron8 |
Balance Fu
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16 |
871 |
09-05-2022, 06:53 PM |
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Thread: Smoke and Mirrors
Post: RE: Smoke and Mirrors
This is the kind of thing that would be neat in theory, but I don't think it would be in practice. It's the sort of thing where people would start looking at their teammate's targeting square, and be... |
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Kameron8 |
Balance Fu
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6 |
345 |
09-04-2022, 12:08 AM |
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Thread: Exaggerate Range
Post: RE: Exaggerate Range
I'm not sure if it's frowned upon to necro relevant threads instead of making a new one, but, I still firmly hold that exaggerate is a huge nuisance at worst, and completely irrelevant at best. |
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Kameron8 |
Balance Fu
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12 |
2,042 |
08-20-2022, 08:16 AM |
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Thread: nerf divine shower
Post: RE: nerf divine shower
Global damaging spells are nuts right now, especially with some of the Korvara maps starting people about 25 tiles away from one another.
Divine Shower is usually the most effective of these tools ... |
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Kameron8 |
Balance Fu
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18 |
971 |
08-20-2022, 08:09 AM |
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Thread: Hsdw changes
Post: RE: Hsdw changes
HSDW single-handedly prevents Evoker from getting meaningful buffs or changes to make it more than just "use Vydel/Ryemei/Greaper with Hexer or Priest". In my opinion, the skill should be reworked en... |
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Kameron8 |
Balance Fu
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13 |
798 |
08-13-2022, 03:56 AM |
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Thread: Dancer-Physical Dance path addon
Post: RE: Dancer-Physical Dance path addon
I won't comment on the specific balance of any of the abilities, but I will say that Double Dance is my favorite skill in the game, and that additional non-mage options like these would be the thing I... |
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Kameron8 |
Suggestions
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4 |
376 |
08-07-2022, 09:20 AM |
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Thread: Korvara +6 Upgrade
Post: RE: Korvara +6 Upgrade
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Kameron8 |
Suggestions
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6 |
485 |
08-02-2022, 07:11 PM |
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Thread: [2.61c2] Yomidori Subtracts Wrong Value
Post: [2.61c2] Yomidori Subtracts Wrong Value
Yomidori, at max rank, appears to be penalizing repeat attackers by 7 hit instead of 10. To replicate, I had a Prinny, a Specter Knight, and another player try to attack into a Kensei/Kensei with jus... |
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Kameron8 |
Bug Reports
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1 |
188 |
07-25-2022, 09:39 PM |
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Thread: Missing Items in Korvara
Post: RE: Missing Items in Korvara
I've updated this list to reflect the recent casino changes. |
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Kameron8 |
Suggestions
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9 |
719 |
07-23-2022, 02:40 AM |
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Thread: Eastern Wind Revamp
Post: Eastern Wind Revamp
Just because of how soft caps and large stat totals work, Eastern Wind has gradually gotten less and less useful over the years. I'd like to float the idea of modernizing it in the same way the other... |
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Kameron8 |
Balance Fu
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2 |
276 |
07-21-2022, 02:01 AM |
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Thread: Song-Fu
Post: RE: Song-Fu
Agreed. In Performer's current iteration, I don't even notice the buffs that are being applied unless a random Charged Mind shows up. Thematically it's great, but it needs a little (a lot of) help m... |
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Kameron8 |
Balance Fu
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8 |
588 |
07-21-2022, 01:53 AM |
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Thread: Being a weeb is hard [Kensei SP thread]
Post: Being a weeb is hard [Kensei SP thread]
I suggest Kensei be heavily adjusted to require less total SP to acquire some of its abilities, and to change certain passives to not take up Skill slots to equip.
Kensei boasts a pretty sizeable num... |
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Kameron8 |
Balance Fu
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4 |
355 |
07-21-2022, 12:22 AM |
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Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong
I feel as though the enormous amount of text and graphs have made it ironically more difficult to follow your reasoning, and that's coming from someone who's a fan of equations. Between how much dama... |
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Kameron8 |
Balance Fu
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7 |
649 |
07-20-2022, 01:24 AM |
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Thread: Gigantys Rework
Post: RE: Gigantys Rework
I agree that the weapon, in its current iteration, is essentially never worth using except to meme. Compared to the drawbacks of trying to hit or carry a Gigantys, the damage is remarkably unimpressi... |
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Kameron8 |
Balance Fu
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7 |
614 |
07-14-2022, 08:51 AM |
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Thread: Give Us The Eyes...
Post: RE: Give Us The Eyes...
I'm 27 hours into my hunt for a little over a half-dozen eyes. Please help, Dev. |
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Kameron8 |
Suggestions
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3 |
244 |
07-14-2022, 08:47 AM |
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Thread: Korvara Boss Spawn Timer
Post: Korvara Boss Spawn Timer
I would like to suggest an item or an in-game activity/check that gives us at least some insight into whether or not a boss can or cannot spawn in a short amount of time. The amount of people voicing... |
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Kameron8 |
Suggestions
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2 |
243 |
07-14-2022, 04:17 AM |
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Thread: Korvara +6 Upgrade
Post: Korvara +6 Upgrade
I would like to suggest an unlockable power-up at Nemalyth that is functionally identical to Michelle Gainer(?)'s stamp, so that we can upgrade items to UL 24. Some ten star items have effects that o... |
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Kameron8 |
Suggestions
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6 |
485 |
07-11-2022, 08:28 PM |
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Thread: Missing Items in Korvara
Post: Missing Items in Korvara
I'd like to compile a list of things that are (intentionally or otherwise) unavailable in Korvara, that are available in the original game. Please feel free to add anything else you know of.
Chimeri... |
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Kameron8 |
Suggestions
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9 |
719 |
07-11-2022, 12:28 AM |
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Thread: [Dancer] It does a little damage.
Post: RE: [Dancer] It does a little damage.
I'm inclined to agree. Large elemental attack scaling attacks already have a history of being nerfed in the past, and I find very little reason to use anything over Thunder Steps or Ice Slide in thei... |
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Kameron8 |
Balance Fu
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17 |
1,384 |
07-07-2022, 08:27 PM |
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Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49
(09-03-2021, 10:31 PM)Miller Wrote: ...omitted for brevity...
Glancing Blows is a flawed system as it stands, while it current serves as an 'in-between' for a full evasion system and our previous e... |
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Kameron8 |
Balance Fu
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50 |
5,859 |
09-04-2021, 02:38 AM |