Search Results
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Thread: Item desc window woes
Post: Item desc window woes
Can the item description window have an option to be bound to game window? If you have multiple screens, it opens on main screen (or not at all because it doesnt open on top of non-sl2 windows) |
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adamkad1 |
Quality-of-Life (QoL)
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1 |
869 |
04-06-2023, 09:17 PM |
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Thread: Custom plain
Post: Custom plain
What title says, it would be nice if 'plain' talent was customizeable. Show things to someone and then hide them right away? Show your armor without showing weapons? etc. Could do nice for RP. Maybe n... |
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adamkad1 |
Suggestions
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7 |
2,216 |
12-22-2022, 11:36 PM |
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Thread: Merchan't
Post: RE: Merchan't
Ah a fellow ragnarok online enjoyer? But yeah, good idea. |
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adamkad1 |
Suggestions
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1 |
799 |
08-05-2022, 01:18 AM |
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Thread: Cursed Ruins [Lv 80]
Post: RE: Cursed Ruins [Lv 80]
Would be cool if they added this kind of zones to other cities, so you don't just have one of the factions having exclusivity on the only high level zone. |
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adamkad1 |
Suggestions
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3 |
1,387 |
07-19-2022, 08:33 PM |
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Thread: Connectahuts in korvara [2.61b]
Post: Connectahuts in korvara [2.61b]
Sometimes, one can hear emotes and says from grand hall in duyuei from the healers hut (also in duyuei). I dunno the exact specifics, and if it works the other way around. |
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adamkad1 |
Bug Reports
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0 |
597 |
07-16-2022, 09:44 PM |
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Thread: KORVARA HYPE THREAD
Post: RE: KORVARA HYPE THREAD
A squad to gank bandits eeeee |
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adamkad1 |
General Discussion
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7 |
4,491 |
04-01-2022, 10:40 PM |
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Thread: Chimera transformation
Post: Chimera transformation
Seeing as how chimeras can be created using a living being, I think it would be cool if it was added to a list of transformations in the LE book. Who would be eligible? Probably everyone who can turn ... |
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adamkad1 |
Suggestions
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11 |
5,208 |
03-09-2022, 02:24 PM |
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Thread: Totally lore friendly suggestion for Pale lauders
Post: Totally lore friendly suggestion for Pale lauders
Pale lauder infestation should have a limited duration, and when it expires you get a serious injury
Because this: - (How do they reproduce?) Fission. Once they've consumed enough focus, they'll chew... |
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adamkad1 |
Suggestions
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0 |
716 |
02-20-2022, 09:58 PM |
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Thread: [All Boards] Festival of the Tiger!
Post: RE: [All Boards] Festival of the Tiger!
No ooc directions to the place in alstalasia, 1/10 |
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adamkad1 |
The Great Six
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1 |
2,097 |
02-18-2022, 09:55 PM |
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Thread: Rebellious Spirit
Post: RE: Rebellious Spirit
The extra weight sounds like a bonus for some classes. |
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adamkad1 |
Balance Fu
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11 |
4,652 |
02-15-2022, 10:57 PM |
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Thread: Korvara Playerbase Division Concern
Post: RE: Korvara Playerbase Division Concern
(02-06-2022, 03:08 PM)Snake Wrote: "Why not bring back Growths, since that was the bane of minmaxers?"Idk man, minmaxers seem to have a lot of time and dedication. Before the first GR, we had dumb s... |
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adamkad1 |
General Discussion
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22 |
12,324 |
02-09-2022, 02:49 PM |
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Thread: Aquamancer Tentacle replacement
Post: RE: Aquamancer Tentacle replacement
This should be the animation for default tentacle, the old one fits for 'servant of darker authority' |
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adamkad1 |
Submissions
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2 |
2,048 |
02-01-2022, 02:04 PM |
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Thread: Vampire's Rework issues
Post: RE: Vampire's Rework issues
Right now any vampires hiding it is mostly because there's a bunch of nerds shunning vampires oocly |
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adamkad1 |
Balance Fu
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13 |
6,883 |
01-21-2022, 05:00 PM |
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Thread: Headshot is weird
Post: Headshot is weird
So yeah, headshot is weird. Its decently powerfull but apparently balanced by that it cant be used on a large selection of mobs. It can also be confusing too. For some reason, you can use it on a seek... |
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adamkad1 |
Balance Fu
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13 |
6,296 |
01-21-2022, 04:57 PM |
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Thread: Individual Leave Battle/Escape
Post: RE: Individual Leave Battle/Escape
(01-06-2022, 04:08 PM)Sawrock Wrote: As long as there’s a rule to prevent tag outs being used like party revives/having more than four people on a team (in general RP scenarios).Ganking people with ... |
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adamkad1 |
Quality-of-Life (QoL)
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6 |
2,801 |
01-06-2022, 07:03 PM |
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Thread: Fitting nothingness
Post: Fitting nothingness
So, I think fitting form should apply its bonus if you have an empty weapon slot (bare fists) or a nonweapon (maybe non-shield too) item in secondary. Why should only dual wielders get the best of it? |
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adamkad1 |
Balance Fu
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3 |
1,878 |
01-02-2022, 12:05 AM |
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Thread: Lore Questions: December (2021)
Post: RE: Lore Questions: December (2021)
(12-18-2021, 11:06 PM)chimeranyx Wrote: Can chimera grow gills?Probably shouldnt add extra questions to someone else's post but i kinda wanna know, can chimera grow multiple limbs? Arms, Legs, etc? |
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adamkad1 |
Lore Questions
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17 |
9,633 |
01-01-2022, 09:38 PM |
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Thread: Precision claws
Post: RE: Precision claws
(12-24-2021, 04:08 AM)Snake Wrote: seems farfetched but since we have farfetched traits anyway, sure
and obviously it should be 'instead', if that's an add-on, it should cost an extra trait point, ... |
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adamkad1 |
Suggestions
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5 |
2,277 |
12-24-2021, 09:27 PM |
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Thread: Monster descriptions
Post: Monster descriptions
So, I think before the last profile UI update or something, some monsters used to have (somewhat short sometimes) descriptions in their profile, and it would be really awesome if that would come back,... |
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adamkad1 |
Suggestions
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1 |
1,366 |
12-23-2021, 12:16 AM |
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Thread: [2.54b] - There are no God Graves
Post: RE: [2.54b] - There are no God Graves
Allready reported this https://neus-projects.net/forums/showthr...p?tid=8690 . You should probably check other threads first |
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adamkad1 |
Bug Reports
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1 |
23 |
12-17-2021, 08:38 PM |
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Thread: Make follow mode the default
Post: Make follow mode the default
The 'free' walking mode in certain areas is nice to have but I think it would be better if 'follow' was the default and 'free' was the toggle. Or maybe a option in preferences to choose your default. ... |
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adamkad1 |
Quality-of-Life (QoL)
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4 |
2,121 |
12-07-2021, 08:28 PM |
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Thread: [Edit] Remove crafting fees in general
Post: RE: [Edit] Remove crafting fees in general
Taxes good, crafting taxes bad |
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adamkad1 |
Suggestions
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40 |
17,227 |
09-13-2021, 04:09 PM |
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Thread: Opinion on the current state of SL2 as a RP game
Post: RE: Opinion on the current state of SL2 as a RP ga...
I think that people are mostly reactive because not much people just go up to random people on streets and be like 'hi dood whats up lets hang out'. But yeah its not like theres another way to get to ... |
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adamkad1 |
General Discussion
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64 |
43,978 |
09-28-2020, 11:04 PM |