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    Thread: High Quality Bandages [Version 2.54b]
Post: RE: High Quality Bandages [Version 2.54b]

[Image: https://cdn.discordapp.com/attachments/7...326/pr.gif] [Image: https://cdn.discordapp.com/attachments/7...andage.gif] Works just fine to me, on both potions and HQ bandages. I'm using the rec...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Bug Reports 3 93 05-19-2022, 03:56 PM
    Thread: Portable Crafting Stations should NOT use Murai.
Post: RE: Portable Crafting Stations should NOT use Mura...

(04-26-2022, 08:53 AM)HaTeD Wrote: i see no harm in this with the game's current state. Korvara would be a different story kiss, however even if i agree taxes in general were a mistake when we have ...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 11 340 04-27-2022, 12:47 AM
    Thread: Fortunite And You
Post: RE: Fortunite And You

https://neus-projects.net/forums/showthr...p?tid=8898 We already have a recent thread on fortunite, linked above. I still stand by the ideas I presented from it for the most part.
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Balance Fu 8 348 04-26-2022, 02:46 AM
    Thread: Alignment Charts
Post: RE: Alignment Charts

[Image: https://cdn.discordapp.com/attachments/7...rchart.jpg] Might as well I suppose.  These are the characters I have that still exist. Characters that have died or were deleted are not included ...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
General Discussion 1 144 04-23-2022, 11:34 PM
    Thread: Death Touch Bug?
Post: RE: Death Touch Bug?

https://neus-projects.net/forums/showthr...p?tid=8882 I've already reported this bug in another thread.
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Bug Reports 3 155 04-13-2022, 04:23 AM
    Thread: Fir visual fix
Post: RE: Fir visual fix

+1 to this The current explosion line very misleading to people, especially newer players who aren't aware of the true range. This would make it a bit more intuitive for people the figure that out.
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Quality-of-Life (QoL) 2 124 04-09-2022, 05:09 PM
    Thread: Pinball [v2.54b]
Post: RE: Pinball [v2.54b]

Isn't the extra hit conferred to the Youkai who you knock the enemy into? It's not supposed to buff your own hit at all afaik based on the wording. [Image: https://cdn.discordapp.com/attachments/7......
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Bug Reports 3 173 04-07-2022, 01:12 PM
    Thread: Fortunite is blatantly overpowered
Post: RE: Fortunite is blatantly overpowered

4m is a bit much of a nerf, even in its current form. The most busted part about fortunite isn't even the 1m forced glancing (which basically means spamming them is straight up better than actually pl...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Balance Fu 6 269 03-31-2022, 05:09 PM
    Thread: Twin-fire Bow Shooting
Post: Twin-fire Bow Shooting

Something that keeps sticking out to me in GR2 that isn't really related to balance is the fact that Twin Dance was changed to work with all range weapons besides bows. Guns (and to a lesser degree To...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 7 261 03-29-2022, 02:30 PM
    Thread: Deploy Talis and Frozen Fear
Post: RE: Deploy Talis and Frozen Fear

(03-26-2022, 01:44 PM)sadbot Wrote: Hate to break it to you, but I’m pretty sure talis’ are and always have been destructible field objects. Spending 3m to destroy them is just so utterly pointless ...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Balance Fu 20 1,038 03-26-2022, 05:07 PM
    Thread: [2.54b] Crazy Coyote Dance
Post: [2.54b] Crazy Coyote Dance

Crazy Coyote special actions such as rolling shot when utilized with Twin Dance will fire off the Coyote twice instead of the intended sub weapon in the attack string.
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Bug Reports 0 138 03-23-2022, 04:01 PM
    Thread: [2.54b] Deadly Deathtouch
Post: [2.54b] Deadly Deathtouch

The Deathtouch youkai spell is currently applying the full 250% elemental scaling (with a lv60 Orbello) to both ice/dark rather than splitting them (Making it do much much more damage than intended).
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Bug Reports 0 139 03-23-2022, 03:56 PM
    Thread: [2.54b] Formidable Fortunite
Post: [2.54b] Formidable Fortunite

Fortunite's Emergency Evasion currently forces glance on otherwise unglancable damage instances (Poison, evasion ignores, etc). This being combined with how stupidly powerful the effect is already for...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Bug Reports 0 122 03-23-2022, 03:54 PM
    Thread: [Quests] Gereon's Oddjobs
Post: [Quests] Gereon's Oddjobs

[Image: https://i.pinimg.com/originals/f6/56/a0/...c2c3be.jpg] Gereon's Oddjobs Scattered about Imperial cites are adverts hung up on public boards. "Are you a rookie or otherwise novice adventu...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
The Great Six 0 343 03-22-2022, 12:12 AM
    Thread: Icon X / Y adjustment.
Post: RE: Icon X / Y adjustment.

I second this- X adjustments currently don't really help much for the outlined reason above. It being mirrored would let me do so many things I wanted to pull off icon-wise, but couldn't.
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 3 215 03-01-2022, 07:10 PM
    Thread: Growing Tensions
Post: Growing Tensions

Across the Great Six...     Awareness of the threat the so called "White Doors", and the Lost that come with have only been on the rise, word even reaching the commonfolk in even the more remote regi...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
The Great Six 0 269 01-17-2022, 05:10 AM
    Thread: Individual Leave Battle/Escape
Post: RE: Individual Leave Battle/Escape

Overall this would open up a lot more mechanical versatility in individual retreats which I'm all for in terms of rp/event purposes. I'm pretty sure the flee rules could be slightly adjusted in order ...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Quality-of-Life (QoL) 6 506 01-08-2022, 08:12 AM
    Thread: [Tool] SL2 Skill Point Calculator
Post: [Tool] SL2 Skill Point Calculator

Sigrogana Legend 2 Skill Point/Slot Calculator Presented by Zerg/In-Sain Arcane Birdbrain [Image: https://cdn.discordapp.com/attachments/7...nknown.png] This is little tool I made in order to help ...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Builds 1 491 12-09-2021, 01:18 PM
    Thread: Lore Questions: November (2021)
Post: RE: Lore Questions: November (2021)

Questions related to familiars this time!  -What kind of entity would a familiar be considered? The Familiar Lady in Karaten mentions a ritual or process that allows one to create them, but does that...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Lore Questions 13 1,684 11-30-2021, 11:50 PM
    Thread: Heating up Solar Lance
Post: Heating up Solar Lance

Solar Lance is one of the few skills I don't think I've ever seen anyone use, probably due to the class it's in and how it tends to be entirely outclassed by other skills. Currently, it's a single tar...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Balance Fu 5 532 11-22-2021, 04:52 PM
    Thread: High and Light
Post: RE: High and Light

(11-14-2021, 07:25 PM)JamOfBoy Wrote: That's the idea, yeah, on both points. Some codebases for Space Station 13 have something similar, and it's quite useful, particularly since there's a lot of lo...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 4 414 11-14-2021, 08:41 PM
    Thread: 4th Class Promo Ideas
Post: RE: 4th Class Promo Ideas

Hmm, Dark Bard as a new class altogether could work (Though it'd take more work to implement). In the case of what the mage promo could be in that case, perhaps another idea that could work is: Mage ...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Class/Race Ideas 7 741 10-29-2021, 05:24 AM
    Thread: Rotwood Mat Kit
Post: Rotwood Mat Kit

Since we got the elemental threads added as mat change kits a while back, I think adding one for Rotwood would also help open up some new build possibilities without the pain of finding a natural rotw...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 0 214 10-27-2021, 05:35 AM
    Thread: New BDP scales horribly
Post: RE: New BDP scales horribly

Bump! It's kind of a shame people pretty much never do these dungeons anymore outside of a one-time rp run (if that) due to how it just doesn't reward your time. With even with three different kinds b...
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 2 422 10-21-2021, 03:16 PM
    Thread: Dungeon Themed Ores
Post: RE: Dungeon Themed Ores

Bump for the sake of all of us crafters and for enhanced dungeon thematics.
InsainArcaneBirdbrain
InsainArcaneBirdbrain
Suggestions 3 579 10-21-2021, 03:07 PM
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